Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BadGirlKimK
Bastet
Level 156
God Stats
8W - 5L
1,578 SR
Queue Stats
62W - 63L
1,497 Elo+
Solo
Ra
Ra
HaniJeddah
Ra
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,371 Elo+
Solo
Shiva
Shiva
KLthe3rd
Shiva
Level 157
God Stats
39W - 36L
1,505 SR
Queue Stats
536W - 541L
1,442 Elo+
Solo
Kumbhakarna
Kumbhakarna
UnholyKahn
Kumbhakarna
Level 126
God Stats
53W - 68L
1,504 SR
Queue Stats
894W - 1,008L
1,501 Elo+
Solo
Team Averages
Level 127
1,517 SR
1,462 Elo+

VS

Team Averages
Level 92
1,452 SR
1,419 Elo+
Bastet
Bastet
GintamaHD
Bastet
Level 145
God Stats
19W - 14L
1,308 SR
Queue Stats
466W - 483L
1,454 Elo+
Solo
Ganesha
Ganesha
PotStickerzGrl
Ganesha
Level 86
God Stats
2W - 3L
1,345 SR
Queue Stats
376W - 391L
1,525 Elo+
Solo
Yu Huang
Yu Huang
SpazRunDeep
Yu Huang
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 76L
1,282 Elo+
Party 1
Vamana
Vamana
StrongHold9901
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 37L
1,279 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ºCalliopeº
Morgan Le Fay
Level 160
God Stats
2W - 2L
1,608 SR
Queue Stats
94W - 112L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 0 / 0
6,083
1,014
2,032
2,028
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
1 / 3 / 0
6,736
1,123
6,027
7,453
2,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 0
5,941
990
0
34
16
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shiva
KLthe3rd
Shiva
12
1 / 0 / 2
6,829
1,138
6,868
4,661
5,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
UnholyKahn
Kumbhakarna
12
1 / 1 / 2
6,797
1,133
3,271
5,789
4,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

368

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GintamaHD
Bastet
11
3 / 1 / 0
7,091
1,182
6,782
3,956
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 4
6,526
1,088
2,448
5,587
6,048
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
SpazRunDeep
Yu Huang
11
0 / 1 / 4
6,194
1,032
2,120
3,543
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 2
6,370
1,062
1,137
3,762
1,621
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
ºCalliopeº
Morgan Le Fay
11
1 / 0 / 2
6,611
1,102
3,678
4,037
1,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
4
4
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Bastet
1
3
0
0.33
W
Bastet
GintamaHD
Bastet
3
1
0
3
L
0
0
0
0
L
Shiva
KLthe3rd
Shiva
1
0
2
2
W
0
0
4
2
W
Yu Huang
SpazRunDeep
Yu Huang
0
1
4
2
W
0
1
2
1
L
Kumbhakarna
UnholyKahn
Kumbhakarna
1
1
2
2
W
Morgan Le Fay
ºCalliopeº
Morgan Le Fay
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,198
Damage
16,165
19,965
Taken
20,885
12,478
Mitigated
12,963
3,230
Healing
3,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,032
533
0
812
2,028
614
0
818
1,150
0
13,072
L
Bastet
6,027
745
0
1,375
7,453
2,214
0
2,342
4,889
0
17,517
W
Bastet
GintamaHD
Bastet
6,782
1,715
0
936
3,956
2,556
0
195
3,696
0
14,419
L
0
0
45
27
34
16
0
0
34
660
0
L
Shiva
KLthe3rd
Shiva
6,868
717
200
716
4,661
5,434
0
3,017
1,585
0
13,185
W
2,448
187
266
383
5,587
6,048
0
1,199
4,191
13,613
0
W
Yu Huang
SpazRunDeep
Yu Huang
2,120
264
0
40
3,543
1,272
0
747
2,758
4,704
0
W
1,137
418
0
986
3,762
1,621
0
509
3,189
0
10,157
L
Kumbhakarna
UnholyKahn
Kumbhakarna
3,271
423
0
55
5,789
4,200
0
2,069
3,585
7,584
0
W
Morgan Le Fay
ºCalliopeº
Morgan Le Fay
3,678
487
0
675
4,037
1,466
0
621
3,312
13,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,386
Gold Earned
32,792
89
Minions Killed
93
4
Camps Cleared
5
475,219
Distance Traveled
596,988
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,083
1,014
26
4
2
77,201
0
L
Bastet
6,736
1,123
32
5
1
122,549
0
W
Bastet
7,091
1,182
26
4
2
131,016
0
L
Ra
5,941
990
4
1
1
19,661
0
L
Shiva
6,829
1,138
21
4
0
93,034
0
W
Ganesha
6,526
1,088
0
0
0
123,949
4
W
Yu Huang
6,194
1,032
4
1
0
98,109
1
W
Vamana
6,370
1,062
25
4
1
127,081
0
L
Kumbhakarna
6,797
1,133
6
1
0
162,774
0
W
Morgan Le Fay
6,611
1,102
38
6
2
116,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role