Player Matchup

Bacchus
Bacchus
DJ-BLiTz
Bacchus
Level 109
God Stats
58W - 47L
1,536 SR
Queue Stats
819W - 836L
1,420 Elo+
Solo
Fenrir
Fenrir
Exhaunter06
Fenrir
Level 86
God Stats
7W - 13L
1,373 SR
Queue Stats
684W - 685L
1,492 Elo+
Party 1
Ullr
Ullr
GodLikeCyan
Ullr
Level 106
God Stats
31W - 34L
1,693 SR
Queue Stats
607W - 560L
1,525 Elo+
Solo
Loki
Loki
Its The Ol 96er
Loki
Level 129
God Stats
8W - 7L
1,690 SR
Queue Stats
287W - 285L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
LumiT KKs
Zhong Kui
Level 155
God Stats
16W - 6L
1,556 SR
Queue Stats
666W - 687L
1,502 Elo+
Party 1
Team Averages
Level 117
1,570 SR
1,498 Elo+

VS

Team Averages
Level 131
1,565 SR
1,489 Elo+
Discordia
Discordia
 
Discordia
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DimeStoreProphet
Khepri
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 74L
1,350 Elo+
Solo
Scylla
Scylla
GodzMurderer
Scylla
Level 125
God Stats
15W - 8L
1,685 SR
Queue Stats
288W - 249L
1,568 Elo+
Solo
Horus
Horus
RipplyClaw
Horus
Level 142
God Stats
2W - 3L
1,446 SR
Queue Stats
142W - 161L
1,496 Elo+
Solo
Chiron
Chiron
Sr Black300
Chiron
Level 126
God Stats
5W - 2L
1,696 SR
Queue Stats
100W - 91L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJ-BLiTz
Bacchus
11
0 / 5 / 1
6,565
469
2,834
8,841
6,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
11
4 / 2 / 1
7,227
516
4,004
10,784
7,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 1 / 4
7,267
519
5,820
6,885
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 5 / 2
6,924
495
4,141
8,914
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
LumiT KKs
Zhong Kui
13
2 / 3 / 2
7,872
562
6,977
7,999
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 1 / 8
7,620
544
5,669
6,455
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 1 / 7
6,816
487
2,380
8,522
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
4 / 3 / 4
8,033
574
6,361
9,006
3,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
14
9 / 2 / 4
8,962
640
10,155
12,879
10,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
13
2 / 3 / 2
7,621
544
5,481
6,779
1,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
16
16
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
8
5
L
Bacchus
DJ-BLiTz
Bacchus
0
5
1
0.1
W
0
1
7
3.5
L
Fenrir
4
2
1
2.25
L
1
1
4
3
W
Scylla
4
3
4
2
L
2
5
2
0.6
L
Zhong Kui
LumiT KKs
Zhong Kui
2
3
2
1
W
Horus
9
2
4
5.5
W
Chiron
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,776
Damage
30,046
43,423
Taken
43,641
23,336
Mitigated
24,397
7,470
Healing
13,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,669
718
0
2,329
6,455
1,974
496
2,095
4,360
48,774
0
L
Bacchus
DJ-BLiTz
Bacchus
2,834
376
0
605
8,841
6,723
601
1,554
7,287
25,091
0
W
2,380
418
406
1,837
8,522
6,763
40
1,595
6,927
17,461
0
L
Fenrir
4,004
664
0
2,568
10,784
7,672
0
4,153
6,631
0
16,743
L
5,820
1,745
0
1,375
6,885
1,991
0
1,321
5,564
0
48,184
W
Scylla
6,361
1,258
0
2,674
9,006
3,191
506
1,341
7,665
42,692
0
L
4,141
815
0
404
8,914
2,267
0
4,104
4,810
0
39,482
L
Zhong Kui
LumiT KKs
Zhong Kui
6,977
1,195
0
2,518
7,999
4,683
610
5,223
2,776
47,598
0
W
Horus
10,155
3,448
674
3,279
12,879
10,580
37
3,504
9,375
8,023
36,903
W
Chiron
5,481
1,397
994
1,660
6,779
1,889
1,224
1,276
5,498
0
48,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,855
Gold Earned
39,052
336
Minions Killed
365
0
Camps Cleared
0
1,279,402
Distance Traveled
1,387,075
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,620
544
91
7
0
293,235
10
L
Bacchus
6,565
469
59
4
0
238,136
0
W
Khepri
6,816
487
19
1
0
288,141
4
L
Fenrir
7,227
516
23
2
0
288,567
2
L
Ullr
7,267
519
95
7
0
245,353
2
W
Scylla
8,033
574
86
6
0
267,053
1
L
Loki
6,924
495
57
4
0
253,931
3
L
Zhong Kui
7,872
562
102
7
0
253,415
4
W
Horus
8,962
640
84
6
0
270,658
1
W
Chiron
7,621
544
85
6
0
267,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role