Player Matchup

Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
 
Agni
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond II
FYAHKYD
Jormungandr
Diamond II
Level 84
God Stats
102W - 75L
1,755 SR
Queue Stats
157W - 140L
2,438 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
McGoobed
Morgan Le Fay
Diamond V
Level 129
God Stats
7W - 8L
1,584 SR
Queue Stats
441W - 421L
2,051 MMR
Solo
Artio
Artio
Platinum V
ZeRr069
Artio
Platinum V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 98L
1,964 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,568 SR
1,891 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,632 SR
2,420 MMR
Hou Yi
Hou Yi
Platinum I
LouudPacks-_
Hou Yi
Platinum I
Level 127
God Stats
16W - 16L
1,569 SR
Queue Stats
221W - 206L
1,831 MMR
Solo
Horus
Horus
Platinum I
LowT338813
Horus
Platinum I
Level 65
God Stats
6W - 6L
1,319 SR
Queue Stats
200W - 184L
1,929 MMR
Solo
Baba Yaga
Baba Yaga
Masters
Mexı
Baba Yaga
Masters
Level 142
God Stats
16W - 7L
2,222 SR
Queue Stats
203W - 104L
3,245 MMR
Party 1
Pele
Pele
Masters
PrimeRib22
Pele
Masters
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 53L
3,248 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
Swindletrash
Xing Tian
Platinum III
Level 117
God Stats
11W - 11L
1,550 SR
Queue Stats
1,039W - 1,038L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 3 / 0
6,408
583
4,740
5,619
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Agni
 
Agni
10
2 / 2 / 2
6,060
551
6,033
4,501
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
FYAHKYD
Jormungandr
11
0 / 0 / 0
6,390
581
3,746
5,317
2,855
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
McGoobed
Morgan Le Fay
10
1 / 5 / 2
5,794
527
3,405
7,533
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artio
ZeRr069
Artio
9
1 / 3 / 2
5,388
490
2,587
7,517
4,899
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AtlasGebShiva

VS

Bans
BastetThothZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 0 / 0
6,954
632
2,312
5,675
1,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
8
1 / 3 / 5
5,641
513
2,324
7,560
2,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Mexı
Baba Yaga
12
3 / 1 / 5
6,979
634
6,209
6,225
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
6 / 2 / 2
6,849
623
5,203
8,827
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
Swindletrash
Xing Tian
11
0 / 0 / 1
5,270
479
2,887
6,833
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
13
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
3
0
0.67
L
Agni
 
Agni
2
2
2
1.5
L
Jormungandr
FYAHKYD
Jormungandr
0
0
0
0
W
Hou Yi
3
0
0
3
W
Horus
1
3
5
1.17
L
Morgan Le Fay
McGoobed
Morgan Le Fay
1
5
2
0.4
W
Baba Yaga
Mexı
Baba Yaga
3
1
5
5.5
W
6
2
2
3.5
W
Xing Tian
Swindletrash
Xing Tian
0
0
1
0.5
L
Artio
ZeRr069
Artio
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,511
Damage
18,935
30,487
Taken
35,120
12,929
Mitigated
13,514
8,424
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,740
2,025
0
1,182
5,619
1,954
0
432
5,187
0
49,640
L
Agni
 
Agni
6,033
479
0
585
4,501
1,143
0
1,688
2,813
34,138
0
L
Jormungandr
FYAHKYD
Jormungandr
3,746
1,440
0
2,633
5,317
2,855
0
1,900
3,067
46,767
0
W
Hou Yi
2,312
1,710
0
3,304
5,675
1,542
56
577
5,098
0
42,745
W
Horus
2,324
1,062
1,768
1,852
7,560
2,797
0
3,835
3,577
0
8,651
L
Morgan Le Fay
McGoobed
Morgan Le Fay
3,405
305
0
1,810
7,533
2,078
0
1,697
5,764
25,453
0
W
Baba Yaga
Mexı
Baba Yaga
6,209
452
0
1,338
6,225
2,133
284
3,703
2,367
47,693
0
W
5,203
1,136
0
1,293
8,827
2,604
0
4,182
4,306
0
38,295
W
Xing Tian
Swindletrash
Xing Tian
2,887
136
0
1,490
6,833
4,438
0
3,005
3,828
27,375
0
L
Artio
ZeRr069
Artio
2,587
103
291
1,923
7,517
4,899
0
2,957
4,560
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,040
Gold Earned
31,693
336
Minions Killed
328
0
Camps Cleared
0
1,033,679
Distance Traveled
1,076,519
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,408
583
88
8
0
187,078
0
L
Agni
6,060
551
56
5
0
221,405
6
L
Jormungandr
6,390
581
97
9
0
194,442
5
W
Hou Yi
6,954
632
101
9
0
195,567
4
W
Horus
5,641
513
9
1
0
226,982
1
L
Morgan Le Fay
5,794
527
57
5
0
210,769
0
W
Baba Yaga
6,979
634
99
9
0
216,159
2
W
Pele
6,849
623
73
7
0
229,289
2
W
Xing Tian
5,270
479
46
4
0
208,522
3
L
Artio
5,388
490
38
3
0
219,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role