Player Matchup

Gilgamesh
Gilgamesh
Gold V
HUED ENIGMA
Gilgamesh
Gold V
Level 108
God Stats
3W - 2L
1,604 SR
Queue Stats
216W - 250L
1,572 MMR
Solo
Jormungandr
Jormungandr
Bronze III
ImNuKillerIm
Jormungandr
Bronze III
Level 66
God Stats
1W - 3L
1,494 SR
Queue Stats
1W - 10L
1,500 MMR
Solo
Agni
Agni
Gold II
Th3 4ngry Bunny
Agni
Gold II
Level 160
God Stats
22W - 28L
1,465 SR
Queue Stats
294W - 363L
1,548 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,521 SR
1,540 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,455 SR
1,470 MMR
Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold IV
BlackoutRogue60s
Chiron
Gold IV
Level 85
God Stats
6W - 6L
1,672 SR
Queue Stats
38W - 46L
1,639 MMR
Solo
Ymir
Ymir
Silver IV
Eternal_Amity
Ymir
Silver IV
Level 105
God Stats
0W - 5L
1,194 SR
Queue Stats
34W - 56L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HUED ENIGMA
Gilgamesh
11
3 / 2 / 2
6,469
924
4,876
6,614
2,670
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
ImNuKillerIm
Jormungandr
9
1 / 2 / 3
6,045
864
3,846
5,637
2,307
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 3
6,106
872
5,186
4,553
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ZeusBastetErlang ShenShivaScylla

VS

Bans
AtlasAresCabrakanGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
5
0 / 2 / 1
4,556
651
822
1,710
410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
4 / 2 / 2
6,191
884
3,749
6,365
2,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 4
6,381
912
2,144
8,285
6,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
5
Kills
7
7
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
1
0.25
L
4
2
2
2.5
L
3
1
4
5
W
Gilgamesh
HUED ENIGMA
Gilgamesh
3
2
2
2
W
Jormungandr
ImNuKillerIm
Jormungandr
1
2
3
1.25
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,908
Damage
6,715
16,804
Taken
16,360
6,312
Mitigated
8,625
1,348
Healing
2,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
822
270
0
213
1,710
410
0
651
1,015
4,788
0
L
3,749
981
253
898
6,365
2,007
0
3,607
2,530
0
15,183
L
2,144
33
0
1,460
8,285
6,208
0
4,345
3,723
5,514
0
W
Gilgamesh
HUED ENIGMA
Gilgamesh
4,876
460
0
319
6,614
2,670
763
1,317
5,297
0
15,405
W
Jormungandr
ImNuKillerIm
Jormungandr
3,846
630
0
5
5,637
2,307
0
690
4,947
19,758
0
W
5,186
343
0
1,024
4,553
1,335
688
1,221
3,332
17,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,620
Gold Earned
17,128
99
Minions Killed
40
6
Camps Cleared
1
450,474
Distance Traveled
281,490
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,556
651
8
1
0
29,242
1
L
Chiron
6,191
884
23
3
1
133,540
2
L
Ymir
6,381
912
9
1
0
118,708
1
W
Gilgamesh
6,469
924
16
2
1
160,498
2
W
Jormungandr
6,045
864
40
6
2
155,116
1
W
Agni
6,106
872
43
6
3
134,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role