Player Matchup

Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze V
mokaba97
Medusa
Bronze V
Level 147
God Stats
2W - 1L
1,809 SR
Queue Stats
80W - 80L
1,229 MMR
Solo
Bacchus
Bacchus
Silver V
vl-mast
Bacchus
Silver V
Level 45
God Stats
3W - 4L
1,439 SR
Queue Stats
7W - 14L
1,166 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,583 SR
1,298 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 118
1,459 SR
1,188 MMR
Ares
Ares
Silver III
Jupp_Schmirgel
Ares
Silver III
Level 126
God Stats
9W - 18L
1,515 SR
Queue Stats
243W - 366L
1,089 MMR
Solo
Anubis
Anubis
Bronze IV
Stiicks__85
Anubis
Bronze IV
Level 81
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 6L
1,377 MMR
Solo
Neith
Neith
Silver III
ħãčħìķð
Neith
Silver III
Level 147
God Stats
52W - 75L
1,421 SR
Queue Stats
387W - 532L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 0 / 7
8,601
782
6,858
7,035
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
mokaba97
Medusa
14
6 / 1 / 5
8,848
804
8,263
8,045
2,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
vl-mast
Bacchus
13
2 / 1 / 8
8,553
778
4,721
8,857
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ZeusJormungandrGilgameshAchillesTiamat

VS

Bans
KaliGebOdinGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,727
612
5,820
13,987
10,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
10
1 / 6 / 1
6,627
602
6,674
7,880
3,573
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 1 / 2
6,515
592
4,721
3,551
970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
0
7
7.5
L
1
5
1
0.3
L
Anubis
1
6
1
0.25
W
Medusa
mokaba97
Medusa
6
1
5
8.5
W
Bacchus
vl-mast
Bacchus
2
1
8
6
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,842
Damage
17,215
23,937
Taken
25,418
13,937
Mitigated
15,249
6,942
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,858
899
70
3,264
7,035
2,165
1,134
4,385
2,650
37,254
0
L
5,820
393
110
2,448
13,987
10,706
0
6,908
7,079
13,816
0
L
Anubis
6,674
47
0
78
7,880
3,573
0
3,772
4,108
19,177
0
W
Medusa
mokaba97
Medusa
8,263
3,357
0
1,592
8,045
2,407
980
4,609
3,436
0
41,533
W
Bacchus
vl-mast
Bacchus
4,721
710
385
1,631
8,857
9,365
442
4,119
4,738
12,382
0
L
4,721
926
0
434
3,551
970
0
1,030
2,521
0
18,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,002
Gold Earned
19,869
145
Minions Killed
81
8
Camps Cleared
2
627,050
Distance Traveled
517,751
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,601
782
64
6
1
211,791
3
L
Ares
6,727
612
15
1
1
202,716
1
L
Anubis
6,627
602
36
3
0
156,306
3
W
Medusa
8,848
804
56
5
6
198,679
5
W
Bacchus
8,553
778
25
2
1
216,580
0
L
Neith
6,515
592
30
3
1
158,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role