Player Matchup

Hera
Hera
AmIDepressed
Hera
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 175L
1,453 Elo+
Party 3
Hun Batz
Hun Batz
Bridestalker
Hun Batz
Level 17
God Stats
1W - 2L
1,104 SR
Queue Stats
2W - 3L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
DlUgIxTHC
Jormungandr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 110L
1,430 Elo+
Party 3
Thanatos
Thanatos
JRoof
Thanatos
Level 89
God Stats
1W - 1L
1,612 SR
Queue Stats
3W - 3L
1,619 Elo+
Party 1
Charybdis
Charybdis
PumpkinEater969
Charybdis
Level 28
God Stats
4W - 5L
1,278 SR
Queue Stats
72W - 87L
1,409 Elo+
Party 3
Team Averages
Level 69
1,399 SR
1,488 Elo+

VS

Team Averages
Level 89
1,489 SR
1,513 Elo+
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Mentalax
Hel
Level 128
God Stats
0W - 1L
1,529 SR
Queue Stats
117W - 94L
1,585 Elo+
Party 2
Artemis
Artemis
PERSECUTORxFIRST
Artemis
Level 79
God Stats
2W - 8L
1,305 SR
Queue Stats
208W - 209L
1,396 Elo+
Solo
Cabrakan
Cabrakan
PolarWhisperer
Cabrakan
Level 81
God Stats
2W - 1L
1,554 SR
Queue Stats
91W - 97L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
razonin
Cthulhu
Level 32
God Stats
7W - 12L
1,556 SR
Queue Stats
206W - 222L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 5 / 6
10,796
675
15,384
9,316
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
Bridestalker
Hun Batz
14
4 / 5 / 2
8,820
551
4,953
13,172
5,156
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
DlUgIxTHC
Jormungandr
13
4 / 5 / 9
8,469
529
9,558
14,062
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
JRoof
Thanatos
14
5 / 5 / 8
8,979
561
10,437
15,651
6,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
PumpkinEater969
Charybdis
15
7 / 3 / 7
9,453
591
11,823
12,897
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
6 / 7 / 6
9,014
563
7,837
15,588
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 11 / 6
8,355
522
9,166
14,665
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 7 / 2
8,815
551
10,809
12,340
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
13
3 / 5 / 7
8,556
535
5,861
13,111
12,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
razonin
Cthulhu
12
4 / 4 / 3
8,093
506
7,032
11,330
8,331
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
34
Kills
23
23
Deaths
34
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
7
6
1.29
W
14
5
6
3.4
W
Hun Batz
Bridestalker
Hun Batz
4
5
2
1
W
Jormungandr
DlUgIxTHC
Jormungandr
4
5
9
1.7
W
Thanatos
JRoof
Thanatos
5
5
8
1.8
L
4
11
6
0.64
L
6
7
2
1
L
Cabrakan
3
5
7
1.3
W
Charybdis
PumpkinEater969
Charybdis
7
3
7
3.5
L
Cthulhu
razonin
Cthulhu
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,155
Damage
40,705
65,098
Taken
67,034
30,535
Mitigated
33,081
21,652
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,837
1,958
0
1,570
15,588
3,958
413
4,742
10,846
0
37,231
W
15,384
4,876
0
1,096
9,316
3,134
0
5,619
3,697
70,080
0
W
Hun Batz
Bridestalker
Hun Batz
4,953
2,029
0
2,034
13,172
5,156
1,061
4,178
8,994
0
48,094
W
Jormungandr
DlUgIxTHC
Jormungandr
9,558
1,603
372
1,775
14,062
11,297
0
5,290
8,772
28,402
0
W
Thanatos
JRoof
Thanatos
10,437
3,176
0
10,860
15,651
6,562
0
4,169
11,482
0
58,032
L
9,166
804
2,974
3,075
14,665
4,864
0
7,516
7,149
36,970
0
L
10,809
7,317
0
1,700
12,340
3,042
1,098
3,097
9,155
0
46,881
L
Cabrakan
5,861
906
165
1,813
13,111
12,886
0
5,729
7,270
33,075
0
W
Charybdis
PumpkinEater969
Charybdis
11,823
7,395
0
5,515
12,897
4,386
1,221
2,980
9,917
0
69,584
L
Cthulhu
razonin
Cthulhu
7,032
819
66
3,512
11,330
8,331
0
3,858
7,472
34,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
42,833
451
Minions Killed
332
0
Camps Cleared
0
1,481,544
Distance Traveled
1,458,424
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,014
563
67
4
0
318,481
1
W
Hera
10,796
675
129
8
0
309,932
0
W
Hun Batz
8,820
551
87
5
0
266,994
1
W
Jormungandr
8,469
529
32
2
0
301,291
0
W
Thanatos
8,979
561
88
6
0
310,164
0
L
Hel
8,355
522
65
4
0
301,154
2
L
Artemis
8,815
551
64
4
0
240,636
0
L
Cabrakan
8,556
535
54
3
0
293,428
7
W
Charybdis
9,453
591
115
7
0
293,163
5
L
Cthulhu
8,093
506
82
5
0
304,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role