Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
GamerDreams1700
Geb
Level 122
God Stats
7W - 4L
1,955 SR
Queue Stats
111W - 94L
1,660 Elo+
Party 1
Mercury
Mercury
MonkeyLVBananas
Mercury
Level 39
God Stats
3W - 3L
1,630 SR
Queue Stats
74W - 34L
1,667 Elo+
Party 1
Heimdallr
Heimdallr
Upciøs
Heimdallr
Level 155
God Stats
3W - 2L
1,988 SR
Queue Stats
143W - 111L
1,634 Elo+
Party 1
Team Averages
Level 107
1,715 SR
1,592 Elo+

VS

Team Averages
Level 50
1,287 SR
1,619 Elo+
Baron Samedi
Baron Samedi
Akmktr
Baron Samedi
Level 38
God Stats
0W - 3L
1,336 SR
Queue Stats
42W - 49L
1,499 Elo+
Solo
Hun Batz
Hun Batz
Bridestalker
Hun Batz
Level 17
God Stats
1W - 2L
1,122 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 2
Khepri
Khepri
Hans010x
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,632 Elo+
Solo
Agni
Agni
JRoof
Agni
Level 89
God Stats
0W - 1L
1,096 SR
Queue Stats
3W - 3L
1,794 Elo+
Party 2
Thanatos
Thanatos
XxBilly1337xX
Thanatos
Level 39
God Stats
9W - 11L
1,383 SR
Queue Stats
201W - 204L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
12 / 2 / 9
11,736
690
12,596
17,282
19,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
 
Merlin
16
12 / 1 / 9
10,791
635
15,714
6,271
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 17
9,834
578
8,561
17,169
19,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
11 / 0 / 14
10,870
639
15,886
13,360
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Upciøs
Heimdallr
17
3 / 1 / 4
10,552
621
7,792
12,077
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akmktr
Baron Samedi
13
1 / 9 / 2
8,310
489
8,728
14,664
9,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Bridestalker
Hun Batz
14
1 / 8 / 1
8,404
494
2,312
14,362
5,331
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Hans010x
Khepri
10
0 / 7 / 2
6,781
399
3,954
17,744
16,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
JRoof
Agni
12
2 / 7 / 2
7,989
470
9,531
12,403
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
XxBilly1337xX
Thanatos
11
1 / 10 / 0
6,941
408
6,752
16,520
5,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
12
41
Kills
5
5
Deaths
41
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
12
2
9
8.25
W
Merlin
 
Merlin
12
1
9
16.5
L
Baron Samedi
Akmktr
Baron Samedi
1
9
2
0.22
L
Hun Batz
Bridestalker
Hun Batz
1
8
1
0.19
W
3
1
17
11.5
L
Khepri
Hans010x
Khepri
0
7
2
0.14
L
Agni
JRoof
Agni
2
7
2
0.43
W
11
0
14
18
W
Heimdallr
Upciøs
Heimdallr
3
1
4
5
L
Thanatos
XxBilly1337xX
Thanatos
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,549
Damage
31,277
66,159
Taken
75,693
51,082
Mitigated
40,565
18,908
Healing
16,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,596
1,510
0
3,342
17,282
19,604
259
4,507
12,775
0
72,120
W
Merlin
 
Merlin
15,714
911
182
1,094
6,271
2,367
2,752
3,201
3,070
62,827
0
L
Baron Samedi
Akmktr
Baron Samedi
8,728
1,057
836
2,464
14,664
9,237
0
8,919
5,206
44,872
0
L
Hun Batz
Bridestalker
Hun Batz
2,312
511
0
1,015
14,362
5,331
2,386
1,540
12,764
0
49,757
W
8,561
1,430
898
4,926
17,169
19,142
559
6,901
10,268
24,250
1,417
L
Khepri
Hans010x
Khepri
3,954
284
0
1,932
17,744
16,704
0
5,186
12,479
20,894
0
L
Agni
JRoof
Agni
9,531
685
86
1,620
12,403
3,716
0
4,004
8,331
44,270
0
W
15,886
9,362
0
1,452
13,360
4,853
1,673
3,359
9,884
0
84,239
W
Heimdallr
Upciøs
Heimdallr
7,792
4,712
0
7,014
12,077
5,116
4,766
4,245
7,832
0
83,682
L
Thanatos
XxBilly1337xX
Thanatos
6,752
1,614
0
8,261
16,520
5,577
0
3,168
13,152
0
32,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,783
Gold Earned
38,425
547
Minions Killed
356
0
Camps Cleared
0
1,741,970
Distance Traveled
1,521,719
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,736
690
139
8
0
347,019
5
W
Merlin
10,791
635
116
7
0
322,865
4
L
Baron Samedi
8,310
489
85
5
0
272,949
4
L
Hun Batz
8,404
494
114
7
0
278,334
0
W
Geb
9,834
578
32
2
0
343,729
2
L
Khepri
6,781
399
25
1
0
339,471
6
L
Agni
7,989
470
72
4
0
329,525
2
W
Mercury
10,870
639
121
7
0
414,381
0
W
Heimdallr
10,552
621
139
8
0
313,976
3
L
Thanatos
6,941
408
60
4
0
301,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role