Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
IMayBeAPoodle
Skadi
Level 29
God Stats
12W - 12L
1,485 SR
Queue Stats
37W - 45L
1,460 Elo+
Party 2
Hel
Hel
KaktusKongen
Hel
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 93L
1,455 Elo+
Party 2
Team Averages
Level 101
1,495 SR
1,472 Elo+

VS

Team Averages
Level 30
1,525 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
anticancer39170
Camazotz
Level 40
God Stats
2W - 8L
1,234 SR
Queue Stats
228W - 293L
1,289 Elo+
Solo
Achilles
Achilles
pierrebeer
Achilles
Level 32
God Stats
5W - 6L
1,842 SR
Queue Stats
5W - 9L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
1 / 0 / 4
8,006
667
6,552
7,483
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 0 / 2
8,547
712
8,980
5,430
1,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 4
8,183
682
7,502
7,087
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 2 / 1
7,390
616
3,788
6,893
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
10
0 / 2 / 1
6,743
562
5,334
9,140
2,817
Achilles
pierrebeer
Achilles
11
1 / 2 / 0
7,442
620
5,758
11,844
7,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
4
3
L
Ra
 
Ra
0
2
1
0.25
W
3
0
2
4
W
1
1
4
3
L
Camazotz
0
2
1
0.25
L
Achilles
pierrebeer
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
14,880
20,000
Taken
27,877
8,605
Mitigated
12,657
11,833
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,552
1,133
0
2,419
7,483
4,689
972
1,381
5,990
0
21,117
L
Ra
 
Ra
3,788
254
870
1,569
6,893
2,321
0
2,987
3,804
40,467
0
W
8,980
3,433
0
1,040
5,430
1,717
875
1,249
4,029
0
33,242
W
7,502
383
3,933
4,441
7,087
2,199
611
1,287
5,652
33,965
0
L
Camazotz
5,334
371
0
1,942
9,140
2,817
0
2,893
6,117
0
16,623
L
Achilles
pierrebeer
Achilles
5,758
1,149
280
1,325
11,844
7,519
0
2,468
9,189
0
10,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
21,575
155
Minions Killed
110
9
Camps Cleared
3
755,796
Distance Traveled
735,081
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,006
667
29
2
6
254,012
5
L
Ra
7,390
616
95
8
1
230,028
2
W
Skadi
8,547
712
78
7
2
235,611
3
W
Hel
8,183
682
48
4
1
266,173
2
L
Camazotz
6,743
562
8
1
2
262,349
2
L
Achilles
7,442
620
7
1
0
242,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role