Player Matchup

Neith
Neith
EchelonBW
Neith
Level 76
God Stats
34W - 28L
1,513 SR
Queue Stats
60W - 56L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
MovesLikeMaccao
Gilgamesh
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 97L
1,575 Elo+
Party 2
Bastet
Bastet
Ullr ULT is OP
Bastet
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 22L
1,624 Elo+
Party 2
Sylvanus
Sylvanus
WardOrReport
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 29L
1,661 Elo+
Party 2
Arachne
Arachne
omisws
Arachne
Level 89
God Stats
18W - 12L
1,718 SR
Queue Stats
459W - 511L
1,436 Elo+
Solo
Team Averages
Level 73
1,546 SR
1,546 Elo+

VS

Team Averages
Level 104
1,563 SR
1,461 Elo+
Bastet
Bastet
Anestesia_Az--k
Bastet
Level 147
God Stats
7W - 4L
1,782 SR
Queue Stats
213W - 202L
1,559 Elo+
Party 1
Ah Puch
Ah Puch
GBD_Cash_Crypto
Ah Puch
Level 119
God Stats
11W - 10L
1,739 SR
Queue Stats
312W - 360L
1,458 Elo+
Party 3
Neith
Neith
Matherius80
Neith
Level 15
God Stats
0W - 3L
1,306 SR
Queue Stats
8W - 12L
1,420 Elo+
Party 1
Ymir
Ymir
N4Tt33Dr34d
Ymir
Level 129
God Stats
4W - 4L
1,598 SR
Queue Stats
81W - 99L
1,436 Elo+
Party 3
Athena
Athena
SergiDestroyer
Athena
Level 112
God Stats
11W - 11L
1,388 SR
Queue Stats
206W - 233L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EchelonBW
Neith
15
4 / 1 / 2
8,572
571
6,563
6,756
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
MovesLikeMaccao
Gilgamesh
12
3 / 0 / 4
7,919
528
6,853
11,237
7,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
6 / 2 / 5
8,560
571
13,949
11,818
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
WardOrReport
Sylvanus
14
0 / 0 / 3
8,121
541
3,315
7,610
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
omisws
Arachne
15
6 / 2 / 1
8,802
587
5,409
10,595
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,837
522
9,030
11,195
3,781
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 8 / 0
6,206
414
4,850
10,946
3,378
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
6,513
434
3,645
6,086
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 1
6,489
433
3,003
10,536
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 1
6,762
451
4,146
12,885
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
19
Kills
5
5
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Neith
EchelonBW
Neith
4
1
2
5
L
2
8
0
0.25
L
0
1
1
0.5
W
Gilgamesh
MovesLikeMaccao
Gilgamesh
3
0
4
5
L
1
5
1
0.3
L
1
3
1
0.5
W
6
2
5
4.25
W
Sylvanus
WardOrReport
Sylvanus
0
0
3
1.5
W
Arachne
omisws
Arachne
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,089
Damage
24,674
48,016
Taken
51,648
25,150
Mitigated
25,583
18,731
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,030
2,339
0
4,769
11,195
3,781
0
2,448
8,709
0
56,666
W
Neith
EchelonBW
Neith
6,563
3,886
0
3,434
6,756
2,141
1,231
1,673
4,838
0
56,568
L
4,850
688
0
2,307
10,946
3,378
0
0
10,542
28,448
0
L
3,645
1,229
0
2,899
6,086
1,561
117
0
6,086
488
34,283
W
Gilgamesh
MovesLikeMaccao
Gilgamesh
6,853
1,913
1,281
2,021
11,237
7,418
0
4,407
6,830
0
29,947
L
3,003
1,184
0
608
10,536
9,687
0
52
10,414
15,890
0
L
4,146
1,545
88
2,099
12,885
7,176
0
504
12,139
24,462
0
W
13,949
4,998
0
4,632
11,818
5,295
86
4,182
7,636
0
54,291
W
Sylvanus
WardOrReport
Sylvanus
3,315
848
225
4,636
7,610
6,350
692
0
7,610
39,605
13,498
W
Arachne
omisws
Arachne
5,409
4,390
0
2,502
10,595
3,946
107
2,065
8,530
0
62,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,974
Gold Earned
33,807
493
Minions Killed
296
0
Camps Cleared
0
1,463,759
Distance Traveled
1,202,779
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,837
522
95
6
0
284,392
0
W
Neith
8,572
571
113
8
0
250,606
4
L
Ah Puch
6,206
414
58
4
0
182,461
0
L
Neith
6,513
434
69
5
0
258,065
5
W
Gilgamesh
7,919
528
46
3
0
322,236
4
L
Ymir
6,489
433
20
1
0
212,300
0
L
Athena
6,762
451
54
4
0
265,561
5
W
Bastet
8,560
571
98
7
0
328,383
7
W
Sylvanus
8,121
541
126
8
0
249,950
2
W
Arachne
8,802
587
110
7
0
312,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role