Player Matchup

Mercury
Mercury
PoggieChamp
Mercury
Level 137
God Stats
6W - 7L
1,500 SR
Queue Stats
249W - 246L
1,439 Elo+
Solo
Anhur
Anhur
Princess
Anhur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,337 Elo+
Party 4
Xing Tian
Xing Tian
Shkreker
Xing Tian
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,551 Elo+
Party 4
Nu Wa
Nu Wa
TheAnu5Rupturer
Nu Wa
Level 147
God Stats
1W - 3L
1,725 SR
Queue Stats
50W - 53L
1,461 Elo+
Party 3
Amaterasu
Amaterasu
iGm7
Amaterasu
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 53L
1,436 Elo+
Party 3
Team Averages
Level 140
1,545 SR
1,445 Elo+

VS

Team Averages
Level 131
1,573 SR
1,514 Elo+
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Baillak
Artemis
Level 125
God Stats
2W - 3L
1,824 SR
Queue Stats
313W - 281L
1,553 Elo+
Party 2
Awilix
Awilix
BipsyBogic
Awilix
Level 142
God Stats
6W - 5L
1,566 SR
Queue Stats
30W - 26L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
soldjester1996
Zhong Kui
Level 88
God Stats
10W - 15L
1,444 SR
Queue Stats
71W - 74L
1,439 Elo+
Party 2
Bacchus
Bacchus
宇天926
Bacchus
Level 142
God Stats
177W - 166L
1,531 SR
Queue Stats
342W - 324L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PoggieChamp
Mercury
13
2 / 4 / 2
7,586
474
5,408
10,638
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
Princess
Anhur
13
2 / 7 / 1
7,738
484
4,909
13,013
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Shkreker
Xing Tian
10
1 / 4 / 4
6,665
417
4,040
10,060
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 3
7,341
459
8,502
7,620
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
iGm7
Amaterasu
14
0 / 4 / 0
7,603
475
3,628
13,428
16,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 0 / 3
9,964
623
8,825
11,217
12,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Baillak
Artemis
16
3 / 2 / 8
10,022
626
11,307
9,979
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
BipsyBogic
Awilix
17
10 / 0 / 5
10,021
626
9,186
7,647
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
soldjester1996
Zhong Kui
15
1 / 1 / 5
8,650
541
5,826
7,196
5,282
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
宇天926
Bacchus
15
5 / 2 / 11
9,271
579
8,012
12,856
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
22
22
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
3
4.5
W
Artemis
Baillak
Artemis
3
2
8
3.5
W
Awilix
BipsyBogic
Awilix
10
0
5
12.5
L
Mercury
PoggieChamp
Mercury
2
4
2
0.75
L
Anhur
Princess
Anhur
2
7
1
0.36
L
Xing Tian
Shkreker
Xing Tian
1
4
4
0.75
L
0
3
3
0.5
L
Amaterasu
iGm7
Amaterasu
0
4
0
0
W
Zhong Kui
soldjester1996
Zhong Kui
1
1
5
3.5
W
Bacchus
宇天926
Bacchus
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,487
Damage
43,156
54,759
Taken
48,895
34,576
Mitigated
37,726
8,440
Healing
22,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,825
2,816
0
5,493
11,217
12,389
0
734
10,483
0
62,209
W
Artemis
Baillak
Artemis
11,307
6,824
0
5,249
9,979
3,899
0
1,969
8,010
0
75,865
W
Awilix
BipsyBogic
Awilix
9,186
3,207
0
3,801
7,647
3,579
439
1,891
5,756
0
69,165
L
Mercury
PoggieChamp
Mercury
5,408
2,539
0
565
10,638
3,667
0
2,361
8,277
0
47,346
L
Anhur
Princess
Anhur
4,909
2,616
0
2,375
13,013
3,167
0
1,485
11,528
0
42,187
L
Xing Tian
Shkreker
Xing Tian
4,040
647
0
642
10,060
8,644
0
2,863
7,197
15,186
0
L
8,502
1,350
0
1,049
7,620
2,720
0
4,820
2,800
58,485
0
L
Amaterasu
iGm7
Amaterasu
3,628
1,586
0
3,809
13,428
16,378
0
1,582
11,846
0
46,522
W
Zhong Kui
soldjester1996
Zhong Kui
5,826
456
0
4,255
7,196
5,282
714
3,622
3,574
62,321
0
W
Bacchus
宇天926
Bacchus
8,012
577
354
3,314
12,856
12,577
363
4,326
8,530
26,774
7,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
47,928
417
Minions Killed
529
0
Camps Cleared
0
1,500,567
Distance Traveled
1,635,318
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,964
623
130
8
0
344,460
3
W
Artemis
10,022
626
121
8
0
282,903
5
W
Awilix
10,021
626
100
6
0
370,714
2
L
Mercury
7,586
474
98
6
0
358,076
5
L
Anhur
7,738
484
84
5
0
278,069
2
L
Xing Tian
6,665
417
25
2
0
282,110
11
L
Nu Wa
7,341
459
101
6
0
273,094
5
L
Amaterasu
7,603
475
109
7
0
309,218
3
W
Zhong Kui
8,650
541
134
8
0
312,674
6
W
Bacchus
9,271
579
44
3
0
324,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role