Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BookOfNotes
Chaac
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
473W - 325L
1,606 Elo+
Party 1
Hades
Hades
ClareVoyance25
Hades
Level 156
God Stats
6W - 1L
1,188 SR
Queue Stats
141W - 126L
1,581 Elo+
Party 1
Ymir
Ymir
DJRSA007
Ymir
Level 29
God Stats
65W - 24L
1,784 SR
Queue Stats
87W - 46L
1,660 Elo+
Party 1
Medusa
Medusa
DatBoiSquidy
Medusa
Level 107
God Stats
10W - 5L
1,675 SR
Queue Stats
41W - 37L
1,543 Elo+
Party 1
Team Averages
Level 118
1,529 SR
1,578 Elo+

VS

Team Averages
Level 59
1,430 SR
1,459 Elo+
Ymir
Ymir
Sh00kon3
Ymir
Level 34
God Stats
5W - 3L
1,800 SR
Queue Stats
85W - 60L
1,534 Elo+
Solo
Amaterasu
Amaterasu
Tbarnak
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,443 Elo+
Solo
Nu Wa
Nu Wa
TheBotOfGod
Nu Wa
Level 44
God Stats
2W - 9L
1,100 SR
Queue Stats
42W - 48L
1,470 Elo+
Solo
Hou Yi
Hou Yi
Tyranicalnature
Hou Yi
Level 33
God Stats
1W - 1L
1,308 SR
Queue Stats
63W - 54L
1,391 Elo+
Solo
Thanatos
Thanatos
wh1ther0se
Thanatos
Level 115
God Stats
42W - 49L
1,440 SR
Queue Stats
130W - 134L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
7 / 1 / 11
11,263
663
10,438
10,426
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 3 / 7
10,060
592
9,411
12,437
6,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 2 / 5
10,305
606
7,948
13,304
5,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
1 / 5 / 0
7,186
423
2,292
13,803
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
15
3 / 4 / 3
9,145
538
6,230
9,620
2,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 2 / 8
7,461
439
5,388
9,817
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Tbarnak
Amaterasu
9
1 / 3 / 1
5,875
346
3,149
7,711
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 6 / 3
6,705
394
6,044
6,229
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
11 / 3 / 0
9,923
584
14,296
13,243
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
wh1ther0se
Thanatos
12
2 / 9 / 4
7,433
437
8,336
15,321
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
30
23
Kills
14
15
Deaths
23
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
1
11
12.5
W
7
3
7
3.5
W
5
2
5
3.75
W
Ymir
1
5
0
0.2
W
Medusa
3
4
3
1.13
L
Ymir
0
2
8
2
L
Amaterasu
Tbarnak
Amaterasu
1
3
1
0.5
L
0
6
3
0.25
L
11
3
0
3.67
L
Thanatos
wh1ther0se
Thanatos
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
37,213
59,590
Taken
52,321
25,689
Mitigated
24,521
16,499
Healing
15,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
10,438
4,654
0
2,006
10,426
3,653
0
2,462
7,912
0
89,258
W
9,411
2,366
0
4,065
12,437
6,000
0
3,189
9,121
0
60,146
W
7,948
580
353
5,748
13,304
5,796
2,325
1,244
11,907
65,016
0
W
Ymir
2,292
979
102
2,116
13,803
8,228
207
3,540
10,193
9,879
0
W
Medusa
6,230
2,783
0
2,109
9,620
2,012
788
997
8,485
0
51,208
L
Ymir
5,388
1,552
207
2,466
9,817
7,900
0
2,168
7,606
20,023
0
L
Amaterasu
Tbarnak
Amaterasu
3,149
1,815
0
1,621
7,711
4,502
0
3,286
4,247
0
18,161
L
6,044
1,377
0
616
6,229
1,245
46
525
5,646
32,917
0
L
14,296
6,971
0
3,114
13,243
4,538
306
988
12,209
0
69,927
L
Thanatos
wh1ther0se
Thanatos
8,336
2,923
0
7,764
15,321
6,336
0
2,760
12,373
0
40,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,959
Gold Earned
37,397
520
Minions Killed
300
0
Camps Cleared
0
1,690,236
Distance Traveled
1,288,508
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,263
663
142
8
0
408,672
1
W
Chaac
10,060
592
111
7
0
347,678
4
W
Hades
10,305
606
155
9
0
297,235
4
W
Ymir
7,186
423
14
1
0
314,590
1
W
Medusa
9,145
538
98
6
0
322,061
4
L
Ymir
7,461
439
41
2
0
301,388
3
L
Amaterasu
5,875
346
22
1
0
198,614
1
L
Nu Wa
6,705
394
65
4
0
229,349
2
L
Hou Yi
9,923
584
100
6
0
276,373
0
L
Thanatos
7,433
437
72
4
0
282,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role