Player Matchup

Fenrir
Fenrir
ChicoS2
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 87L
1,505 Elo+
Solo
Discordia
Discordia
MindGate
Discordia
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
Sylin636
Danzaburou
Level 80
God Stats
1W - 3L
1,260 SR
Queue Stats
24W - 24L
1,489 Elo+
Party 2
Vulcan
Vulcan
TosxNightmare
Vulcan
Level 104
God Stats
7W - 8L
1,567 SR
Queue Stats
197W - 202L
1,477 Elo+
Party 1
Ganesha
Ganesha
xSerpentSinx
Ganesha
Level 94
God Stats
30W - 20L
1,565 SR
Queue Stats
176W - 184L
1,504 Elo+
Party 1
Team Averages
Level 103
1,478 SR
1,491 Elo+

VS

Team Averages
Level 107
1,523 SR
1,517 Elo+
Bastet
Bastet
 
Bastet
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Krun
Yu Huang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,525 Elo+
Solo
Zeus
Zeus
MrJumbles714
Zeus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 133L
1,538 Elo+
Solo
Xbalanque
Xbalanque
Oriadas
Xbalanque
Level 160
God Stats
41W - 33L
1,614 SR
Queue Stats
476W - 503L
1,481 Elo+
Solo
Atlas
Atlas
Panzarkiler
Atlas
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChicoS2
Fenrir
14
9 / 3 / 6
10,091
1,442
11,429
11,822
6,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
MindGate
Discordia
14
1 / 1 / 7
8,180
1,169
5,184
5,383
1,746
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sylin636
Danzaburou
14
1 / 0 / 5
7,996
1,142
4,851
4,919
1,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 2 / 7
9,665
1,381
14,300
7,267
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
xSerpentSinx
Ganesha
15
0 / 1 / 14
9,214
1,316
5,291
10,190
8,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

305

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 6 / 3
8,006
1,144
8,831
10,923
3,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Krun
Yu Huang
12
0 / 4 / 1
7,088
1,013
2,788
7,177
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 3
8,441
1,206
5,222
4,456
1,198
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Oriadas
Xbalanque
14
4 / 5 / 3
9,493
1,356
13,345
8,917
2,782
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 3
8,750
1,250
5,326
12,158
10,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
18
Kills
7
7
Deaths
18
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
6
3
0.42
W
Fenrir
ChicoS2
Fenrir
9
3
6
4
L
Yu Huang
Krun
Yu Huang
0
4
1
0.13
W
Discordia
MindGate
Discordia
1
1
7
4.5
L
1
2
3
1.25
L
Xbalanque
Oriadas
Xbalanque
4
5
3
1.1
L
1
1
3
2.5
W
Danzaburou
Sylin636
Danzaburou
1
0
5
3.5
W
7
2
7
5.25
W
Ganesha
xSerpentSinx
Ganesha
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,055
Damage
35,512
39,581
Taken
43,631
21,210
Mitigated
19,663
6,727
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,831
2,433
0
879
10,923
3,509
0
6,508
4,312
0
19,029
W
Fenrir
ChicoS2
Fenrir
11,429
3,918
0
2,037
11,822
6,600
0
3,802
8,020
0
17,106
L
Yu Huang
Krun
Yu Huang
2,788
778
0
746
7,177
1,863
0
5,399
1,669
6,414
0
W
Discordia
MindGate
Discordia
5,184
0
0
0
5,383
1,746
0
2,178
3,205
21,601
0
L
5,222
308
226
0
4,456
1,198
0
2,193
2,193
28,215
0
L
Xbalanque
Oriadas
Xbalanque
13,345
3,819
0
30
8,917
2,782
0
3,424
5,363
0
28,106
L
5,326
1,095
0
1,199
12,158
10,311
0
7,251
4,755
15,121
0
W
Danzaburou
Sylin636
Danzaburou
4,851
1,844
0
798
4,919
1,464
0
1,623
3,296
0
18,023
W
14,300
2,674
33
221
7,267
2,472
0
2,650
4,617
24,827
0
W
Ganesha
xSerpentSinx
Ganesha
5,291
499
1,971
1,667
10,190
8,928
0
3,083
7,107
12,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
41,778
137
Minions Killed
167
7
Camps Cleared
5
775,935
Distance Traveled
727,983
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,006
1,144
25
4
1
166,907
1
W
Fenrir
10,091
1,442
18
3
3
164,623
0
L
Yu Huang
7,088
1,013
12
2
1
93,644
0
W
Discordia
8,180
1,169
37
5
1
152,794
0
L
Zeus
8,441
1,206
61
9
1
139,317
2
L
Xbalanque
9,493
1,356
53
8
1
159,392
1
L
Atlas
8,750
1,250
16
2
1
168,723
0
W
Danzaburou
7,996
1,142
48
7
0
131,339
0
W
Vulcan
9,665
1,381
34
5
3
159,561
0
W
Ganesha
9,214
1,316
0
0
0
167,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role