Player Matchup

Rama
Rama
 
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Jongikuo
Nox
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bastet
Bastet
crescentkxller
Bastet
Level 118
God Stats
0W - 1L
1,809 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 69
1,603 SR
1,500 Elo+

VS

Team Averages
Level 87
1,561 SR
1,516 Elo+
Jormungandr
Jormungandr
XxLinkosxX
Jormungandr
Level 79
God Stats
17W - 13L
1,339 SR
Queue Stats
194W - 174L
1,527 Elo+
Party 1
Bastet
Bastet
evanworms
Bastet
Level 62
God Stats
22W - 8L
1,765 SR
Queue Stats
159W - 126L
1,549 Elo+
Party 1
Nox
Nox
xPT_MissSwipp-_
Nox
Level 120
God Stats
4W - 4L
1,579 SR
Queue Stats
168W - 139L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 6 / 5
9,765
651
5,827
13,324
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 4 / 7
9,433
629
4,903
9,210
2,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 6 / 5
10,968
731
15,252
15,030
4,382
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
XxLinkosxX
Jormungandr
16
4 / 3 / 9
11,284
752
12,134
16,069
21,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
evanworms
Bastet
15
5 / 6 / 7
10,432
695
12,316
13,197
3,622
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 2 / 7
11,377
758
7,779
7,650
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
11
Kills
16
16
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
4
6
5
1.08
L
1
4
7
1.13
W
Jormungandr
XxLinkosxX
Jormungandr
4
3
9
2.83
L
6
6
5
1.42
W
Bastet
evanworms
Bastet
5
6
7
1.42
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,982
Damage
32,229
37,564
Taken
36,916
10,457
Mitigated
28,006
5,713
Healing
4,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,827
4,198
0
2,455
13,324
3,667
270
7,673
5,651
0
28,218
L
4,903
315
433
876
9,210
2,408
55
4,942
4,268
26,042
0
W
Jormungandr
XxLinkosxX
Jormungandr
12,134
2,942
0
570
16,069
21,971
128
3,250
12,819
52,351
0
L
15,252
2,569
0
1,949
15,030
4,382
0
7,641
7,389
0
27,822
W
Bastet
evanworms
Bastet
12,316
2,598
0
1,054
13,197
3,622
107
1,446
11,751
0
21,033
W
7,779
180
198
2,206
7,650
2,413
200
586
7,064
32,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,166
Gold Earned
33,093
134
Minions Killed
179
4
Camps Cleared
10
731,141
Distance Traveled
773,048
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,765
651
51
3
2
210,896
6
L
Nox
9,433
629
51
3
2
247,979
3
W
Jormungandr
11,284
752
82
5
3
262,261
2
L
Bastet
10,968
731
32
2
0
272,266
2
W
Bastet
10,432
695
26
2
2
243,142
2
W
Nox
11,377
758
71
5
5
267,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role