Player Matchup

Sylvanus
Sylvanus
Conitiv
Sylvanus
Level 126
God Stats
4W - 2L
1,611 SR
Queue Stats
204W - 160L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
MehdiLaFrite
Kukulkan
Level 156
God Stats
18W - 6L
1,812 SR
Queue Stats
520W - 323L
1,582 Elo+
Party 1
Chiron
Chiron
TheNagatox18
Chiron
Level 127
God Stats
14W - 8L
1,571 SR
Queue Stats
655W - 425L
1,539 Elo+
Party 1
Team Averages
Level 136
1,665 SR
1,562 Elo+

VS

Team Averages
Level 69
1,621 SR
1,647 Elo+
Amaterasu
Amaterasu
El_Jefe_Hombre_
Amaterasu
Level 43
God Stats
0W - 1L
1,657 SR
Queue Stats
11W - 7L
1,612 Elo+
Party 2
Sol
Sol
KieranMuir97
Sol
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,674 Elo+
Party 2
Cthulhu
Cthulhu
OF Fynou
Cthulhu
Level 129
God Stats
83W - 29L
1,705 SR
Queue Stats
181W - 114L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Conitiv
Sylvanus
12
0 / 1 / 4
7,822
602
3,530
11,722
12,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MehdiLaFrite
Kukulkan
14
2 / 0 / 2
8,935
687
10,123
4,065
1,602
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
13
2 / 1 / 2
8,516
655
8,641
6,427
2,693
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
El_Jefe_Hombre_
Amaterasu
14
0 / 1 / 1
8,040
618
8,077
10,490
7,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 1
8,381
645
5,530
8,216
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
OF Fynou
Cthulhu
14
1 / 0 / 1
9,216
709
6,714
9,740
8,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
4
Kills
2
2
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Conitiv
Sylvanus
0
1
4
2
L
Amaterasu
El_Jefe_Hombre_
Amaterasu
0
1
1
0.5
L
1
3
1
0.5
W
Kukulkan
MehdiLaFrite
Kukulkan
2
0
2
3
L
Cthulhu
OF Fynou
Cthulhu
1
0
1
1.5
W
Chiron
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
20,321
22,214
Taken
28,446
16,454
Mitigated
18,709
6,302
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Conitiv
Sylvanus
3,530
532
723
2,423
11,722
12,159
0
5,549
6,173
7,467
770
L
Amaterasu
El_Jefe_Hombre_
Amaterasu
8,077
2,003
0
1,482
10,490
7,726
0
4,884
5,606
0
33,632
L
5,530
1,426
0
1,984
8,216
2,265
0
4,619
3,597
36,787
0
W
Kukulkan
MehdiLaFrite
Kukulkan
10,123
456
0
1,086
4,065
1,602
0
2,515
1,550
54,394
0
L
Cthulhu
OF Fynou
Cthulhu
6,714
53
853
2,582
9,740
8,718
26
4,443
5,297
21,359
0
W
Chiron
8,641
1,905
905
1,165
6,427
2,693
0
4,373
2,028
0
20,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
25,637
152
Minions Killed
169
4
Camps Cleared
9
733,552
Distance Traveled
713,137
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,822
602
10
1
1
209,467
2
L
Amaterasu
8,040
618
67
5
4
272,178
4
L
Sol
8,381
645
69
5
4
214,552
1
W
Kukulkan
8,935
687
122
9
1
274,910
5
L
Cthulhu
9,216
709
33
3
1
226,407
5
W
Chiron
8,516
655
20
2
2
249,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role