Player Matchup

Thoth
Thoth
Diamond III
ImaNiceDinosaur
Thoth
Diamond III
Level 148
God Stats
10W - 7L
1,550 SR
Queue Stats
180W - 171L
2,171 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
JStaff
Cu Chulainn
Masters
Level 157
God Stats
11W - 4L
1,841 SR
Queue Stats
146W - 124L
2,257 MMR
Party 1
Artemis
Artemis
Platinum II
TRP Lionnel
Artemis
Platinum II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 96L
1,879 MMR
Solo
Ares
Ares
Diamond I
Watters ADC
Ares
Diamond I
Level 149
God Stats
37W - 13L
1,870 SR
Queue Stats
156W - 129L
2,594 MMR
Solo
Achilles
Achilles
Masters
Аrjay
Achilles
Masters
Level 160
God Stats
6W - 10L
1,672 SR
Queue Stats
489W - 476L
2,235 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,687 SR
2,227 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,548 SR
2,193 MMR
Cernunnos
Cernunnos
Platinum III
 
Cernunnos
Platinum III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum III
 
Nike
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Mexı
Ah Muzen Cab
Masters
Level 142
God Stats
1W - 1L
1,739 SR
Queue Stats
203W - 104L
3,230 MMR
Party 2
Hel
Hel
Masters
PrimeRib22
Hel
Masters
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 53L
3,233 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,217
457
6,897
11,078
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
JStaff
Cu Chulainn
14
1 / 5 / 2
8,655
481
10,087
18,674
19,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
TRP Lionnel
Artemis
15
1 / 5 / 5
8,686
483
13,877
15,901
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 3 / 7
8,758
487
11,768
18,513
18,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Аrjay
Achilles
14
5 / 5 / 5
9,129
507
11,099
15,822
11,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BastetCliodhnaShiva

VS

Bans
GebAtlasCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
5 / 3 / 4
10,670
593
13,226
18,999
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
 
Nike
14
6 / 4 / 9
9,487
527
7,689
19,239
12,963
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
 
Cthulhu
16
1 / 2 / 5
9,449
525
8,620
14,358
14,526
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Mexı
Ah Muzen Cab
16
3 / 2 / 9
10,136
563
15,282
12,052
5,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 2 / 8
10,966
609
19,899
16,598
8,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
12
Kills
24
24
Deaths
13
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
3
4
2.33
W
Nike
 
Nike
6
4
9
2.63
W
Cthulhu
 
Cthulhu
1
2
5
1.75
L
3
6
1
0.58
L
Cu Chulainn
JStaff
Cu Chulainn
1
5
2
0.4
W
Ah Muzen Cab
Mexı
Ah Muzen Cab
3
2
9
3.75
W
9
2
8
6.5
L
Artemis
TRP Lionnel
Artemis
1
5
5
0.7
L
2
3
7
1.83
L
Achilles
Аrjay
Achilles
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,728
Damage
64,716
79,988
Taken
81,246
59,736
Mitigated
48,837
14,397
Healing
40,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
13,226
5,899
0
10,915
18,999
7,051
837
3,013
15,986
0
88,095
W
Nike
 
Nike
7,689
898
277
2,940
19,239
12,963
0
4,528
14,711
0
23,650
W
Cthulhu
 
Cthulhu
8,620
778
258
5,498
14,358
14,526
0
2,054
12,304
60,384
0
L
6,897
370
0
500
11,078
4,535
684
5,664
5,414
48,442
0
L
Cu Chulainn
JStaff
Cu Chulainn
10,087
1,517
0
5,429
18,674
19,573
0
10,431
8,243
0
60,001
W
Ah Muzen Cab
Mexı
Ah Muzen Cab
15,282
4,494
0
2,492
12,052
5,339
566
3,410
8,642
0
82,557
W
19,899
1,785
6,693
10,934
16,598
8,958
0
6,000
10,598
78,135
0
L
Artemis
TRP Lionnel
Artemis
13,877
6,140
0
4,813
15,901
5,258
0
1,830
14,071
0
53,639
L
11,768
630
0
1,781
18,513
18,639
0
3,104
15,409
37,008
0
L
Achilles
Аrjay
Achilles
11,099
3,157
0
1,874
15,822
11,731
0
7,490
8,332
0
46,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
50,708
423
Minions Killed
512
0
Camps Cleared
0
1,738,790
Distance Traveled
1,903,330
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,670
593
135
8
0
339,804
1
W
Nike
9,487
527
27
2
0
373,467
10
W
Cthulhu
9,449
525
98
5
0
391,978
6
L
Thoth
8,217
457
92
5
0
323,843
3
L
Cu Chulainn
8,655
481
121
7
0
343,733
3
W
Ah Muzen Cab
10,136
563
141
8
0
387,859
0
W
Hel
10,966
609
111
6
0
410,222
1
L
Artemis
8,686
483
90
5
0
327,794
2
L
Ares
8,758
487
48
3
0
345,685
3
L
Achilles
9,129
507
72
4
0
397,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role