Player Matchup

Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Dante_Wolfe-
Hun Batz
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 60L
1,445 Elo+
Party 2
King Arthur
King Arthur
SADES_Neon
King Arthur
Level 62
God Stats
53W - 51L
1,587 SR
Queue Stats
381W - 408L
1,426 Elo+
Party 1
Medusa
Medusa
hmzarza
Medusa
Level 26
God Stats
6W - 4L
1,665 SR
Queue Stats
73W - 65L
1,442 Elo+
Party 1
Discordia
Discordia
surge45
Discordia
Level 84
God Stats
2W - 3L
1,451 SR
Queue Stats
51W - 64L
1,445 Elo+
Party 2
Team Averages
Level 55
1,541 SR
1,451 Elo+

VS

Team Averages
Level 54
1,473 SR
1,368 Elo+
Odin
Odin
Dschoscho1
Odin
Level 34
God Stats
2W - 3L
1,249 SR
Queue Stats
50W - 77L
1,292 Elo+
Party 3
Kukulkan
Kukulkan
SPS I Redeemer
Kukulkan
Level 63
God Stats
18W - 13L
1,727 SR
Queue Stats
167W - 156L
1,418 Elo+
Party 4
Danzaburou
Danzaburou
Singflo1
Danzaburou
Level 66
God Stats
71W - 51L
1,585 SR
Queue Stats
162W - 167L
1,432 Elo+
Party 3
Cerberus
Cerberus
jujutrain7
Cerberus
Level 41
God Stats
6W - 9L
1,303 SR
Queue Stats
29W - 38L
1,275 Elo+
Party 3
Arachne
Arachne
o Z3RO o
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 257L
1,421 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 4
5,403
540
2,418
5,759
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Dante_Wolfe-
Hun Batz
9
5 / 0 / 1
5,848
585
3,759
5,081
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SADES_Neon
King Arthur
11
3 / 0 / 0
6,528
653
3,440
4,547
2,843
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
hmzarza
Medusa
9
0 / 0 / 5
5,137
514
5,403
3,202
867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
surge45
Discordia
11
2 / 0 / 1
6,015
602
2,960
2,864
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,357
436
406
4,954
3,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
9
0 / 3 / 0
5,298
530
2,210
4,535
1,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Singflo1
Danzaburou
8
0 / 1 / 0
4,650
465
2,491
5,088
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
jujutrain7
Cerberus
8
0 / 3 / 0
4,918
492
1,689
7,936
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
o Z3RO o
Arachne
8
0 / 1 / 0
4,850
485
2,955
6,963
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
4
3
W
Hun Batz
Dante_Wolfe-
Hun Batz
5
0
1
5.5
L
0
3
0
0
W
King Arthur
SADES_Neon
King Arthur
3
0
0
3
L
Kukulkan
0
3
0
0
L
Danzaburou
Singflo1
Danzaburou
0
1
0
0
W
Medusa
hmzarza
Medusa
0
0
5
2.5
L
Cerberus
jujutrain7
Cerberus
0
3
0
0
L
Arachne
o Z3RO o
Arachne
0
1
0
0
W
Discordia
surge45
Discordia
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
9,751
21,453
Taken
29,476
8,363
Mitigated
10,954
7,961
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,418
728
70
2,382
5,759
2,306
323
1,401
4,358
13,771
0
W
Hun Batz
Dante_Wolfe-
Hun Batz
3,759
973
0
1,795
5,081
1,470
0
1,236
3,845
0
23,574
L
406
137
0
1,404
4,954
3,380
0
0
4,954
0
8,517
W
King Arthur
SADES_Neon
King Arthur
3,440
652
0
1,185
4,547
2,843
269
0
4,422
0
28,889
L
Kukulkan
2,210
311
0
558
4,535
1,394
0
2,366
1,821
33,590
0
L
Danzaburou
Singflo1
Danzaburou
2,491
1,014
0
2,126
5,088
1,087
401
392
4,696
0
26,303
W
Medusa
hmzarza
Medusa
5,403
1,948
0
1,679
3,202
867
531
144
3,058
0
30,486
L
Cerberus
jujutrain7
Cerberus
1,689
140
59
1,450
7,936
3,379
0
1,809
6,127
12,372
0
L
Arachne
o Z3RO o
Arachne
2,955
1,920
0
1,985
6,963
1,714
0
461
6,500
0
28,579
W
Discordia
surge45
Discordia
2,960
51
166
684
2,864
877
0
1,118
1,746
27,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
24,073
269
Minions Killed
236
0
Camps Cleared
0
968,873
Distance Traveled
938,112
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,403
540
24
2
0
183,552
2
W
Hun Batz
5,848
585
49
5
0
229,055
0
L
Odin
4,357
436
29
3
0
182,882
0
W
King Arthur
6,528
653
65
7
0
162,760
0
L
Kukulkan
5,298
530
63
6
0
181,150
3
L
Danzaburou
4,650
465
58
6
0
171,226
0
W
Medusa
5,137
514
62
6
0
202,697
0
L
Cerberus
4,918
492
29
3
0
179,877
0
L
Arachne
4,850
485
57
6
0
222,977
0
W
Discordia
6,015
602
69
7
0
190,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role