Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ArsLonga VB
Merlin
Level 156
God Stats
52W - 44L
1,659 SR
Queue Stats
524W - 504L
1,623 Elo+
Solo
Amaterasu
Amaterasu
ICX-01
Amaterasu
Level 157
God Stats
1W - 1L
1,595 SR
Queue Stats
24W - 29L
1,564 Elo+
Solo
Neith
Neith
KingBradleyMex
Neith
Level 140
God Stats
31W - 10L
1,937 SR
Queue Stats
328W - 335L
1,508 Elo+
Solo
Team Averages
Level 148
1,638 SR
1,539 Elo+

VS

Team Averages
Level 136
1,456 SR
1,554 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BareButtBrandon
Heimdallr
Level 142
God Stats
1W - 6L
1,319 SR
Queue Stats
223W - 211L
1,570 Elo+
Solo
Vulcan
Vulcan
HackAustin
Vulcan
Level 158
God Stats
2W - 7L
1,477 SR
Queue Stats
70W - 73L
1,543 Elo+
Solo
Jormungandr
Jormungandr
Kinosaypient
Jormungandr
Level 119
God Stats
83W - 97L
1,455 SR
Queue Stats
386W - 399L
1,571 Elo+
Solo
Thanatos
Thanatos
UnknownJin
Thanatos
Level 133
God Stats
3W - 2L
1,530 SR
Queue Stats
186W - 160L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
5 / 3 / 7
11,580
551
11,578
16,316
10,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
16
5 / 1 / 11
11,194
533
8,756
13,281
18,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
18
5 / 3 / 10
12,019
572
12,885
11,730
4,927
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ICX-01
Amaterasu
20
4 / 1 / 5
12,692
604
10,107
27,335
28,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 1 / 6
13,356
636
10,782
12,663
4,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
3 / 2 / 2
12,142
578
19,895
20,545
12,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
BareButtBrandon
Heimdallr
17
0 / 2 / 1
10,033
478
5,365
12,856
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
HackAustin
Vulcan
16
0 / 6 / 2
9,474
451
11,024
11,811
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Kinosaypient
Jormungandr
15
2 / 6 / 4
9,585
456
8,584
18,029
14,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
UnknownJin
Thanatos
16
4 / 8 / 1
9,750
464
6,522
17,250
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
24
Kills
9
9
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
5
3
7
2.83
W
Bacchus
 
Bacchus
5
1
11
10.5
L
Sun Wukong
 
Sun Wukong
3
2
2
2
W
Merlin
5
3
10
3.33
L
Heimdallr
BareButtBrandon
Heimdallr
0
2
1
0.25
L
Vulcan
HackAustin
Vulcan
0
6
2
0.17
W
Amaterasu
ICX-01
Amaterasu
4
1
5
6.5
W
5
1
6
8
L
Jormungandr
Kinosaypient
Jormungandr
2
6
4
0.67
L
Thanatos
UnknownJin
Thanatos
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,108
Damage
51,390
81,325
Taken
80,491
67,018
Mitigated
41,830
34,165
Healing
27,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
11,578
2,014
0
4,586
16,316
10,763
365
6,784
9,532
66,456
270
W
Bacchus
 
Bacchus
8,756
1,281
0
4,651
13,281
18,851
149
3,704
9,577
24,018
0
L
Sun Wukong
 
Sun Wukong
19,895
4,505
0
7,656
20,545
12,916
0
9,596
10,949
0
110,068
W
Merlin
12,885
757
0
2,753
11,730
4,927
599
7,145
4,585
90,641
0
L
Heimdallr
BareButtBrandon
Heimdallr
5,365
565
0
3,056
12,856
4,870
0
2,243
10,613
0
72,432
L
Vulcan
HackAustin
Vulcan
11,024
1,798
0
1,788
11,811
3,986
0
7,420
4,391
75,725
0
W
Amaterasu
ICX-01
Amaterasu
10,107
6,182
0
16,833
27,335
28,153
493
4,896
22,439
0
99,423
W
10,782
3,783
0
5,342
12,663
4,324
6,571
1,790
10,427
0
106,654
L
Jormungandr
Kinosaypient
Jormungandr
8,584
1,496
63
3,213
18,029
14,288
0
9,606
8,423
39,329
0
L
Thanatos
UnknownJin
Thanatos
6,522
2,115
0
11,537
17,250
5,770
0
7,639
9,611
0
61,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,841
Gold Earned
50,984
666
Minions Killed
634
0
Camps Cleared
0
2,117,249
Distance Traveled
2,038,949
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,580
551
98
5
0
435,495
5
W
Bacchus
11,194
533
21
1
0
447,316
9
L
Sun Wukong
12,142
578
207
10
0
395,442
4
W
Merlin
12,019
572
160
8
0
378,382
5
L
Heimdallr
10,033
478
145
7
0
387,216
8
L
Vulcan
9,474
451
137
7
0
423,291
5
W
Amaterasu
12,692
604
195
9
0
459,224
2
W
Neith
13,356
636
192
9
0
396,832
10
L
Jormungandr
9,585
456
53
3
0
410,779
6
L
Thanatos
9,750
464
92
4
0
422,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role