Player Matchup

Neith
Neith
D3rr1ck00
Neith
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
47W - 33L
1,595 Elo+
Solo
Ah Puch
Ah Puch
JustFrazerJ
Ah Puch
Level 125
God Stats
12W - 2L
1,530 SR
Queue Stats
105W - 88L
1,464 Elo+
Solo
Kukulkan
Kukulkan
SSG11B3PLRRP
Kukulkan
Level 125
God Stats
160W - 171L
1,414 SR
Queue Stats
168W - 187L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
kamdenthekiller
Baron Samedi
Level 47
God Stats
5W - 3L
1,457 SR
Queue Stats
44W - 39L
1,410 Elo+
Solo
King Arthur
King Arthur
o EGSD o
King Arthur
Level 92
God Stats
43W - 32L
1,502 SR
Queue Stats
251W - 235L
1,314 Elo+
Solo
Team Averages
Level 87
1,481 SR
1,433 Elo+

VS

Team Averages
Level 83
1,551 SR
1,403 Elo+
He Bo
He Bo
DirtyParker
He Bo
Level 96
God Stats
0W - 2L
1,229 SR
Queue Stats
20W - 24L
1,379 Elo+
Solo
Geb
Geb
Dragon003000
Geb
Level 86
God Stats
0W - 1L
1,669 SR
Queue Stats
57W - 53L
1,437 Elo+
Solo
Amaterasu
Amaterasu
GreenGenie5629
Amaterasu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
651W - 683L
1,451 Elo+
Solo
Arachne
Arachne
JuiceMan Peat
Arachne
Level 88
God Stats
0W - 1L
1,759 SR
Queue Stats
6W - 7L
1,167 Elo+
Solo
Charybdis
Charybdis
kwamberman15
Charybdis
Level 64
God Stats
33W - 31L
1,598 SR
Queue Stats
52W - 45L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3rr1ck00
Neith
16
5 / 0 / 4
10,992
1,099
14,541
6,250
2,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
JustFrazerJ
Ah Puch
16
2 / 1 / 7
10,631
1,063
13,022
5,158
1,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
SSG11B3PLRRP
Kukulkan
15
1 / 1 / 8
10,057
1,006
8,717
5,395
2,197
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
kamdenthekiller
Baron Samedi
16
2 / 0 / 7
9,890
989
5,411
6,822
2,840
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
o EGSD o
King Arthur
16
2 / 4 / 7
10,053
1,005
10,525
15,029
11,070
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

276

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 2
9,812
981
4,850
8,391
2,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 4
10,178
1,018
11,724
15,029
16,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
GreenGenie5629
Amaterasu
14
0 / 2 / 2
8,889
889
3,238
7,850
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
14
5 / 5 / 0
10,390
1,039
8,800
14,728
6,027
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
kwamberman15
Charybdis
15
0 / 0 / 3
9,698
970
7,239
11,790
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
12
Kills
6
6
Deaths
12
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
D3rr1ck00
Neith
5
0
4
7
L
1
2
2
1
L
0
3
4
0.67
L
Amaterasu
GreenGenie5629
Amaterasu
0
2
2
0.5
L
Arachne
5
5
0
1
W
Ah Puch
JustFrazerJ
Ah Puch
2
1
7
5.5
W
Kukulkan
SSG11B3PLRRP
Kukulkan
1
1
8
5
W
Baron Samedi
kamdenthekiller
Baron Samedi
2
0
7
5.5
L
Charybdis
kwamberman15
Charybdis
0
0
3
1.5
W
King Arthur
o EGSD o
King Arthur
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,216
Damage
35,851
38,654
Taken
57,788
20,502
Mitigated
35,026
11,627
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
D3rr1ck00
Neith
14,541
6,366
0
1,282
6,250
2,540
0
2,915
3,335
0
33,338
L
4,850
508
0
506
8,391
2,480
0
4,333
4,058
21,694
0
L
11,724
462
34
3,996
15,029
16,822
0
6,942
8,087
30,245
0
L
Amaterasu
GreenGenie5629
Amaterasu
3,238
610
0
767
7,850
5,400
0
2,946
4,904
0
9,990
L
Arachne
8,800
5,404
0
1,839
14,728
6,027
0
7,076
7,652
0
11,638
W
Ah Puch
JustFrazerJ
Ah Puch
13,022
46
0
1,103
5,158
1,855
0
2,656
2,502
44,616
0
W
Kukulkan
SSG11B3PLRRP
Kukulkan
8,717
1,206
0
1,385
5,395
2,197
0
1,592
3,803
25,283
0
W
Baron Samedi
kamdenthekiller
Baron Samedi
5,411
227
661
2,923
6,822
2,840
0
2,338
4,484
10,313
0
L
Charybdis
kwamberman15
Charybdis
7,239
3,495
0
2,083
11,790
4,297
0
5,853
5,937
0
39,668
W
King Arthur
o EGSD o
King Arthur
10,525
853
181
4,092
15,029
11,070
0
7,073
7,956
0
29,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,623
Gold Earned
48,967
230
Minions Killed
188
9
Camps Cleared
4
930,555
Distance Traveled
824,492
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,992
1,099
47
5
3
178,350
3
L
He Bo
9,812
981
50
5
1
178,277
0
L
Geb
10,178
1,018
41
4
0
183,152
0
L
Amaterasu
8,889
889
11
1
1
99,494
0
L
Arachne
10,390
1,039
9
1
1
202,373
0
W
Ah Puch
10,631
1,063
94
9
0
191,343
1
W
Kukulkan
10,057
1,006
42
4
3
178,574
3
W
Baron Samedi
9,890
989
8
1
0
194,889
0
L
Charybdis
9,698
970
77
8
1
161,196
0
W
King Arthur
10,053
1,005
39
4
3
187,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role