Player Matchup

Fenrir
Fenrir
PoRRinG
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,264 Elo+
Solo
Yu Huang
Yu Huang
acul_post
Yu Huang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,435 Elo+
Party 1
Eset
Eset
baksteen231
Eset
Level 108
God Stats
0W - 2L
1,306 SR
Queue Stats
155W - 142L
1,467 Elo+
Party 1
Terra
Terra
delsol1325
Terra
Level 129
God Stats
3W - 7L
1,394 SR
Queue Stats
541W - 625L
1,440 Elo+
Party 3
Xbalanque
Xbalanque
elodie9z
Xbalanque
Level 87
God Stats
17W - 8L
1,784 SR
Queue Stats
458W - 531L
1,380 Elo+
Party 3
Team Averages
Level 88
1,497 SR
1,397 Elo+

VS

Team Averages
Level 56
1,346 SR
1,348 Elo+
Jormungandr
Jormungandr
I swear I1341
Jormungandr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,382 Elo+
Party 2
Medusa
Medusa
LionskaWurst
Medusa
Level 125
God Stats
2W - 4L
995 SR
Queue Stats
109W - 130L
1,364 Elo+
Solo
Terra
Terra
RR Sado1836
Terra
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,443 Elo+
Party 2
Cerberus
Cerberus
steelhammernw
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,193 Elo+
Solo
Vulcan
Vulcan
Цыганёнок
Vulcan
Level 29
God Stats
5W - 2L
1,235 SR
Queue Stats
157W - 186L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PoRRinG
Fenrir
19
4 / 5 / 9
12,076
671
13,179
16,782
11,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yu Huang
acul_post
Yu Huang
20
3 / 7 / 14
12,239
680
20,957
18,111
6,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 8 / 12
14,104
784
40,968
27,414
12,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
19
4 / 4 / 14
11,572
643
14,541
30,355
39,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
elodie9z
Xbalanque
17
3 / 8 / 12
11,116
618
26,142
25,993
10,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
I swear I1341
Jormungandr
20
6 / 4 / 16
13,535
752
16,641
31,948
51,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
20
15 / 5 / 12
15,105
839
26,501
20,064
10,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 7 / 23
13,150
731
6,986
36,593
53,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
steelhammernw
Cerberus
20
1 / 5 / 26
12,947
719
13,981
36,118
48,765
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 3 / 18
12,885
716
40,698
13,764
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
127
24
Kills
32
32
Deaths
24
61
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
I swear I1341
Jormungandr
6
4
16
3.5
W
Medusa
15
5
12
4.2
L
Fenrir
PoRRinG
Fenrir
4
5
9
1.7
W
3
7
23
2.07
L
Yu Huang
acul_post
Yu Huang
3
7
14
1.43
L
10
8
12
2
L
Terra
4
4
14
2.75
L
Xbalanque
elodie9z
Xbalanque
3
8
12
1.13
W
Cerberus
steelhammernw
Cerberus
1
5
26
2.8
W
7
3
18
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,787
Damage
104,807
118,655
Taken
138,487
80,101
Mitigated
171,531
54,400
Healing
57,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
I swear I1341
Jormungandr
16,641
5,723
142
2,769
31,948
51,283
0
16,508
14,706
38,871
0
W
Medusa
26,501
11,742
2,761
3,955
20,064
10,933
2,077
13,182
6,602
0
55,281
L
Fenrir
PoRRinG
Fenrir
13,179
1,630
1,010
4,319
16,782
11,129
0
10,699
6,083
0
22,640
W
6,986
1,782
17,648
12,536
36,593
53,066
538
19,958
16,215
13,043
0
L
Yu Huang
acul_post
Yu Huang
20,957
1,463
1,585
3,610
18,111
6,839
1,134
12,452
5,659
39,371
0
L
40,968
2,382
3,541
8,041
27,414
12,365
840
18,100
9,314
74,615
0
L
Terra
14,541
2,791
13,008
12,235
30,355
39,386
336
18,850
11,505
22,625
0
L
Xbalanque
elodie9z
Xbalanque
26,142
13,505
2,519
4,532
25,993
10,382
3,353
18,205
7,788
0
47,538
W
Cerberus
steelhammernw
Cerberus
13,981
1,906
2,866
11,798
36,118
48,765
922
16,745
18,798
43,290
0
W
40,698
21,664
1,194
1,380
13,764
7,484
926
8,246
5,210
69,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,107
Gold Earned
67,622
180
Minions Killed
239
0
Camps Cleared
0
1,480,229
Distance Traveled
1,586,502
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,535
752
38
2
0
311,231
0
W
Medusa
15,105
839
57
3
0
323,225
2
L
Fenrir
12,076
671
18
1
0
290,618
1
W
Terra
13,150
731
2
0
0
304,179
0
L
Yu Huang
12,239
680
50
3
0
311,094
0
L
Eset
14,104
784
49
3
0
288,477
2
L
Terra
11,572
643
21
1
0
323,349
5
L
Xbalanque
11,116
618
42
2
0
266,691
0
W
Cerberus
12,947
719
78
4
0
301,516
0
W
Vulcan
12,885
716
64
4
0
346,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role