Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EmpathicDreamz
Nu Wa
Level 123
God Stats
29W - 17L
1,389 SR
Queue Stats
535W - 570L
1,412 Elo+
Solo
Susano
Susano
FIREGODKadin
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Horus
Horus
PapaCheeto
Horus
Level 85
God Stats
0W - 5L
1,200 SR
Queue Stats
137W - 141L
1,591 Elo+
Solo
Chiron
Chiron
Perocino
Chiron
Level 55
God Stats
11W - 19L
1,446 SR
Queue Stats
252W - 291L
1,462 Elo+
Solo
Team Averages
Level 79
1,407 SR
1,493 Elo+

VS

Team Averages
Level 113
1,618 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
camday
Chang'e
Level 126
God Stats
5W - 5L
1,662 SR
Queue Stats
178W - 159L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cookiecals
Morgan Le Fay
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 266L
1,483 Elo+
Solo
Athena
Athena
desireking
Athena
Level 130
God Stats
10W - 7L
1,929 SR
Queue Stats
145W - 162L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 2 / 0
6,473
1,079
2,460
6,614
5,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 2
7,209
1,202
5,440
6,160
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
11
0 / 2 / 0
5,957
993
277
3,074
1,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
12
1 / 3 / 1
6,892
1,149
3,521
9,358
8,376
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Perocino
Chiron
11
1 / 4 / 1
6,819
1,137
7,500
7,650
2,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

298

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 8
8,145
1,358
8,976
6,194
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
 
Neith
13
3 / 0 / 10
7,572
1,262
3,730
2,505
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
camday
Chang'e
13
3 / 1 / 9
7,766
1,294
7,099
4,829
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
cookiecals
Morgan Le Fay
13
1 / 0 / 12
7,117
1,186
6,728
4,176
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
desireking
Athena
12
1 / 1 / 12
7,092
1,182
2,769
6,839
6,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
65
3
Kills
14
14
Deaths
3
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
W
Fenrir
 
Fenrir
6
1
8
10
W
Neith
 
Neith
3
0
10
8
L
1
3
2
0.67
L
Susano
0
2
0
0
L
Horus
1
3
1
0.5
L
Chiron
Perocino
Chiron
1
4
1
0.38
W
Chang'e
camday
Chang'e
3
1
9
7.5
W
Morgan Le Fay
cookiecals
Morgan Le Fay
1
0
12
7
W
Athena
desireking
Athena
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,198
Damage
29,302
32,856
Taken
24,543
20,896
Mitigated
16,112
4,479
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,460
560
890
83
6,614
5,882
0
1,952
4,463
15,075
0
W
Fenrir
 
Fenrir
8,976
1,445
0
526
6,194
4,069
0
1,855
4,308
0
16,436
W
Neith
 
Neith
3,730
1,712
0
987
2,505
1,576
0
1,007
1,498
0
10,552
L
5,440
876
69
420
6,160
2,263
0
3,783
2,167
27,999
0
L
Susano
277
0
0
43
3,074
1,412
0
1,731
1,136
0
2,414
L
Horus
3,521
1,177
894
1,363
9,358
8,376
0
4,486
4,339
1,026
8,085
L
Chiron
Perocino
Chiron
7,500
2,991
396
321
7,650
2,963
0
3,657
3,736
0
17,686
W
Chang'e
camday
Chang'e
7,099
75
2,049
1,678
4,829
1,796
0
1,206
3,623
29,247
0
W
Morgan Le Fay
cookiecals
Morgan Le Fay
6,728
1,148
0
1,156
4,176
1,923
0
2,015
2,161
19,404
0
W
Athena
desireking
Athena
2,769
551
239
573
6,839
6,748
0
2,409
4,378
8,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
37,692
120
Minions Killed
116
5
Camps Cleared
7
483,010
Distance Traveled
600,690
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,473
1,079
32
5
0
96,367
0
W
Fenrir
8,145
1,358
12
2
2
127,970
2
W
Neith
7,572
1,262
10
2
0
124,778
0
L
Nu Wa
7,209
1,202
32
5
4
105,262
0
L
Susano
5,957
993
6
1
0
48,283
0
L
Horus
6,892
1,149
19
3
1
125,250
3
L
Chiron
6,819
1,137
31
5
0
107,848
0
W
Chang'e
7,766
1,294
49
8
0
119,286
0
W
Morgan Le Fay
7,117
1,186
30
5
1
114,299
0
W
Athena
7,092
1,182
15
3
4
114,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role