Player Matchup

Neith
Neith
Duchainzzz
Neith
Level 152
God Stats
8W - 10L
1,504 SR
Queue Stats
124W - 127L
1,451 Elo+
Solo
Odin
Odin
JesusSesuj
Odin
Level 13
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sol
Sol
JustFabez
Sol
Level 142
God Stats
0W - 2L
1,663 SR
Queue Stats
68W - 89L
1,432 Elo+
Solo
Cerberus
Cerberus
LilSparrow9742
Cerberus
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
SweatyTTV_JoePR
Fenrir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,104 Elo+
Solo
Team Averages
Level 79
1,573 SR
1,397 Elo+

VS

Team Averages
Level 105
1,473 SR
1,426 Elo+
Ravana
Ravana
Jgarcia6543
Ravana
Level 156
God Stats
5W - 2L
1,408 SR
Queue Stats
367W - 433L
1,398 Elo+
Party 3
Ra
Ra
Manny00034
Ra
Level 100
God Stats
6W - 2L
1,500 SR
Queue Stats
428W - 474L
1,395 Elo+
Party 3
Danzaburou
Danzaburou
MrsKickinInfants
Danzaburou
Level 124
God Stats
13W - 13L
1,456 SR
Queue Stats
95W - 84L
1,396 Elo+
Solo
Sylvanus
Sylvanus
TheGummyCrew
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,457 Elo+
Party 1
King Arthur
King Arthur
iceicebaby2g0
King Arthur
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 109L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 1 / 0
5,389
490
5,930
4,699
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
5,642
513
1,381
4,342
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 7 / 1
5,949
541
3,438
8,343
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
7
1 / 6 / 0
4,738
431
1,866
9,797
3,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

7
0 / 5 / 0
4,431
403
2,837
9,203
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
7 / 0 / 1
7,623
693
7,023
4,558
1,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
7 / 2 / 2
7,502
682
7,383
6,224
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
MrsKickinInfants
Danzaburou
11
3 / 1 / 3
6,632
603
4,788
8,816
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
TheGummyCrew
Sylvanus
9
1 / 1 / 6
6,387
581
4,246
8,883
5,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
iceicebaby2g0
King Arthur
12
0 / 1 / 0
6,818
620
1,926
4,621
1,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
18
19
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
0
0
L
1
0
0
1
W
Ravana
7
0
1
7.5
L
3
7
1
0.5
L
Cerberus
1
6
0
0.17
W
7
2
2
4
W
Danzaburou
MrsKickinInfants
Danzaburou
3
1
3
4.5
L
0
5
0
0
W
Sylvanus
TheGummyCrew
Sylvanus
1
1
6
4
W
King Arthur
iceicebaby2g0
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,452
Damage
25,366
36,384
Taken
33,102
13,413
Mitigated
13,690
8,409
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,930
2,467
0
2,057
4,699
1,728
0
1,778
2,921
0
35,851
L
1,381
419
0
524
4,342
3,761
0
0
4,342
0
21,169
W
Ravana
7,023
1,770
0
1,468
4,558
1,863
243
1,149
3,409
0
42,764
L
3,438
545
0
1,306
8,343
1,785
0
2,383
5,960
24,015
0
L
Cerberus
1,866
0
84
1,633
9,797
3,887
0
4,310
5,487
9,896
0
W
7,383
1,054
590
1,977
6,224
1,995
810
1,035
5,189
41,572
0
W
Danzaburou
MrsKickinInfants
Danzaburou
4,788
2,177
534
3,554
8,816
2,679
2,198
1,120
7,696
0
33,970
L
2,837
992
0
2,805
9,203
2,252
0
3,158
6,045
0
12,830
W
Sylvanus
TheGummyCrew
Sylvanus
4,246
1,937
1,273
3,658
8,883
5,630
842
2,000
6,883
14,913
0
W
King Arthur
iceicebaby2g0
King Arthur
1,926
487
0
875
4,621
1,523
120
0
4,425
0
34,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
34,962
216
Minions Killed
324
0
Camps Cleared
0
1,012,050
Distance Traveled
1,125,295
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,389
490
78
7
0
190,645
0
L
Odin
5,642
513
60
5
0
200,994
0
W
Ravana
7,623
693
76
7
0
260,263
0
L
Sol
5,949
541
39
4
0
187,197
2
L
Cerberus
4,738
431
9
1
0
193,939
0
W
Ra
7,502
682
73
7
0
240,063
1
W
Danzaburou
6,632
603
69
6
0
185,637
0
L
Fenrir
4,431
403
30
3
0
239,275
1
W
Sylvanus
6,387
581
16
1
0
191,274
2
W
King Arthur
6,818
620
90
8
0
248,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role