Player Matchup

Arachne
Arachne
CaelumMors
Arachne
Level 109
God Stats
12W - 23L
1,364 SR
Queue Stats
106W - 132L
1,340 Elo+
Party 1
Hou Yi
Hou Yi
DADDY_rammer
Hou Yi
Level 18
God Stats
5W - 11L
1,336 SR
Queue Stats
8W - 17L
1,154 Elo+
Party 1
King Arthur
King Arthur
Gurthygridlock
King Arthur
Level 32
God Stats
18W - 18L
1,361 SR
Queue Stats
69W - 90L
1,204 Elo+
Party 1
Chaac
Chaac
Shinobi1Kin0bi
Chaac
Level 79
God Stats
12W - 10L
1,445 SR
Queue Stats
386W - 431L
1,292 Elo+
Solo
Hades
Hades
jay_grizz
Hades
Level 128
God Stats
14W - 12L
1,519 SR
Queue Stats
96W - 116L
1,395 Elo+
Solo
Team Averages
Level 73
1,405 SR
1,277 Elo+

VS

Team Averages
Level 55
1,493 SR
1,327 Elo+
Neith
Neith
Blvck_Txger
Neith
Level 26
God Stats
5W - 7L
1,319 SR
Queue Stats
25W - 42L
1,276 Elo+
Party 2
Gilgamesh
Gilgamesh
JordanBrd98
Gilgamesh
Level 87
God Stats
3W - 2L
1,686 SR
Queue Stats
136W - 134L
1,406 Elo+
Solo
Ah Puch
Ah Puch
Leffeland
Ah Puch
Level 43
God Stats
2W - 4L
1,512 SR
Queue Stats
20W - 42L
1,297 Elo+
Solo
Fenrir
Fenrir
RGX_13
Fenrir
Level 55
God Stats
25W - 35L
1,446 SR
Queue Stats
231W - 271L
1,335 Elo+
Solo
Cthulhu
Cthulhu
x-KorPiie
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CaelumMors
Arachne
20
10 / 4 / 8
13,085
545
18,417
22,694
10,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
18
3 / 4 / 11
11,507
479
14,127
16,790
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Gurthygridlock
King Arthur
18
4 / 4 / 11
10,748
448
14,850
24,162
22,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
4 / 2 / 2
13,225
551
20,281
24,490
33,155
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
jay_grizz
Hades
20
8 / 1 / 7
13,011
542
15,053
15,328
9,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 5
10,278
428
15,586
20,349
9,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
JordanBrd98
Gilgamesh
18
2 / 4 / 1
11,741
489
20,636
28,280
23,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Leffeland
Ah Puch
10
1 / 3 / 0
8,530
355
5,070
6,673
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
RGX_13
Fenrir
18
4 / 8 / 0
11,360
473
7,736
20,590
9,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
x-KorPiie
Cthulhu
14
4 / 6 / 4
10,189
425
14,361
27,329
43,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
29
Kills
14
15
Deaths
29
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
W
Arachne
CaelumMors
Arachne
10
4
8
3.5
W
Hou Yi
3
4
11
2.13
W
King Arthur
Gurthygridlock
King Arthur
4
4
11
2.38
L
Gilgamesh
JordanBrd98
Gilgamesh
2
4
1
0.63
L
Ah Puch
Leffeland
Ah Puch
1
3
0
0.33
L
Fenrir
RGX_13
Fenrir
4
8
0
0.5
W
4
2
2
2.5
W
Hades
jay_grizz
Hades
8
1
7
11.5
L
Cthulhu
x-KorPiie
Cthulhu
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,728
Damage
63,389
103,464
Taken
103,221
82,092
Mitigated
87,236
27,444
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,586
5,434
25
5,812
20,349
9,150
1,294
4,283
16,066
0
66,215
W
Arachne
CaelumMors
Arachne
18,417
12,286
0
6,972
22,694
10,836
4,466
2,963
19,731
0
88,593
W
Hou Yi
14,127
11,637
0
4,878
16,790
6,174
1,327
5,314
11,476
0
87,692
W
King Arthur
Gurthygridlock
King Arthur
14,850
4,238
0
2,180
24,162
22,759
405
6,671
17,491
0
43,732
L
Gilgamesh
JordanBrd98
Gilgamesh
20,636
9,562
0
3,733
28,280
23,878
0
1,571
26,709
0
99,999
L
Ah Puch
Leffeland
Ah Puch
5,070
525
0
1,280
6,673
1,945
0
3,233
3,440
36,838
0
L
Fenrir
RGX_13
Fenrir
7,736
2,244
0
3,622
20,590
9,000
0
4,520
16,070
156
78,835
W
20,281
6,368
0
9,790
24,490
33,155
291
475
24,015
1,063
102,547
W
Hades
jay_grizz
Hades
15,053
1,415
217
3,407
15,328
9,168
1,754
4,140
11,188
79,768
0
L
Cthulhu
x-KorPiie
Cthulhu
14,361
2,003
239
815
27,329
43,263
195
1,711
25,618
40,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,576
Gold Earned
52,098
662
Minions Killed
558
0
Camps Cleared
0
2,356,069
Distance Traveled
1,879,390
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,278
428
103
4
0
389,206
1
W
Arachne
13,085
545
126
5
0
526,763
0
W
Hou Yi
11,507
479
138
6
0
424,639
0
W
King Arthur
10,748
448
44
2
0
484,087
2
L
Gilgamesh
11,741
489
182
8
0
432,437
1
L
Ah Puch
8,530
355
89
4
0
178,797
2
L
Fenrir
11,360
473
128
5
0
409,689
7
W
Chaac
13,225
551
205
9
0
452,512
1
W
Hades
13,011
542
149
6
0
468,068
2
L
Cthulhu
10,189
425
56
2
0
469,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role