Player Matchup

Nox
Nox
Regular_Pancake
Nox
Level 65
God Stats
8W - 21L
1,296 SR
Queue Stats
170W - 214L
1,424 Elo+
Party 2
Hachiman
Hachiman
TheRufous
Hachiman
Level 17
God Stats
2W - 5L
1,351 SR
Queue Stats
57W - 87L
1,251 Elo+
Party 4
Odin
Odin
Zero6188
Odin
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 196L
1,340 Elo+
Party 4
Tsukuyomi
Tsukuyomi
clo_udz
Tsukuyomi
Level 143
God Stats
1W - 3L
1,333 SR
Queue Stats
292W - 344L
1,389 Elo+
Party 2
Sol
Sol
wolf-Hunter2003
Sol
Level 104
God Stats
5W - 5L
1,625 SR
Queue Stats
112W - 140L
1,374 Elo+
Party 2
Team Averages
Level 77
1,421 SR
1,356 Elo+

VS

Team Averages
Level 72
1,554 SR
1,372 Elo+
Neith
Neith
Blvck_Txger
Neith
Level 26
God Stats
5W - 7L
1,317 SR
Queue Stats
25W - 42L
1,272 Elo+
Party 1
Bellona
Bellona
TheAnikilator51
Bellona
Level 116
God Stats
5W - 2L
1,794 SR
Queue Stats
180W - 199L
1,465 Elo+
Party 3
Horus
Horus
TidusyyunaFFX
Horus
Level 88
God Stats
6W - 2L
1,736 SR
Queue Stats
164W - 189L
1,456 Elo+
Party 3
Chang'e
Chang'e
philippax
Chang'e
Level 63
God Stats
52W - 45L
1,424 SR
Queue Stats
127W - 133L
1,354 Elo+
Solo
Bacchus
Bacchus
x-KorPiie
Bacchus
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 36L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,941
495
3,322
7,639
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TheRufous
Hachiman
8
0 / 9 / 2
4,986
416
3,479
9,022
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
9
0 / 3 / 1
5,183
432
1,467
7,559
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
clo_udz
Tsukuyomi
11
3 / 3 / 0
6,729
561
4,376
10,090
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
6,092
508
2,945
5,586
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 4 / 4
7,079
590
8,120
8,239
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 0
7,852
654
7,781
7,662
7,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 3
5,608
467
1,176
3,992
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
philippax
Chang'e
13
5 / 1 / 0
7,505
625
4,870
6,599
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
x-KorPiie
Bacchus
11
4 / 0 / 6
7,290
608
4,081
7,169
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
20
20
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
4
4
2.25
L
2
2
1
1.25
W
4
1
0
4
L
Hachiman
TheRufous
Hachiman
0
9
2
0.11
W
0
0
3
1.5
L
Odin
0
3
1
0.17
L
Tsukuyomi
clo_udz
Tsukuyomi
3
3
0
1
W
Chang'e
philippax
Chang'e
5
1
0
5
L
1
3
0
0.33
W
Bacchus
x-KorPiie
Bacchus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,589
Damage
26,028
39,896
Taken
33,661
15,081
Mitigated
21,209
8,256
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,120
3,872
0
2,422
8,239
2,873
220
2,021
6,218
0
35,886
L
3,322
1,063
76
1,255
7,639
4,187
0
2,316
5,279
19,257
0
W
7,781
3,153
0
2,750
7,662
7,482
258
0
7,375
0
56,519
L
Hachiman
TheRufous
Hachiman
3,479
2,423
0
1,005
9,022
1,576
0
2,092
6,890
0
13,390
W
1,176
714
78
86
3,992
1,221
0
103
3,889
0
23,633
L
Odin
1,467
856
0
512
7,559
3,852
0
0
7,559
0
18,676
L
Tsukuyomi
clo_udz
Tsukuyomi
4,376
2,147
79
4,541
10,090
3,473
0
1,496
8,542
0
32,921
W
Chang'e
philippax
Chang'e
4,870
463
104
2,713
6,599
2,104
658
1,697
4,902
42,543
0
L
2,945
521
120
668
5,586
1,993
1,160
2,735
2,675
29,665
2,711
W
Bacchus
x-KorPiie
Bacchus
4,081
936
0
1,233
7,169
7,529
54
2,205
4,964
18,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,931
Gold Earned
35,334
222
Minions Killed
331
0
Camps Cleared
0
1,072,105
Distance Traveled
1,117,395
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,079
590
52
4
0
207,303
0
L
Nox
5,941
495
30
3
0
213,042
3
W
Bellona
7,852
654
124
10
0
273,296
4
L
Hachiman
4,986
416
19
2
0
189,535
1
W
Horus
5,608
467
47
4
0
160,103
0
L
Odin
5,183
432
38
3
0
209,473
4
L
Tsukuyomi
6,729
561
64
5
0
249,852
2
W
Chang'e
7,505
625
74
6
0
222,709
4
L
Sol
6,092
508
71
6
0
210,203
4
W
Bacchus
7,290
608
34
3
0
253,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role