Player Matchup

Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HolySwordKnight
Tyr
Level 103
God Stats
10W - 14L
1,598 SR
Queue Stats
54W - 52L
1,623 Elo+
Solo
Tiamat
Tiamat
JustBlossom
Tiamat
Level 137
God Stats
6W - 8L
1,323 SR
Queue Stats
171W - 187L
1,481 Elo+
Solo
Ganesha
Ganesha
MeganStenford
Ganesha
Level 120
God Stats
4W - 5L
1,532 SR
Queue Stats
124W - 124L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Sleto799
Nu Wa
Level 45
God Stats
1W - 0L
1,171 SR
Queue Stats
15W - 6L
1,653 Elo+
Solo
Team Averages
Level 105
1,425 SR
1,541 Elo+

VS

Team Averages
Level 33
1,461 SR
1,477 Elo+
Tyr
Tyr
 
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Louvorase
Skadi
Level 8
God Stats
1W - 2L
1,304 SR
Queue Stats
10W - 13L
1,137 Elo+
Solo
Thor
Thor
ScoPeZ_TryZon
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
mynamemaybebob
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 6L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 6 / 4
8,519
710
6,445
8,426
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 3
8,932
744
7,592
8,123
5,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
16
2 / 0 / 5
9,061
755
7,838
6,599
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
14
0 / 1 / 4
7,696
641
2,272
8,722
9,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Sleto799
Nu Wa
17
6 / 0 / 3
9,766
814
9,482
7,336
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 2 / 3
8,589
716
7,697
12,332
8,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
 
Ra
15
2 / 4 / 1
8,501
708
8,325
7,471
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Louvorase
Skadi
12
0 / 3 / 2
7,157
596
8
5,543
1,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
6,603
550
262
1,992
556
16
3 / 2 / 3
9,231
769
13,793
14,582
16,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
9
9
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
6
4
0.67
L
Tyr
 
Tyr
4
2
3
2.75
L
Ra
 
Ra
2
4
1
0.63
W
3
2
3
2.25
W
Tiamat
2
0
5
4.5
L
Skadi
Louvorase
Skadi
0
3
2
0.33
W
Ganesha
0
1
4
2
L
0
2
0
0
W
Nu Wa
Sleto799
Nu Wa
6
0
3
7.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,629
Damage
30,085
39,206
Taken
41,920
24,642
Mitigated
29,826
7,254
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,445
2,914
0
162
8,426
3,231
1,124
3,381
4,855
0
25,219
L
Tyr
 
Tyr
7,697
879
0
3,596
12,332
8,213
0
3,365
8,967
0
24,420
L
Ra
 
Ra
8,325
1,110
1,451
2,080
7,471
2,938
316
3,806
3,665
36,092
0
W
7,592
699
0
1,842
8,123
5,057
0
4,610
3,363
0
22,201
W
Tiamat
7,838
1,124
0
1,638
6,599
3,866
150
3,325
3,206
30,937
0
L
Skadi
Louvorase
Skadi
8
0
0
0
5,543
1,786
0
2,990
2,553
0
5,767
W
Ganesha
2,272
238
79
702
8,722
9,548
27
6,541
2,143
16,352
0
L
262
57
0
0
1,992
556
0
1,388
604
0
421
W
Nu Wa
Sleto799
Nu Wa
9,482
3,553
96
2,735
7,336
2,940
1,197
4,261
3,013
40,354
0
L
13,793
4,598
177
3,410
14,582
16,333
0
8,043
6,539
44,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,974
Gold Earned
40,081
223
Minions Killed
176
0
Camps Cleared
0
1,165,695
Distance Traveled
880,164
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,519
710
50
4
0
196,570
1
L
Tyr
8,589
716
32
3
0
248,693
0
L
Ra
8,501
708
71
6
0
228,118
0
W
Tyr
8,932
744
45
4
0
257,150
4
W
Tiamat
9,061
755
43
4
0
260,037
2
L
Skadi
7,157
596
11
1
0
166,076
0
W
Ganesha
7,696
641
2
0
0
235,631
0
L
Thor
6,603
550
0
0
0
29,185
0
W
Nu Wa
9,766
814
83
7
0
216,307
1
L
Ymir
9,231
769
62
5
0
208,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role