Player Matchup

Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DingleMyDangle
Fenrir
Level 154
God Stats
3W - 3L
1,388 SR
Queue Stats
209W - 203L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
MegaBimjo
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SupraMurder
Guan Yu
Level 105
God Stats
6W - 7L
1,604 SR
Queue Stats
208W - 205L
1,582 Elo+
Solo
Team Averages
Level 134
1,498 SR
1,516 Elo+

VS

Team Averages
Level 150
1,420 SR
1,580 Elo+
Terra
Terra
HARD2KILLJ
Terra
Level 157
God Stats
8W - 3L
1,247 SR
Queue Stats
586W - 588L
1,576 Elo+
Solo
Hachiman
Hachiman
OldSageNick
Hachiman
Level 146
God Stats
2W - 5L
1,243 SR
Queue Stats
374W - 378L
1,590 Elo+
Solo
Ares
Ares
Type Z TonyG
Ares
Level 159
God Stats
2W - 3L
1,285 SR
Queue Stats
172W - 173L
1,609 Elo+
Solo
Xbalanque
Xbalanque
blacchus
Xbalanque
Level 134
God Stats
7W - 6L
1,397 SR
Queue Stats
148W - 181L
1,533 Elo+
Solo
Ah Puch
Ah Puch
pickedUp
Ah Puch
Level 154
God Stats
6W - 5L
1,930 SR
Queue Stats
355W - 371L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
19
4 / 3 / 9
11,494
766
26,209
13,477
5,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jing Wei
 
Jing Wei
15
0 / 9 / 10
9,193
613
11,368
16,794
6,878
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 8 / 5
11,904
794
11,043
23,854
17,064
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Gilgamesh
MegaBimjo
Gilgamesh
16
3 / 7 / 7
9,994
666
8,341
19,022
15,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
SupraMurder
Guan Yu
19
2 / 4 / 9
11,216
748
8,640
26,698
32,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
2 / 2 / 22
11,177
745
7,335
27,906
26,736
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
OldSageNick
Hachiman
20
9 / 2 / 17
12,325
822
26,026
15,330
8,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
5 / 4 / 19
12,060
804
13,037
24,563
39,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
blacchus
Xbalanque
15
4 / 6 / 11
10,477
698
15,131
13,646
6,917
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
pickedUp
Ah Puch
20
11 / 2 / 18
12,931
862
27,681
13,359
6,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
118
16
Kills
31
31
Deaths
16
40
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
3
9
2.83
L
Jing Wei
 
Jing Wei
0
9
10
0.56
L
7
8
5
1.19
W
Terra
2
2
22
6.5
L
Gilgamesh
MegaBimjo
Gilgamesh
3
7
7
0.93
W
Hachiman
OldSageNick
Hachiman
9
2
17
8.75
L
Guan Yu
SupraMurder
Guan Yu
2
4
9
1.63
W
5
4
19
3.63
W
Xbalanque
blacchus
Xbalanque
4
6
11
1.58
W
Ah Puch
pickedUp
Ah Puch
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,601
Damage
89,210
99,845
Taken
94,804
78,035
Mitigated
87,426
30,063
Healing
35,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
26,209
975
253
1,731
13,477
5,820
685
5,726
7,748
58,144
0
L
Jing Wei
 
Jing Wei
11,368
7,532
2,424
1,420
16,794
6,878
102
8,680
8,114
0
25,683
L
11,043
1,708
1,795
3,297
23,854
17,064
0
8,777
15,077
0
16,368
W
Terra
7,335
655
9,093
12,030
27,906
26,736
1,083
5,130
22,666
14,212
0
L
Gilgamesh
MegaBimjo
Gilgamesh
8,341
1,578
0
231
19,022
15,536
0
11,078
7,944
0
14,732
W
Hachiman
OldSageNick
Hachiman
26,026
16,518
166
3,935
15,330
8,173
4,252
4,721
10,569
0
58,604
L
Guan Yu
SupraMurder
Guan Yu
8,640
616
8,314
10,598
26,698
32,737
363
13,792
12,906
0
19,432
W
13,037
696
798
3,521
24,563
39,033
100
6,928
17,541
17,036
0
W
Xbalanque
blacchus
Xbalanque
15,131
1,294
543
1,474
13,646
6,917
1,426
3,970
9,655
0
24,621
W
Ah Puch
pickedUp
Ah Puch
27,681
794
593
2,869
13,359
6,567
795
5,133
8,164
55,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,801
Gold Earned
58,970
156
Minions Killed
149
0
Camps Cleared
0
1,414,634
Distance Traveled
1,408,255
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,494
766
70
5
0
297,592
0
L
Jing Wei
9,193
613
48
3
0
250,144
0
L
Fenrir
11,904
794
3
0
0
270,491
0
W
Terra
11,177
745
6
0
0
310,469
0
L
Gilgamesh
9,994
666
16
1
0
278,330
0
W
Hachiman
12,325
822
53
4
0
282,683
0
L
Guan Yu
11,216
748
19
1
0
318,077
3
W
Ares
12,060
804
8
1
0
288,583
1
W
Xbalanque
10,477
698
15
1
0
234,929
0
W
Ah Puch
12,931
862
67
4
0
291,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role