Player Matchup

Ne Zha
Ne Zha
HugeMuskrat
Ne Zha
Level 129
God Stats
30W - 17L
1,764 SR
Queue Stats
378W - 366L
1,615 Elo+
Solo
Vulcan
Vulcan
SkykiritoXH
Vulcan
Level 123
God Stats
12W - 7L
1,681 SR
Queue Stats
92W - 69L
1,681 Elo+
Solo
Cthulhu
Cthulhu
THAT GUY2895
Cthulhu
Level 105
God Stats
12W - 18L
1,426 SR
Queue Stats
37W - 54L
1,438 Elo+
Solo
Team Averages
Level 119
1,624 SR
1,578 Elo+

VS

Team Averages
Level 123
1,674 SR
1,664 Elo+
Zhong Kui
Zhong Kui
BussyBomber
Zhong Kui
Level 127
God Stats
3W - 2L
1,945 SR
Queue Stats
596W - 495L
1,731 Elo+
Solo
Arachne
Arachne
LouisVSaint
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,675 Elo+
Solo
Guan Yu
Guan Yu
eleazarmelz08
Guan Yu
Level 116
God Stats
2W - 2L
1,578 SR
Queue Stats
174W - 146L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
2 / 1 / 5
7,265
727
6,851
6,601
2,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
12
4 / 0 / 3
7,478
748
9,894
4,366
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
THAT GUY2895
Cthulhu
11
1 / 0 / 6
6,773
677
4,635
5,855
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BussyBomber
Zhong Kui
10
0 / 2 / 1
6,113
611
6,007
8,952
5,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
LouisVSaint
Arachne
9
1 / 3 / 0
6,076
608
3,336
6,746
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
10
0 / 2 / 1
6,421
642
2,374
9,826
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BussyBomber
Zhong Kui
0
2
1
0.25
W
Ne Zha
2
1
5
4.5
L
Arachne
LouisVSaint
Arachne
1
3
0
0.33
W
Vulcan
4
0
3
5.5
W
Cthulhu
THAT GUY2895
Cthulhu
1
0
6
4
L
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,380
Damage
11,717
16,822
Taken
25,524
7,901
Mitigated
13,447
3,426
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BussyBomber
Zhong Kui
6,007
503
0
3,227
8,952
5,639
0
5,656
3,147
26,289
0
W
Ne Zha
6,851
1,400
442
2,090
6,601
2,927
363
2,185
4,416
0
18,351
L
Arachne
LouisVSaint
Arachne
3,336
2,293
0
1,479
6,746
1,900
0
3,552
3,005
0
12,255
W
Vulcan
9,894
2,823
0
360
4,366
1,513
472
1,122
3,244
28,256
0
W
Cthulhu
THAT GUY2895
Cthulhu
4,635
552
42
492
5,855
3,461
135
2,724
3,131
19,311
0
L
Guan Yu
2,374
129
238
2,743
9,826
5,908
0
4,927
4,609
0
14,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,516
Gold Earned
18,610
140
Minions Killed
98
3
Camps Cleared
6
615,133
Distance Traveled
531,163
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,113
611
54
5
1
165,507
1
W
Ne Zha
7,265
727
32
3
1
200,970
3
L
Arachne
6,076
608
21
2
5
181,496
2
W
Vulcan
7,478
748
62
6
2
216,646
5
W
Cthulhu
6,773
677
46
5
0
197,517
3
L
Guan Yu
6,421
642
23
2
0
184,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role