Player Matchup

Izanami
Izanami
Silver I
Fab_95670
Izanami
Silver I
Level 85
God Stats
0W - 3L
1,326 SR
Queue Stats
10W - 18L
1,332 MMR
Party 2
Janus
Janus
Silver I
TheSilentGuy-
Janus
Silver I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,375 MMR
Party 2
Chaac
Chaac
Bronze V
xDaiizZ_bat_
Chaac
Bronze V
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,474 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,442 SR
1,394 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,373 SR
1,330 MMR
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver II
BenzyTheGr8
Ra
Silver II
Level 82
God Stats
6W - 7L
1,500 SR
Queue Stats
278W - 325L
1,148 MMR
Solo
Achilles
Achilles
Silver I
ILakesI-
Achilles
Silver I
Level 126
God Stats
1W - 0L
1,118 SR
Queue Stats
12W - 19L
1,342 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fab_95670
Izanami
16
3 / 3 / 5
10,430
745
10,755
9,131
2,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 5 / 5
9,935
710
8,956
11,820
3,366
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 4
9,370
669
8,653
13,878
15,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaBastetKumbhakarnaThothFenrir

VS

Bans
ShivaAnubisGebDiscordiaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 3 / 3
10,584
756
12,899
14,740
11,732
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 7
9,466
676
6,234
9,263
3,682
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ILakesI-
Achilles
16
4 / 2 / 7
10,228
731
11,446
15,014
14,896
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
9
Kills
11
11
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
3
3
2.5
W
1
4
7
1.13
L
Izanami
Fab_95670
Izanami
3
3
5
1.83
W
Achilles
ILakesI-
Achilles
4
2
7
3.75
L
3
5
5
1.1
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,364
Damage
30,579
34,829
Taken
39,017
21,830
Mitigated
30,310
7,283
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,899
3,228
0
1,339
14,740
11,732
1,104
4,554
10,186
0
37,397
W
6,234
866
1,728
1,621
9,263
3,682
984
2,370
6,893
35,846
0
L
Izanami
Fab_95670
Izanami
10,755
7,779
150
1,719
9,131
2,826
0
2,480
6,651
0
42,097
W
Achilles
ILakesI-
Achilles
11,446
2,384
0
1,127
15,014
14,896
671
2,458
12,556
0
33,394
L
8,956
537
106
2,378
11,820
3,366
210
1,742
10,078
41,249
0
L
8,653
1,529
507
2,423
13,878
15,638
144
2,756
11,122
0
22,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,735
Gold Earned
30,278
159
Minions Killed
155
5
Camps Cleared
8
738,644
Distance Traveled
818,504
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,584
756
55
4
3
277,842
3
W
Ra
9,466
676
66
5
2
264,531
2
L
Izanami
10,430
745
69
5
3
245,314
3
W
Achilles
10,228
731
34
2
3
276,131
2
L
Janus
9,935
710
74
5
2
238,685
2
L
Chaac
9,370
669
16
1
0
254,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role