Player Matchup

Skadi
Skadi
HARD2KILLJ
Skadi
Level 157
God Stats
2W - 2L
1,698 SR
Queue Stats
586W - 588L
1,583 Elo+
Solo
Ra
Ra
Rztp
Ra
Level 147
God Stats
4W - 2L
1,551 SR
Queue Stats
191W - 190L
1,537 Elo+
Party 1
Fafnir
Fafnir
daxiongge
Fafnir
Level 26
God Stats
2W - 0L
1,750 SR
Queue Stats
20W - 33L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
ducky wuddle
Tsukuyomi
Level 42
God Stats
3W - 5L
1,292 SR
Queue Stats
507W - 548L
1,456 Elo+
Party 1
Ares
Ares
renruT ycreP
Ares
Level 147
God Stats
7W - 2L
1,620 SR
Queue Stats
265W - 297L
1,462 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,489 Elo+

VS

Team Averages
Level 82
1,568 SR
1,521 Elo+
Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Luwes1087
Nu Wa
Level 156
God Stats
1W - 5L
1,686 SR
Queue Stats
231W - 240L
1,627 Elo+
Solo
Sylvanus
Sylvanus
Martyr-Ali
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
TowableAxis01
Charybdis
Level 89
God Stats
4W - 5L
1,654 SR
Queue Stats
230W - 263L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
3 / 2 / 14
11,805
694
15,136
13,593
5,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
Rztp
Ra
20
9 / 3 / 13
13,431
790
28,345
14,984
8,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
daxiongge
Fafnir
18
2 / 4 / 12
11,887
699
7,875
21,910
31,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
ducky wuddle
Tsukuyomi
20
6 / 5 / 12
12,148
715
15,262
16,563
8,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
4 / 5 / 16
12,036
708
13,165
26,569
39,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
6 / 7 / 11
12,384
728
15,795
20,327
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
 
Hachiman
18
5 / 4 / 5
11,561
680
14,685
15,105
6,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Luwes1087
Nu Wa
20
2 / 3 / 16
12,076
710
19,411
11,327
5,120
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Martyr-Ali
Sylvanus
20
2 / 5 / 11
12,456
733
7,139
28,370
19,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TowableAxis01
Charybdis
19
4 / 5 / 8
11,969
704
15,478
15,390
6,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
70
24
Kills
19
19
Deaths
24
67
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
7
11
1.64
L
Hachiman
 
Hachiman
5
4
5
1.88
W
Skadi
3
2
14
5
L
Nu Wa
Luwes1087
Nu Wa
2
3
16
3.33
L
Sylvanus
Martyr-Ali
Sylvanus
2
5
11
1.5
W
Ra
Rztp
Ra
9
3
13
5.17
L
Charybdis
TowableAxis01
Charybdis
4
5
8
1.6
W
Fafnir
daxiongge
Fafnir
2
4
12
2
W
Tsukuyomi
ducky wuddle
Tsukuyomi
6
5
12
2.4
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,783
Damage
72,508
93,619
Taken
90,519
92,911
Mitigated
46,122
24,512
Healing
47,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
15,795
3,717
979
9,241
20,327
8,547
0
10,559
9,768
0
25,323
L
Hachiman
 
Hachiman
14,685
7,477
1,651
4,412
15,105
6,435
506
8,685
6,420
0
27,027
W
Skadi
15,136
2,983
1,462
1,915
13,593
5,593
1,771
2,505
11,088
0
36,661
L
Nu Wa
Luwes1087
Nu Wa
19,411
4,782
1,802
392
11,327
5,120
1,439
6,760
4,567
58,407
0
L
Sylvanus
Martyr-Ali
Sylvanus
7,139
2,972
9,807
12,520
28,370
19,895
548
14,642
13,728
18,023
0
W
Ra
Rztp
Ra
28,345
3,749
8,074
5,012
14,984
8,179
1,761
5,244
9,740
93,839
0
L
Charybdis
TowableAxis01
Charybdis
15,478
9,864
3,069
3,629
15,390
6,125
2,960
8,739
6,651
0
30,844
W
Fafnir
daxiongge
Fafnir
7,875
4,231
379
2,762
21,910
31,192
890
8,196
13,714
17,798
0
W
Tsukuyomi
ducky wuddle
Tsukuyomi
15,262
2,381
261
1,599
16,563
8,116
2,163
4,703
11,860
0
30,465
W
13,165
112
398
2,650
26,569
39,831
609
5,902
20,667
24,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,307
Gold Earned
60,446
261
Minions Killed
162
0
Camps Cleared
0
1,528,499
Distance Traveled
1,490,302
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,384
728
30
2
0
311,311
0
L
Hachiman
11,561
680
23
1
0
312,703
2
W
Skadi
11,805
694
40
2
0
313,444
0
L
Nu Wa
12,076
710
61
4
0
296,131
3
L
Sylvanus
12,456
733
17
1
0
276,636
2
W
Ra
13,431
790
134
8
0
299,094
0
L
Charybdis
11,969
704
31
2
0
293,521
1
W
Fafnir
11,887
699
14
1
0
287,634
1
W
Tsukuyomi
12,148
715
43
3
0
346,509
0
W
Ares
12,036
708
30
2
0
281,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role