Player Matchup

King Arthur
King Arthur
ARTORIAS8069
King Arthur
Level 44
God Stats
12W - 16L
1,470 SR
Queue Stats
227W - 241L
1,480 Elo+
Party 1
Cerberus
Cerberus
Vector_jz06
Cerberus
Level 63
God Stats
6W - 3L
1,487 SR
Queue Stats
146W - 137L
1,486 Elo+
Party 1
Zeus
Zeus
ionut110
Zeus
Level 98
God Stats
5W - 4L
1,646 SR
Queue Stats
237W - 250L
1,479 Elo+
Party 1
Team Averages
Level 68
1,534 SR
1,482 Elo+

VS

Team Averages
Level 86
1,737 SR
1,557 Elo+
Ah Puch
Ah Puch
Az_VirTuoZv
Ah Puch
Level 63
God Stats
9W - 6L
1,908 SR
Queue Stats
154W - 192L
1,443 Elo+
Party 2
Sylvanus
Sylvanus
I_SH00T_N_L00T_-
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,794 Elo+
Solo
Bakasura
Bakasura
clemgigi0710
Bakasura
Level 107
God Stats
2W - 3L
1,803 SR
Queue Stats
179W - 227L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARTORIAS8069
King Arthur
20
4 / 2 / 9
17,870
662
15,508
29,763
38,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
Vector_jz06
Cerberus
20
5 / 3 / 8
18,289
677
10,294
30,986
35,762
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
20
5 / 4 / 5
18,137
672
21,782
12,600
4,717
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Az_VirTuoZv
Ah Puch
20
6 / 5 / 2
18,173
673
38,314
17,280
5,346
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

6
0 / 2 / 2
12,016
445
480
2,866
1,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
clemgigi0710
Bakasura
20
3 / 7 / 4
16,803
622
16,331
33,874
36,413
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
14
Kills
9
9
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ARTORIAS8069
King Arthur
4
2
9
4.25
L
Ah Puch
Az_VirTuoZv
Ah Puch
6
5
2
1.4
L
0
2
2
0.5
W
Cerberus
Vector_jz06
Cerberus
5
3
8
3
L
Bakasura
clemgigi0710
Bakasura
3
7
4
0.71
W
Zeus
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,584
Damage
55,125
73,349
Taken
54,020
79,268
Mitigated
42,908
23,839
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ARTORIAS8069
King Arthur
15,508
680
1,060
7,415
29,763
38,789
345
15,691
11,820
0
65,074
L
Ah Puch
Az_VirTuoZv
Ah Puch
38,314
117
0
3,968
17,280
5,346
0
11,451
5,829
128,205
0
L
480
236
66
367
2,866
1,149
0
2,544
322
2,362
0
W
Cerberus
Vector_jz06
Cerberus
10,294
303
796
13,078
30,986
35,762
884
18,814
10,415
84,852
0
L
Bakasura
clemgigi0710
Bakasura
16,331
9,031
0
4,421
33,874
36,413
0
18,511
15,363
88
33,277
W
Zeus
21,782
473
0
1,490
12,600
4,717
1,209
5,493
6,100
143,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,296
Gold Earned
46,992
480
Minions Killed
243
23
Camps Cleared
3
1,428,400
Distance Traveled
981,126
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,870
662
73
3
4
518,518
3
L
Ah Puch
18,173
673
150
6
2
445,410
1
L
Sylvanus
12,016
445
6
0
0
31,456
1
W
Cerberus
18,289
677
184
7
4
492,309
2
L
Bakasura
16,803
622
87
3
1
504,260
5
W
Zeus
18,137
672
223
8
15
417,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role