Player Matchup

Neith
Neith
Abdelsalam1800
Neith
Level 7
God Stats
9W - 15L
1,403 SR
Queue Stats
9W - 15L
1,351 Elo+
Party 2
Chaac
Chaac
Brucallos
Chaac
Level 66
God Stats
1W - 3L
1,490 SR
Queue Stats
50W - 68L
1,307 Elo+
Party 3
Jing Wei
Jing Wei
Faralice
Jing Wei
Level 66
God Stats
55W - 50L
1,492 SR
Queue Stats
1,500W - 1,472L
1,448 Elo+
Solo
Thor
Thor
RiesieQ
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,203 Elo+
Party 3
Nu Wa
Nu Wa
ThunderDragonZ
Nu Wa
Level 65
God Stats
16W - 18L
1,500 SR
Queue Stats
87W - 102L
1,376 Elo+
Party 2
Team Averages
Level 42
1,477 SR
1,337 Elo+

VS

Team Averages
Level 84
1,513 SR
1,552 Elo+
Artemis
Artemis
 
Artemis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BeatdownBasti
Ares
Level 62
God Stats
3W - 0L
1,696 SR
Queue Stats
12W - 3L
1,787 Elo+
Party 1
Pele
Pele
Senve
Pele
Level 89
God Stats
17W - 20L
1,282 SR
Queue Stats
207W - 208L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sorschaa
Nu Wa
Level 62
God Stats
101W - 104L
1,474 SR
Queue Stats
186W - 218L
1,412 Elo+
Solo
Ra
Ra
psys_x
Ra
Level 143
God Stats
1W - 3L
1,615 SR
Queue Stats
51W - 42L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
10,005
1,001
5,555
13,350
4,246
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Brucallos
Chaac
15
2 / 5 / 2
10,384
1,038
17,960
16,621
13,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Faralice
Jing Wei
15
1 / 8 / 2
10,135
1,014
9,110
18,321
6,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
RiesieQ
Thor
16
0 / 7 / 3
9,969
997
3,777
16,652
5,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 4 / 1
10,444
1,044
12,085
11,168
3,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

102

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 1 / 19
11,207
1,121
12,760
9,732
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 2 / 22
12,327
1,233
14,614
14,541
20,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Senve
Pele
17
6 / 1 / 16
11,754
1,175
9,377
8,388
3,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Sorschaa
Nu Wa
18
9 / 0 / 14
11,892
1,189
14,132
5,323
1,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
18
6 / 2 / 19
11,947
1,195
19,524
11,991
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
120
6
Kills
30
30
Deaths
6
11
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
19
12.5
L
0
6
3
0.25
W
6
2
22
8.5
L
Chaac
Brucallos
Chaac
2
5
2
0.6
L
Jing Wei
Faralice
Jing Wei
1
8
2
0.25
L
Thor
RiesieQ
Thor
0
7
3
0.21
W
Pele
Senve
Pele
6
1
16
14
W
Nu Wa
Sorschaa
Nu Wa
9
0
14
16
L
3
4
1
0.88
W
Ra
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,487
Damage
70,407
76,112
Taken
49,975
32,786
Mitigated
36,113
8,653
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,760
4,264
0
1,129
9,732
3,970
0
2,557
6,987
0
24,200
L
5,555
2,464
0
1,657
13,350
4,246
0
10,283
3,067
0
31,316
W
14,614
1,156
0
1,478
14,541
20,821
0
3,254
11,042
18,512
0
L
Chaac
Brucallos
Chaac
17,960
520
0
4,346
16,621
13,309
0
10,901
5,720
666
38,268
L
Jing Wei
Faralice
Jing Wei
9,110
7,319
0
2,135
18,321
6,308
0
8,404
9,917
0
36,719
L
Thor
RiesieQ
Thor
3,777
348
0
30
16,652
5,906
0
10,382
6,270
0
23,340
W
Pele
Senve
Pele
9,377
1,850
0
772
8,388
3,862
0
1,828
6,455
0
35,055
W
Nu Wa
Sorschaa
Nu Wa
14,132
5,747
0
2,461
5,323
1,747
0
2,142
3,114
31,038
0
L
12,085
1,621
0
485
11,168
3,017
0
8,300
2,868
36,590
0
W
Ra
19,524
456
3,490
3,933
11,991
5,713
0
2,716
9,091
56,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,937
Gold Earned
59,127
228
Minions Killed
232
8
Camps Cleared
6
928,493
Distance Traveled
1,013,043
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,207
1,121
32
3
0
221,582
1
L
Neith
10,005
1,001
64
6
0
146,309
1
W
Ares
12,327
1,233
3
0
0
185,654
3
L
Chaac
10,384
1,038
49
5
3
222,172
0
L
Jing Wei
10,135
1,014
33
3
3
204,801
1
L
Thor
9,969
997
46
5
1
174,815
0
W
Pele
11,754
1,175
46
5
3
227,455
0
W
Nu Wa
11,892
1,189
40
4
3
182,613
0
L
Nu Wa
10,444
1,044
36
4
1
180,396
0
W
Ra
11,947
1,195
111
11
0
195,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role