Player Matchup

Fenrir
Fenrir
KougatWings8027
Fenrir
Level 126
God Stats
6W - 6L
1,394 SR
Queue Stats
1,147W - 1,313L
1,380 Elo+
Solo
Chaac
Chaac
Kumo VII
Chaac
Level 157
God Stats
9W - 8L
1,629 SR
Queue Stats
172W - 168L
1,505 Elo+
Solo
Nox
Nox
xXyettimayneXx
Nox
Level 75
God Stats
15W - 24L
1,476 SR
Queue Stats
503W - 802L
1,333 Elo+
Solo
Team Averages
Level 119
1,500 SR
1,406 Elo+

VS

Team Averages
Level 124
1,456 SR
1,488 Elo+
Shiva
Shiva
GrandpasDrawers
Shiva
Level 160
God Stats
9W - 11L
1,447 SR
Queue Stats
501W - 385L
1,485 Elo+
Party 1
Kumbhakarna
Kumbhakarna
R0Z4yyy
Kumbhakarna
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
Rezz7
Kukulkan
Level 127
God Stats
75W - 25L
1,420 SR
Queue Stats
356W - 261L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
9,446
675
8,511
19,309
12,028
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Kumo VII
Chaac
13
2 / 3 / 6
8,923
637
9,181
16,148
8,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 2 / 4
9,238
660
11,191
6,647
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 6
10,423
745
13,818
12,163
14,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
R0Z4yyy
Kumbhakarna
13
1 / 1 / 8
9,475
677
4,841
14,965
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Rezz7
Kukulkan
14
5 / 3 / 5
10,073
720
16,008
7,884
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
9
Kills
11
11
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
L
4
6
4
1
L
Chaac
Kumo VII
Chaac
2
3
6
1.67
W
Kumbhakarna
R0Z4yyy
Kumbhakarna
1
1
8
5
W
Kukulkan
Rezz7
Kukulkan
5
3
5
2.5
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,883
Damage
34,667
42,104
Taken
35,012
23,611
Mitigated
35,243
5,193
Healing
2,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,818
3,631
0
682
12,163
14,621
527
3,037
9,126
4,148
23,663
L
8,511
863
0
489
19,309
12,028
0
8,767
9,640
0
26,033
L
Chaac
Kumo VII
Chaac
9,181
1,561
0
4,097
16,148
8,923
192
10,004
5,477
0
30,185
W
Kumbhakarna
R0Z4yyy
Kumbhakarna
4,841
364
0
1,328
14,965
16,457
81
6,502
8,463
16,814
0
W
Kukulkan
Rezz7
Kukulkan
16,008
1,041
112
192
7,884
4,165
478
1,990
5,894
43,135
0
L
11,191
536
95
512
6,647
2,660
128
3,089
3,292
31,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
29,971
134
Minions Killed
118
7
Camps Cleared
5
724,962
Distance Traveled
743,760
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,423
745
28
2
1
252,942
0
L
Fenrir
9,446
675
31
2
4
237,572
4
L
Chaac
8,923
637
50
4
2
246,524
1
W
Kumbhakarna
9,475
677
15
1
0
248,921
2
W
Kukulkan
10,073
720
75
5
4
241,897
2
L
Nox
9,238
660
53
4
1
240,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role