Player Matchup

Hun Batz
Hun Batz
Bridestalker
Hun Batz
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,320 Elo+
Party 1
Susano
Susano
DjoleIlic
Susano
Level 139
God Stats
0W - 1L
1,244 SR
Queue Stats
136W - 182L
1,445 Elo+
Solo
Thoth
Thoth
Fostell
Thoth
Level 62
God Stats
1W - 1L
1,707 SR
Queue Stats
25W - 31L
1,442 Elo+
Solo
Agni
Agni
JRoof
Agni
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,516 Elo+
Party 1
Horus
Horus
Khaghor
Horus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 46L
1,292 Elo+
Solo
Team Averages
Level 75
1,490 SR
1,403 Elo+

VS

Team Averages
Level 98
1,565 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MacaBaka
King Arthur
Level 93
God Stats
21W - 18L
1,405 SR
Queue Stats
48W - 35L
1,585 Elo+
Solo
Achilles
Achilles
UnhealthyCola
Achilles
Level 124
God Stats
2W - 0L
1,919 SR
Queue Stats
59W - 47L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bridestalker
Hun Batz
14
3 / 11 / 1
10,329
1,033
13,368
25,144
9,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
DjoleIlic
Susano
14
0 / 9 / 1
8,747
875
2,739
13,657
4,996
Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Fostell
Thoth
14
0 / 1 / 1
8,661
866
1,799
3,878
1,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
JRoof
Agni
15
1 / 10 / 3
10,168
1,017
21,412
19,282
7,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Khaghor
Horus
15
0 / 2 / 2
9,905
991
6,550
24,962
28,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

59

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 1 / 14
12,171
1,217
21,928
10,227
3,746
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
 
Merlin
18
7 / 0 / 17
11,180
1,118
15,930
3,393
1,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
 
Atlas
17
4 / 0 / 21
10,925
1,093
11,746
14,790
11,983
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
MacaBaka
King Arthur
18
4 / 1 / 22
11,184
1,118
16,711
13,858
18,310
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
UnhealthyCola
Achilles
17
10 / 2 / 14
11,989
1,199
15,133
11,597
15,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
121
4
Kills
33
33
Deaths
4
8
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
14
15
W
Merlin
 
Merlin
7
0
17
15.5
W
Atlas
 
Atlas
4
0
21
14.5
L
Hun Batz
Bridestalker
Hun Batz
3
11
1
0.32
L
Susano
DjoleIlic
Susano
0
9
1
0.06
L
Thoth
Fostell
Thoth
0
1
1
0.5
L
Agni
JRoof
Agni
1
10
3
0.25
L
Horus
Khaghor
Horus
0
2
2
0.5
W
King Arthur
MacaBaka
King Arthur
4
1
22
15
W
Achilles
UnhealthyCola
Achilles
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,868
Damage
81,448
86,923
Taken
53,865
51,744
Mitigated
50,745
9,645
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
21,928
18,285
0
3,531
10,227
3,746
0
4,626
5,601
0
50,988
W
Merlin
 
Merlin
15,930
275
876
208
3,393
1,365
0
988
2,405
40,245
0
W
Atlas
 
Atlas
11,746
4,538
0
0
14,790
11,983
0
6,891
7,899
19,507
0
L
Hun Batz
Bridestalker
Hun Batz
13,368
3,677
0
336
25,144
9,959
0
6,629
18,154
0
21,233
L
Susano
DjoleIlic
Susano
2,739
386
0
0
13,657
4,996
0
5,804
7,740
0
7,008
L
Thoth
Fostell
Thoth
1,799
113
0
0
3,878
1,287
0
1,588
2,259
4,185
0
L
Agni
JRoof
Agni
21,412
1,511
299
1,305
19,282
7,042
0
6,273
12,741
53,433
0
L
Horus
Khaghor
Horus
6,550
3,637
2,322
5,383
24,962
28,460
0
7,420
17,258
0
18,824
W
King Arthur
MacaBaka
King Arthur
16,711
646
0
0
13,858
18,310
0
5,180
8,678
38
27,502
W
Achilles
UnhealthyCola
Achilles
15,133
6,619
0
2,643
11,597
15,341
0
5,526
6,071
0
18,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,810
Gold Earned
57,449
132
Minions Killed
171
3
Camps Cleared
11
824,925
Distance Traveled
1,030,202
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,171
1,217
64
6
8
189,402
2
W
Merlin
11,180
1,118
69
7
1
203,563
0
W
Atlas
10,925
1,093
8
1
0
228,739
3
L
Hun Batz
10,329
1,033
21
2
3
161,315
0
L
Susano
8,747
875
6
1
0
133,921
1
L
Thoth
8,661
866
3
0
0
143,626
0
L
Agni
10,168
1,017
80
8
0
182,807
0
L
Horus
9,905
991
22
2
0
203,256
0
W
King Arthur
11,184
1,118
20
2
1
212,823
0
W
Achilles
11,989
1,199
10
1
1
195,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role