Player Matchup

Ymir
Ymir
Bronze III
GHETT0 92i
Ymir
Bronze III
Level 42
God Stats
15W - 13L
1,291 SR
Queue Stats
121W - 125L
1,354 MMR
Solo
Ravana
Ravana
Gold V
Homura_FT
Ravana
Gold V
Level 129
God Stats
4W - 4L
1,602 SR
Queue Stats
328W - 322L
1,359 MMR
Solo
Merlin
Merlin
Silver III
MySTiC Ambush
Merlin
Silver III
Level 65
God Stats
1W - 3L
1,576 SR
Queue Stats
5W - 9L
1,458 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
X_Magnum_83_X
Ah Muzen Cab
Bronze IV
Level 74
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 4L
1,363 MMR
Party 2
Gilgamesh
Gilgamesh
Silver IV
benikik
Gilgamesh
Silver IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,386 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,531 SR
1,384 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,587 SR
1,388 MMR
Bellona
Bellona
Gold V
Clac-_-
Bellona
Gold V
Level 73
God Stats
7W - 4L
1,599 SR
Queue Stats
286W - 288L
1,403 MMR
Party 1
Apollo
Apollo
Platinum V
Eu Alpha v2
Apollo
Platinum V
Level 159
God Stats
106W - 89L
1,618 SR
Queue Stats
260W - 256L
1,428 MMR
Solo
Bastet
Bastet
Gold IV
KeymoFN
Bastet
Gold IV
Level 80
God Stats
6W - 3L
1,708 SR
Queue Stats
182W - 200L
1,417 MMR
Solo
Bacchus
Bacchus
Silver I
Val_Clutch
Bacchus
Silver I
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
195W - 193L
1,260 MMR
Party 1
Nu Wa
Nu Wa
Silver I
tarief
Nu Wa
Silver I
Level 156
God Stats
12W - 8L
1,510 SR
Queue Stats
166W - 164L
1,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,244
477
2,988
9,374
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
Homura_FT
Ravana
11
0 / 2 / 1
6,106
555
2,276
7,200
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,535
503
1,873
3,061
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
X_Magnum_83_X
Ah Muzen Cab
9
0 / 5 / 1
5,350
486
4,178
7,395
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
benikik
Gilgamesh
10
0 / 2 / 0
5,361
487
3,343
7,582
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AwilixZeusCliodhnaAthena

VS

Bans
HerculesAtlasCabrakanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clac-_-
Bellona
12
5 / 0 / 0
7,213
656
6,340
8,012
9,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
13
8 / 2 / 0
8,102
737
7,594
7,995
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
KeymoFN
Bastet
12
2 / 0 / 4
6,683
608
3,841
6,331
1,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Val_Clutch
Bacchus
10
0 / 0 / 10
6,345
577
5,432
9,110
8,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
tarief
Nu Wa
7
0 / 0 / 0
4,696
427
750
844
198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
1
Kills
15
15
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Clac-_-
Bellona
5
0
0
5
W
Apollo
8
2
0
4
L
1
4
1
0.38
L
Ravana
Homura_FT
Ravana
0
2
1
0.25
W
Bastet
KeymoFN
Bastet
2
0
4
4
L
0
2
1
0.25
W
Bacchus
Val_Clutch
Bacchus
0
0
10
5
L
Ah Muzen Cab
X_Magnum_83_X
Ah Muzen Cab
0
5
1
0.1
L
Gilgamesh
benikik
Gilgamesh
0
2
0
0
W
Nu Wa
tarief
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,658
Damage
23,957
34,612
Taken
32,292
14,074
Mitigated
21,891
8,055
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Clac-_-
Bellona
6,340
2,272
0
1,962
8,012
9,169
100
969
6,752
0
40,659
W
Apollo
7,594
4,820
0
4,501
7,995
2,599
553
1,525
6,428
0
48,133
L
2,988
816
0
542
9,374
4,742
0
2,686
6,688
10,062
0
L
Ravana
Homura_FT
Ravana
2,276
675
0
3,075
7,200
2,347
0
670
6,530
0
38,404
W
Bastet
KeymoFN
Bastet
3,841
860
0
3,714
6,331
1,869
45
359
5,932
0
38,485
L
1,873
0
0
452
3,061
1,044
378
465
2,596
25,043
0
W
Bacchus
Val_Clutch
Bacchus
5,432
1,487
0
3,177
9,110
8,056
0
1,756
7,248
16,194
0
L
Ah Muzen Cab
X_Magnum_83_X
Ah Muzen Cab
4,178
1,027
0
2,165
7,395
1,815
0
2,058
5,337
0
26,530
L
Gilgamesh
benikik
Gilgamesh
3,343
388
0
1,821
7,582
4,126
203
303
7,279
0
22,057
W
Nu Wa
tarief
Nu Wa
750
0
0
271
844
198
0
26
806
11,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,596
Gold Earned
33,039
254
Minions Killed
340
0
Camps Cleared
0
1,100,238
Distance Traveled
1,052,581
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,213
656
100
9
0
250,710
4
W
Apollo
8,102
737
117
11
0
197,261
3
L
Ymir
5,244
477
13
1
0
225,981
4
L
Ravana
6,106
555
84
8
0
251,937
3
W
Bastet
6,683
608
78
7
0
279,472
1
L
Merlin
5,535
503
50
5
0
210,734
4
W
Bacchus
6,345
577
20
2
0
238,796
11
L
Ah Muzen Cab
5,350
486
48
4
0
198,205
0
L
Gilgamesh
5,361
487
59
5
0
213,381
1
W
Nu Wa
4,696
427
25
2
0
86,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role