Player Matchup

Anubis
Anubis
Asauxil
Anubis
Level 46
God Stats
2W - 4L
1,353 SR
Queue Stats
126W - 126L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
QuattroA
Cu Chulainn
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,658 Elo+
Party 1
Danzaburou
Danzaburou
Taqqa
Danzaburou
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 13L
1,414 Elo+
Party 3
Bacchus
Bacchus
YourStupidity60
Bacchus
Level 62
God Stats
2W - 4L
1,710 SR
Queue Stats
145W - 144L
1,486 Elo+
Party 3
Fenrir
Fenrir
pelcs
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,658 Elo+
Party 1
Team Averages
Level 60
1,513 SR
1,546 Elo+

VS

Team Averages
Level 93
1,582 SR
1,491 Elo+
Bastet
Bastet
 
Bastet
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
BookOfNotes
Yu Huang
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
473W - 325L
1,594 Elo+
Party 2
Ymir
Ymir
DJRSA007
Ymir
Level 29
God Stats
65W - 24L
1,777 SR
Queue Stats
87W - 46L
1,500 Elo+
Party 2
Medusa
Medusa
DatBoiSquidy
Medusa
Level 107
God Stats
10W - 5L
1,634 SR
Queue Stats
41W - 37L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
WaldoFlame
Gilgamesh
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 62L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Asauxil
Anubis
19
2 / 7 / 3
11,903
496
11,018
19,627
7,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
QuattroA
Cu Chulainn
19
8 / 2 / 0
12,390
516
19,843
21,631
27,437
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Taqqa
Danzaburou
16
2 / 8 / 1
10,223
426
6,005
17,349
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 4
10,703
446
9,957
17,614
22,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
pelcs
Fenrir
18
2 / 5 / 5
11,336
472
5,328
23,461
9,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 2 / 7
13,881
578
17,440
22,002
7,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
BookOfNotes
Yu Huang
20
11 / 3 / 7
13,902
579
28,088
11,389
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
2 / 2 / 14
11,879
495
5,583
14,023
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
20
5 / 2 / 7
13,175
549
14,819
13,723
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
WaldoFlame
Gilgamesh
17
0 / 7 / 1
11,304
471
10,336
23,184
19,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
16
Kills
28
28
Deaths
16
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
2
7
6.75
L
Anubis
Asauxil
Anubis
2
7
3
0.5
W
Yu Huang
BookOfNotes
Yu Huang
11
3
7
4.83
W
Ymir
2
2
14
4.5
W
Medusa
5
2
7
4.25
L
Cu Chulainn
QuattroA
Cu Chulainn
8
2
0
4
L
Danzaburou
Taqqa
Danzaburou
2
8
1
0.31
W
Gilgamesh
WaldoFlame
Gilgamesh
0
7
1
0.07
L
2
6
4
0.67
L
Fenrir
pelcs
Fenrir
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,151
Damage
76,266
99,682
Taken
84,321
71,164
Mitigated
54,011
21,995
Healing
27,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,440
4,473
0
13,852
22,002
7,932
41
8,357
13,645
0
108,150
L
Anubis
Asauxil
Anubis
11,018
324
0
8,834
19,627
7,859
0
9,155
10,472
92,553
0
W
Yu Huang
BookOfNotes
Yu Huang
28,088
3,657
0
416
11,389
5,241
1,684
3,961
7,428
102,072
9,681
W
Ymir
5,583
1,002
271
2,825
14,023
16,122
401
5,944
8,079
17,820
0
W
Medusa
14,819
6,976
0
6,262
13,723
5,265
0
2,713
11,010
0
113,764
L
Cu Chulainn
QuattroA
Cu Chulainn
19,843
5,248
0
5,252
21,631
27,437
0
2,033
19,598
0
91,765
L
Danzaburou
Taqqa
Danzaburou
6,005
1,716
0
3,593
17,349
4,201
449
4,480
12,869
0
71,149
W
Gilgamesh
WaldoFlame
Gilgamesh
10,336
4,707
0
4,181
23,184
19,451
2,541
0
23,184
0
73,431
L
9,957
888
0
1,499
17,614
22,382
0
8,095
9,519
28,032
0
L
Fenrir
pelcs
Fenrir
5,328
772
0
2,817
23,461
9,285
0
9,349
14,112
0
72,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,555
Gold Earned
64,141
567
Minions Killed
629
0
Camps Cleared
0
2,225,254
Distance Traveled
2,356,102
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,881
578
132
6
0
547,553
4
L
Anubis
11,903
496
166
7
0
377,646
1
W
Yu Huang
13,902
579
176
7
0
435,497
6
W
Ymir
11,879
495
24
1
0
489,648
0
W
Medusa
13,175
549
163
7
0
473,238
8
L
Cu Chulainn
12,390
516
151
6
0
486,056
9
L
Danzaburou
10,223
426
118
5
0
391,063
7
W
Gilgamesh
11,304
471
134
6
0
410,166
1
L
Bacchus
10,703
446
31
1
0
468,275
3
L
Fenrir
11,336
472
101
4
0
502,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role