Player Matchup

Hercules
Hercules
Silver I
HustleHurdFlafa
Hercules
Silver I
Level 65
God Stats
1W - 1L
1,740 SR
Queue Stats
77W - 82L
1,235 MMR
Party 1
Izanami
Izanami
Gold V
Otrebir
Izanami
Gold V
Level 159
God Stats
3W - 6L
1,684 SR
Queue Stats
29W - 28L
1,477 MMR
Solo
Mercury
Mercury
Gold II
SadnesSs
Mercury
Gold II
Level 66
God Stats
20W - 12L
1,643 SR
Queue Stats
94W - 88L
1,552 MMR
Party 1
Apollo
Apollo
Gold V
h0ldF4sT
Apollo
Gold V
Level 109
God Stats
2W - 3L
1,395 SR
Queue Stats
32W - 38L
1,497 MMR
Solo
Pele
Pele
Gold IV
sergiteje
Pele
Gold IV
Level 88
God Stats
2W - 1L
1,746 SR
Queue Stats
212W - 220L
1,474 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,642 SR
1,447 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,594 SR
1,448 MMR
Skadi
Skadi
Gold II
Bil328
Skadi
Gold II
Level 126
God Stats
96W - 77L
1,561 SR
Queue Stats
236W - 234L
1,480 MMR
Party 2
Vulcan
Vulcan
Gold III
JustAnonymus
Vulcan
Gold III
Level 160
God Stats
6W - 1L
1,730 SR
Queue Stats
128W - 124L
1,433 MMR
Solo
Sobek
Sobek
Gold V
T0ER
Sobek
Gold V
Level 121
God Stats
1W - 0L
1,426 SR
Queue Stats
17W - 13L
1,480 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
Yôkai
Gilgamesh
Gold III
Level 107
God Stats
12W - 4L
1,753 SR
Queue Stats
53W - 52L
1,485 MMR
Solo
Guan Yu
Guan Yu
Gold V
qwertuqwert
Guan Yu
Gold V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 99L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
0 / 6 / 3
8,455
403
3,861
21,466
13,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Otrebir
Izanami
18
0 / 10 / 2
10,910
520
5,206
16,254
4,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
SadnesSs
Mercury
17
5 / 5 / 3
11,113
529
10,239
16,512
5,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
h0ldF4sT
Apollo
19
5 / 3 / 1
12,492
595
11,084
16,355
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
17
1 / 6 / 4
11,033
525
15,378
22,543
15,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ArachneShivaThothKali

VS

Bans
BastetCliodhnaAtlasKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bil328
Skadi
19
11 / 5 / 3
13,152
626
21,462
16,868
9,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
20
9 / 0 / 6
13,202
629
14,239
6,713
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
T0ER
Sobek
15
0 / 0 / 14
10,544
502
4,346
13,417
19,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
Yôkai
Gilgamesh
20
6 / 2 / 6
12,659
603
15,395
19,205
22,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
qwertuqwert
Guan Yu
19
4 / 4 / 6
12,287
585
13,822
21,079
28,386
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
11
Kills
30
30
Deaths
11
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bil328
Skadi
11
5
3
2.5
L
Hercules
0
6
3
0.25
W
Vulcan
9
0
6
12
L
Izanami
Otrebir
Izanami
0
10
2
0.1
L
Mercury
SadnesSs
Mercury
5
5
3
1.3
W
Sobek
T0ER
Sobek
0
0
14
7
W
Gilgamesh
Yôkai
Gilgamesh
6
2
6
4.5
L
Apollo
h0ldF4sT
Apollo
5
3
1
1.83
W
Guan Yu
qwertuqwert
Guan Yu
4
4
6
1.75
L
Pele
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,768
Damage
69,264
93,130
Taken
77,282
45,860
Mitigated
83,030
26,830
Healing
21,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bil328
Skadi
21,462
10,867
0
3,079
16,868
9,304
2,742
88
16,780
0
118,746
L
Hercules
3,861
1,479
238
7,049
21,466
13,714
0
5,035
16,431
0
23,466
W
Vulcan
14,239
5,099
0
851
6,713
3,642
1,298
87
6,626
106,906
3,992
L
Izanami
Otrebir
Izanami
5,206
2,343
0
2,344
16,254
4,863
1,685
1,300
14,954
0
84,842
L
Mercury
SadnesSs
Mercury
10,239
4,938
0
2,860
16,512
5,582
1,051
3,707
12,805
0
75,754
W
Sobek
T0ER
Sobek
4,346
461
0
2,810
13,417
19,015
238
134
13,283
18,781
0
W
Gilgamesh
Yôkai
Gilgamesh
15,395
5,426
0
6,460
19,205
22,683
2,230
0
18,803
0
99,946
L
Apollo
h0ldF4sT
Apollo
11,084
6,045
0
5,757
16,355
6,104
740
3,633
12,722
0
85,808
W
Guan Yu
qwertuqwert
Guan Yu
13,822
3,102
594
7,289
21,079
28,386
145
237
20,432
0
78,685
L
Pele
15,378
4,074
0
8,582
22,543
15,597
220
4,725
17,818
0
82,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,003
Gold Earned
61,844
614
Minions Killed
652
0
Camps Cleared
0
2,025,077
Distance Traveled
2,128,749
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,152
626
161
8
0
368,809
5
L
Hercules
8,455
403
31
1
0
401,586
7
W
Vulcan
13,202
629
170
8
0
487,526
5
L
Izanami
10,910
520
154
7
0
329,927
5
L
Mercury
11,113
529
106
5
0
508,081
3
W
Sobek
10,544
502
26
1
0
433,171
12
W
Gilgamesh
12,659
603
147
7
0
419,920
1
L
Apollo
12,492
595
174
8
0
417,458
1
W
Guan Yu
12,287
585
148
7
0
419,323
2
L
Pele
11,033
525
149
7
0
368,025
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role