Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Evcenn
Shiva
Level 148
God Stats
1W - 0L
1,515 SR
Queue Stats
15W - 7L
1,775 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KüçükRaptor
Kumbhakarna
Level 160
God Stats
1W - 2L
1,786 SR
Queue Stats
381W - 353L
1,572 Elo+
Party 1
Artemis
Artemis
Larkorel
Artemis
Level 160
God Stats
1W - 0L
1,341 SR
Queue Stats
20W - 13L
1,517 Elo+
Party 1
He Bo
He Bo
Vagex
He Bo
Level 129
God Stats
4W - 3L
1,544 SR
Queue Stats
111W - 83L
1,609 Elo+
Solo
Team Averages
Level 151
1,537 SR
1,595 Elo+

VS

Team Averages
Level 150
1,604 SR
1,577 Elo+
Olorun
Olorun
Arch00
Olorun
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,634 Elo+
Solo
Chaac
Chaac
Gan7
Chaac
Level 157
God Stats
7W - 5L
1,691 SR
Queue Stats
535W - 518L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
MrSenZa_Fari
Zhong Kui
Level 160
God Stats
3W - 4L
1,830 SR
Queue Stats
425W - 423L
1,534 Elo+
Solo
Agni
Agni
den14
Agni
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 105L
1,545 Elo+
Solo
Kumbhakarna
Kumbhakarna
viviboss
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 4 / 15
9,793
753
6,765
11,870
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shiva
Evcenn
Shiva
17
5 / 3 / 20
10,572
813
16,048
22,664
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
KüçükRaptor
Kumbhakarna
19
2 / 2 / 23
11,333
872
5,443
19,153
20,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Larkorel
Artemis
19
7 / 3 / 19
11,574
890
30,515
13,267
6,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Vagex
He Bo
19
10 / 3 / 15
11,347
873
15,927
7,292
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arch00
Olorun
16
1 / 4 / 10
9,220
709
13,189
14,076
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Gan7
Chaac
15
1 / 6 / 8
8,763
674
10,285
19,766
20,921
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
MrSenZa_Fari
Zhong Kui
18
6 / 5 / 7
10,954
843
17,869
16,499
13,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
den14
Agni
16
3 / 6 / 9
9,570
736
10,297
10,338
4,203
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
viviboss
Kumbhakarna
18
4 / 7 / 7
11,143
857
5,699
20,715
21,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
56
28
Kills
15
15
Deaths
28
92
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
4
15
2.88
L
Olorun
Arch00
Olorun
1
4
10
1.5
W
Shiva
Evcenn
Shiva
5
3
20
5
L
Chaac
Gan7
Chaac
1
6
8
0.83
W
Kumbhakarna
KüçükRaptor
Kumbhakarna
2
2
23
6.75
W
Artemis
Larkorel
Artemis
7
3
19
5.5
L
Zhong Kui
MrSenZa_Fari
Zhong Kui
6
5
7
1.9
W
He Bo
Vagex
He Bo
10
3
15
5.83
L
Agni
den14
Agni
3
6
9
1.25
L
Kumbhakarna
viviboss
Kumbhakarna
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,698
Damage
57,339
74,246
Taken
81,394
54,764
Mitigated
66,500
26,507
Healing
23,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,765
1,455
358
3,997
11,870
9,434
919
7,500
4,270
0
11,801
L
Olorun
Arch00
Olorun
13,189
6,361
2,292
4,971
14,076
6,013
1,284
4,931
8,964
27,753
0
W
Shiva
Evcenn
Shiva
16,048
1,762
1,930
7,969
22,664
15,657
731
15,178
7,346
4,616
24,894
L
Chaac
Gan7
Chaac
10,285
462
1,059
6,270
19,766
20,921
315
5,087
14,236
613
18,339
W
Kumbhakarna
KüçükRaptor
Kumbhakarna
5,443
124
1,874
6,218
19,153
20,510
52
10,901
8,066
14,179
0
W
Artemis
Larkorel
Artemis
30,515
12,717
312
3,599
13,267
6,083
3,161
8,938
3,993
0
57,961
L
Zhong Kui
MrSenZa_Fari
Zhong Kui
17,869
715
813
5,435
16,499
13,561
749
4,677
11,433
34,123
0
W
He Bo
Vagex
He Bo
15,927
375
0
250
7,292
3,080
706
5,110
2,182
27,127
0
L
Agni
den14
Agni
10,297
684
207
667
10,338
4,203
932
2,861
7,296
25,364
0
L
Kumbhakarna
viviboss
Kumbhakarna
5,699
460
416
1,035
20,715
21,802
206
5,353
14,922
9,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,619
Gold Earned
49,650
136
Minions Killed
114
0
Camps Cleared
0
1,227,504
Distance Traveled
1,061,144
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,793
753
14
1
0
232,385
2
L
Olorun
9,220
709
39
3
0
198,645
1
W
Shiva
10,572
813
32
2
0
239,577
0
L
Chaac
8,763
674
13
1
0
215,093
0
W
Kumbhakarna
11,333
872
6
0
0
284,724
0
W
Artemis
11,574
890
58
4
0
207,261
1
L
Zhong Kui
10,954
843
32
2
0
205,083
3
W
He Bo
11,347
873
26
2
0
263,557
1
L
Agni
9,570
736
26
2
0
219,386
1
L
Kumbhakarna
11,143
857
4
0
0
222,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role