Player Matchup

Raijin
Raijin
FarnaxesRX
Raijin
Level 18
God Stats
0W - 3L
1,267 SR
Queue Stats
165W - 176L
1,298 Elo+
Party 1
Amaterasu
Amaterasu
Lordrack8
Amaterasu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 135L
1,466 Elo+
Solo
Ymir
Ymir
Yehori
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 72L
1,362 Elo+
Party 1
Rama
Rama
ZoeColine
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,615 Elo+
Solo
Jing Wei
Jing Wei
guzzleram
Jing Wei
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 339L
1,257 Elo+
Party 1
Team Averages
Level 24
1,453 SR
1,399 Elo+

VS

Team Averages
Level 97
1,521 SR
1,443 Elo+
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HeyUareDeaD
Ah Puch
Level 24
God Stats
1W - 2L
1,287 SR
Queue Stats
52W - 94L
1,344 Elo+
Solo
Xbalanque
Xbalanque
schnitzel_242
Xbalanque
Level 107
God Stats
6W - 1L
1,818 SR
Queue Stats
119W - 94L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
vlaskotguy
Morgan Le Fay
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
365W - 383L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FarnaxesRX
Raijin
18
7 / 7 / 2
11,084
792
16,853
16,657
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Lordrack8
Amaterasu
14
1 / 10 / 6
8,832
631
8,970
21,055
20,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Yehori
Ymir
17
3 / 9 / 6
10,228
731
5,701
23,091
25,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
18
3 / 7 / 6
10,864
776
15,324
13,854
4,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
guzzleram
Jing Wei
17
3 / 11 / 8
9,450
675
10,284
16,109
5,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
18 / 4 / 9
13,028
931
17,707
17,010
9,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
 
Ganesha
19
0 / 2 / 33
11,075
791
13,839
22,178
17,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
HeyUareDeaD
Ah Puch
18
5 / 4 / 24
11,547
825
13,385
12,295
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
schnitzel_242
Xbalanque
16
5 / 4 / 14
10,732
767
16,374
11,605
4,252
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
vlaskotguy
Morgan Le Fay
20
16 / 3 / 15
12,646
903
19,027
10,183
4,462
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
139
17
Kills
44
44
Deaths
17
28
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
18
4
9
5.63
W
Ganesha
 
Ganesha
0
2
33
8.25
L
Raijin
FarnaxesRX
Raijin
7
7
2
1.14
W
Ah Puch
HeyUareDeaD
Ah Puch
5
4
24
4.25
L
Amaterasu
Lordrack8
Amaterasu
1
10
6
0.4
L
Ymir
Yehori
Ymir
3
9
6
0.67
L
Rama
3
7
6
0.86
L
Jing Wei
guzzleram
Jing Wei
3
11
8
0.64
W
Xbalanque
schnitzel_242
Xbalanque
5
4
14
3
W
Morgan Le Fay
vlaskotguy
Morgan Le Fay
16
3
15
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,132
Damage
80,332
90,766
Taken
73,271
62,461
Mitigated
40,311
17,977
Healing
33,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
17,707
2,201
6,096
7,052
17,010
9,557
0
4,173
12,837
30,196
0
W
Ganesha
 
Ganesha
13,839
1,011
1,593
8,092
22,178
17,240
970
7,110
15,068
29,323
0
L
Raijin
FarnaxesRX
Raijin
16,853
1,552
1,706
3,311
16,657
6,505
0
12,823
3,622
33,792
0
W
Ah Puch
HeyUareDeaD
Ah Puch
13,385
1,615
1,037
2,724
12,295
4,800
678
3,462
8,833
28,002
0
L
Amaterasu
Lordrack8
Amaterasu
8,970
4,513
774
3,823
21,055
20,559
0
11,457
9,375
0
15,067
L
Ymir
Yehori
Ymir
5,701
1,233
0
1,759
23,091
25,923
0
15,388
7,401
11,580
0
L
Rama
15,324
8,495
1,415
3,134
13,854
4,082
0
11,229
2,373
0
33,703
L
Jing Wei
guzzleram
Jing Wei
10,284
5,866
660
1,395
16,109
5,392
0
11,828
4,037
0
19,009
W
Xbalanque
schnitzel_242
Xbalanque
16,374
8,479
1,547
2,398
11,605
4,252
2,913
3,747
7,858
0
27,291
W
Morgan Le Fay
vlaskotguy
Morgan Le Fay
19,027
2,219
1,216
2,179
10,183
4,462
1,583
4,062
6,121
33,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,458
Gold Earned
59,028
131
Minions Killed
140
0
Camps Cleared
0
1,089,402
Distance Traveled
1,243,934
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,028
931
33
2
0
265,451
0
W
Ganesha
11,075
791
0
0
0
253,354
0
L
Raijin
11,084
792
28
2
0
225,333
0
W
Ah Puch
11,547
825
42
3
0
233,491
0
L
Amaterasu
8,832
631
11
1
0
233,012
1
L
Ymir
10,228
731
17
1
0
180,651
0
L
Rama
10,864
776
55
4
0
222,252
2
L
Jing Wei
9,450
675
20
1
0
228,154
0
W
Xbalanque
10,732
767
30
2
0
246,606
0
W
Morgan Le Fay
12,646
903
35
3
0
245,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role