Player Matchup

Chronos
Chronos
Gold V
LOKINeedsNerf
Chronos
Gold V
Level 86
God Stats
7W - 1L
1,550 SR
Queue Stats
9W - 5L
1,632 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 86
1,550 SR
1,632 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,576 SR
1,481 MMR
Danzaburou
Danzaburou
Bronze III
RythmicRick
Danzaburou
Bronze III
Level 127
God Stats
3W - 12L
1,576 SR
Queue Stats
17W - 64L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
3 / 0 / 0
8,323
1,040
6,721
4,095
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
Cu ChulainnOsirisUllrShiva

VS

Bans
SkadiHe BoAh Muzen CabNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RythmicRick
Danzaburou
11
0 / 3 / 0
6,018
752
2,654
8,031
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
3
0
0
3
L
Danzaburou
RythmicRick
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,721
Damage
2,654
4,095
Taken
8,031
1,932
Mitigated
3,357
1,221
Healing
2,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
6,721
2,884
0
1,221
4,095
1,932
2,096
143
3,952
35,779
4,395
L
Danzaburou
RythmicRick
Danzaburou
2,654
711
0
2,449
8,031
3,357
0
6,051
1,980
0
22,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,323
Gold Earned
6,018
95
Minions Killed
43
5
Camps Cleared
2
148,152
Distance Traveled
129,873
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,323
1,040
95
12
5
148,152
3
L
Danzaburou
6,018
752
43
5
2
129,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role