Player Matchup

Apollo
Apollo
EnemyKommander
Apollo
Level 66
God Stats
0W - 1L
1,398 SR
Queue Stats
35W - 39L
1,120 Elo+
Solo
Sun Wukong
Sun Wukong
ReNewFear
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,468 Elo+
Solo
Sol
Sol
fallenscientist
Sol
Level 103
God Stats
1W - 3L
1,776 SR
Queue Stats
39W - 47L
1,420 Elo+
Party 3
Artio
Artio
ganjawarlord
Artio
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 43L
1,426 Elo+
Party 3
Zhong Kui
Zhong Kui
roverandon
Zhong Kui
Level 129
God Stats
3W - 2L
1,176 SR
Queue Stats
164W - 171L
1,490 Elo+
Solo
Team Averages
Level 87
1,470 SR
1,385 Elo+

VS

Team Averages
Level 130
1,525 SR
1,447 Elo+
Atlas
Atlas
 
Atlas
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MinG0v0XD
Neith
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
Padlockrox
Gilgamesh
Level 58
God Stats
1W - 2L
1,638 SR
Queue Stats
41W - 61L
1,374 Elo+
Party 2
Ah Puch
Ah Puch
hidude843
Ah Puch
Level 139
God Stats
2W - 1L
1,489 SR
Queue Stats
74W - 92L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
7,382
671
5,141
7,627
2,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ReNewFear
Sun Wukong
13
0 / 4 / 3
7,078
643
7,743
13,131
13,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 3 / 2
8,172
743
10,871
9,352
3,528
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 2
7,102
646
3,890
14,376
14,876
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
roverandon
Zhong Kui
14
3 / 5 / 2
8,207
746
11,119
9,860
8,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 2 / 14
9,316
847
4,998
13,193
14,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
 
Bastet
16
5 / 0 / 11
9,145
831
11,008
8,385
4,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
MinG0v0XD
Neith
17
5 / 1 / 14
9,483
862
11,450
9,808
5,005
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Padlockrox
Gilgamesh
14
1 / 1 / 15
8,267
752
3,797
11,190
12,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
hidude843
Ah Puch
16
6 / 1 / 12
9,108
828
19,791
8,155
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
5
Kills
20
20
Deaths
5
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
14
5
W
Bastet
 
Bastet
5
0
11
10.5
L
0
2
4
1
W
Neith
MinG0v0XD
Neith
5
1
14
12
W
Gilgamesh
Padlockrox
Gilgamesh
1
1
15
8.5
L
Sun Wukong
ReNewFear
Sun Wukong
0
4
3
0.38
L
2
3
2
1
L
0
6
2
0.17
W
Ah Puch
hidude843
Ah Puch
6
1
12
12
L
Zhong Kui
roverandon
Zhong Kui
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,764
Damage
51,044
54,346
Taken
50,731
42,852
Mitigated
40,023
11,720
Healing
19,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,998
2,023
688
2,243
13,193
14,345
376
6,701
6,330
11,492
0
W
Bastet
 
Bastet
11,008
1,663
2,414
1,909
8,385
4,333
232
4,539
3,706
0
14,542
L
5,141
2,343
544
1,130
7,627
2,777
0
4,947
2,680
0
11,085
W
Neith
MinG0v0XD
Neith
11,450
3,234
439
2,473
9,808
5,005
1,455
4,947
4,687
0
35,518
W
Gilgamesh
Padlockrox
Gilgamesh
3,797
451
2,957
1,586
11,190
12,181
292
5,092
5,967
0
10,640
L
Sun Wukong
ReNewFear
Sun Wukong
7,743
1,357
628
1,875
13,131
13,325
0
4,965
8,166
0
17,543
L
10,871
1,722
134
1,536
9,352
3,528
0
5,928
3,424
28,085
0
L
3,890
434
1,857
1,852
14,376
14,876
0
6,016
8,360
7,236
0
W
Ah Puch
hidude843
Ah Puch
19,791
785
2,778
2,017
8,155
4,159
1,265
4,601
3,494
31,256
0
L
Zhong Kui
roverandon
Zhong Kui
11,119
343
439
1,725
9,860
8,346
0
2,933
6,927
19,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
45,319
128
Minions Killed
106
0
Camps Cleared
0
1,005,848
Distance Traveled
1,175,616
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,316
847
14
1
0
212,871
0
W
Bastet
9,145
831
11
1
0
256,619
0
L
Apollo
7,382
671
25
2
0
232,566
1
W
Neith
9,483
862
46
4
0
230,495
0
W
Gilgamesh
8,267
752
14
1
0
244,927
0
L
Sun Wukong
7,078
643
26
2
0
206,829
1
L
Sol
8,172
743
30
3
0
188,559
0
L
Artio
7,102
646
4
0
0
194,450
0
W
Ah Puch
9,108
828
21
2
0
230,704
6
L
Zhong Kui
8,207
746
43
4
0
183,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role