Player Matchup

Heimdallr
Heimdallr
Bosqi_Osqi
Heimdallr
Level 100
God Stats
1W - 1L
1,509 SR
Queue Stats
179W - 222L
1,422 Elo+
Solo
Kukulkan
Kukulkan
Márss
Kukulkan
Level 61
God Stats
65W - 68L
1,515 SR
Queue Stats
73W - 86L
1,460 Elo+
Solo
Ganesha
Ganesha
SlavicGodNajman
Ganesha
Level 26
God Stats
3W - 3L
1,546 SR
Queue Stats
21W - 39L
1,347 Elo+
Party 2
Mulan
Mulan
mamatchka
Mulan
Level 18
God Stats
2W - 7L
1,290 SR
Queue Stats
4W - 16L
1,201 Elo+
Party 2
Olorun
Olorun
whilessssss
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,585 Elo+
Solo
Team Averages
Level 42
1,472 SR
1,403 Elo+

VS

Team Averages
Level 96
1,580 SR
1,538 Elo+
Skadi
Skadi
CRIS_SO_O
Skadi
Level 39
God Stats
5W - 6L
1,517 SR
Queue Stats
85W - 124L
1,370 Elo+
Solo
Geb
Geb
DodgyDimitri
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 76L
1,587 Elo+
Party 1
Nu Wa
Nu Wa
IzzyDaAlien
Nu Wa
Level 27
God Stats
12W - 6L
1,641 SR
Queue Stats
98W - 69L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
MasquerainJones
Gilgamesh
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 58L
1,584 Elo+
Party 1
Eset
Eset
Nlopez13
Eset
Level 146
God Stats
4W - 5L
1,743 SR
Queue Stats
96W - 72L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bosqi_Osqi
Heimdallr
13
0 / 4 / 4
6,705
671
5,419
8,559
3,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Márss
Kukulkan
14
0 / 2 / 3
7,129
713
5,234
6,073
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 3
6,768
677
3,960
8,903
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mulan
mamatchka
Mulan
11
2 / 3 / 0
6,621
662
6,988
8,223
6,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
13
2 / 4 / 2
7,479
748
5,355
8,847
3,316
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CRIS_SO_O
Skadi
15
1 / 0 / 2
7,375
738
2,795
1,182
776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 10
7,927
793
5,343
11,153
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
0 / 1 / 6
6,786
679
5,409
4,493
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
MasquerainJones
Gilgamesh
15
8 / 1 / 5
8,294
829
10,428
11,713
11,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
14
4 / 1 / 8
7,618
762
11,948
5,289
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
4
Kills
15
15
Deaths
4
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bosqi_Osqi
Heimdallr
0
4
4
0.5
W
Skadi
CRIS_SO_O
Skadi
1
0
2
2
W
2
1
10
7
W
0
1
6
3
W
Gilgamesh
MasquerainJones
Gilgamesh
8
1
5
10.5
L
Kukulkan
Márss
Kukulkan
0
2
3
0.75
W
Eset
4
1
8
8
L
0
2
3
0.75
L
Mulan
mamatchka
Mulan
2
3
0
0.67
L
Olorun
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,956
Damage
35,923
40,605
Taken
33,830
23,824
Mitigated
25,249
5,250
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bosqi_Osqi
Heimdallr
5,419
1,637
9
1,017
8,559
3,504
51
4,879
3,358
0
22,162
W
Skadi
CRIS_SO_O
Skadi
2,795
956
0
246
1,182
776
40
585
597
0
20,922
W
5,343
804
0
1,827
11,153
8,728
0
5,309
5,606
11,942
0
W
5,409
1,367
106
885
4,493
1,518
767
1,878
2,584
17,694
0
W
Gilgamesh
MasquerainJones
Gilgamesh
10,428
3,441
0
1,580
11,713
11,977
0
4,900
6,657
0
22,823
L
Kukulkan
Márss
Kukulkan
5,234
414
0
250
6,073
2,328
50
2,446
3,385
37,412
0
W
Eset
11,948
737
1,040
485
5,289
2,250
400
1,877
3,412
26,782
0
L
3,960
346
0
432
8,903
8,553
0
5,068
3,607
10,400
0
L
Mulan
mamatchka
Mulan
6,988
1,477
201
1,887
8,223
6,123
0
4,403
3,479
0
10,346
L
Olorun
5,355
2,345
319
1,135
8,847
3,316
0
5,176
3,454
17,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
38,000
158
Minions Killed
160
0
Camps Cleared
0
885,371
Distance Traveled
996,142
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,705
671
42
4
0
160,968
2
W
Skadi
7,375
738
41
4
0
173,567
5
W
Geb
7,927
793
14
1
0
227,547
3
W
Nu Wa
6,786
679
34
3
0
157,993
0
W
Gilgamesh
8,294
829
26
3
0
235,546
0
L
Kukulkan
7,129
713
57
6
0
197,275
2
W
Eset
7,618
762
45
5
0
201,489
0
L
Ganesha
6,768
677
3
0
0
167,096
5
L
Mulan
6,621
662
14
1
0
176,770
2
L
Olorun
7,479
748
42
4
0
183,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role