Player Matchup

Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
MicanMikeMe
Ah Puch
Level 153
God Stats
3W - 1L
1,736 SR
Queue Stats
23W - 30L
1,483 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yggnire
Tsukuyomi
Level 130
God Stats
10W - 11L
1,477 SR
Queue Stats
380W - 339L
1,480 Elo+
Solo
Team Averages
Level 140
1,571 SR
1,488 Elo+

VS

Team Averages
Level 77
1,562 SR
1,260 Elo+
Neith
Neith
BeardedGamerOW
Neith
Level 69
God Stats
1W - 2L
1,525 SR
Queue Stats
3W - 17L
1,161 Elo+
Party 1
Kumbhakarna
Kumbhakarna
M00TAR
Kumbhakarna
Level 125
God Stats
1W - 2L
1,489 SR
Queue Stats
2W - 11L
1,131 Elo+
Party 1
Zhong Kui
Zhong Kui
TheChosenBanned
Zhong Kui
Level 36
God Stats
4W - 4L
1,672 SR
Queue Stats
175W - 194L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 1 / 10
9,727
648
6,375
14,652
14,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
MicanMikeMe
Ah Puch
17
2 / 0 / 8
10,949
730
10,888
6,064
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Yggnire
Tsukuyomi
17
8 / 0 / 2
11,376
758
11,960
7,952
2,797
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,350
557
4,707
6,964
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
M00TAR
Kumbhakarna
13
1 / 3 / 0
9,595
640
3,116
17,112
10,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TheChosenBanned
Zhong Kui
12
0 / 3 / 0
8,444
563
4,393
9,274
5,113
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
10
Kills
1
1
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
10
5
L
0
4
0
0
L
Kumbhakarna
M00TAR
Kumbhakarna
1
3
0
0.33
W
Ah Puch
MicanMikeMe
Ah Puch
2
0
8
6
L
Zhong Kui
TheChosenBanned
Zhong Kui
0
3
0
0
W
Tsukuyomi
Yggnire
Tsukuyomi
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,223
Damage
12,216
28,668
Taken
33,350
19,410
Mitigated
17,486
11,144
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,375
343
0
7,493
14,652
14,377
189
2,609
12,043
0
19,193
L
4,707
1,822
452
1,294
6,964
2,315
0
1,587
5,069
0
30,594
L
Kumbhakarna
M00TAR
Kumbhakarna
3,116
100
0
5,298
17,112
10,058
0
5,757
10,544
15,471
0
W
Ah Puch
MicanMikeMe
Ah Puch
10,888
206
0
1,856
6,064
2,236
364
2,569
3,495
71,818
0
L
Zhong Kui
TheChosenBanned
Zhong Kui
4,393
358
0
1,243
9,274
5,113
0
2,853
5,991
29,892
0
W
Tsukuyomi
Yggnire
Tsukuyomi
11,960
2,339
0
1,795
7,952
2,797
1,076
3,942
4,010
0
47,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,052
Gold Earned
26,389
214
Minions Killed
145
13
Camps Cleared
2
901,370
Distance Traveled
741,941
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,727
648
17
1
3
280,688
5
L
Neith
8,350
557
49
3
2
228,302
5
L
Kumbhakarna
9,595
640
17
1
0
266,147
4
W
Ah Puch
10,949
730
138
9
9
293,767
4
L
Zhong Kui
8,444
563
79
5
0
247,492
1
W
Tsukuyomi
11,376
758
59
4
1
326,915
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role