Player Matchup

Morgan Le Fay
Morgan Le Fay
Esteban14
Morgan Le Fay
Level 152
God Stats
17W - 4L
1,387 SR
Queue Stats
360W - 316L
1,645 Elo+
Solo
Cerberus
Cerberus
ImmaLittleTurtle
Cerberus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 222L
1,556 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LingeringWilI
Cu Chulainn
Level 136
God Stats
3W - 5L
1,500 SR
Queue Stats
329W - 332L
1,548 Elo+
Party 2
Discordia
Discordia
LivioTheDF
Discordia
Level 132
God Stats
2W - 4L
1,244 SR
Queue Stats
230W - 240L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
TenshiVibraxus
Gilgamesh
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 126L
1,487 Elo+
Solo
Team Averages
Level 136
1,426 SR
1,565 Elo+

VS

Team Averages
Level 156
1,588 SR
1,615 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Gatorcadabra
Achilles
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 14L
1,691 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IronbalIsofswag
Morgan Le Fay
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 41L
1,667 Elo+
Party 1
Chiron
Chiron
MainFire
Chiron
Level 157
God Stats
0W - 1L
1,756 SR
Queue Stats
47W - 49L
1,571 Elo+
Solo
Vulcan
Vulcan
atomicsoup
Vulcan
Level 159
God Stats
19W - 23L
1,686 SR
Queue Stats
690W - 581L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Esteban14
Morgan Le Fay
19
6 / 5 / 16
11,593
773
25,608
16,375
6,939
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 5 / 17
11,706
780
11,444
22,842
25,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
LingeringWilI
Cu Chulainn
20
5 / 4 / 15
11,541
769
13,318
20,033
14,136
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
LivioTheDF
Discordia
18
4 / 4 / 11
11,066
738
12,919
9,969
3,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
TenshiVibraxus
Gilgamesh
19
7 / 5 / 12
12,124
808
11,900
20,381
20,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
2 / 7 / 11
10,799
720
12,556
19,958
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Gatorcadabra
Achilles
18
6 / 5 / 8
11,315
754
8,171
25,581
27,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
IronbalIsofswag
Morgan Le Fay
15
3 / 7 / 6
9,901
660
14,309
13,109
4,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chiron
MainFire
Chiron
18
2 / 7 / 11
10,959
731
15,351
19,073
7,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
atomicsoup
Vulcan
20
9 / 5 / 10
12,732
849
27,290
12,134
4,144
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
68
28
Kills
22
23
Deaths
31
71
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
7
11
1.07
W
Morgan Le Fay
Esteban14
Morgan Le Fay
6
5
16
2.8
L
Achilles
Gatorcadabra
Achilles
6
5
8
2
W
6
5
17
2.9
L
Morgan Le Fay
IronbalIsofswag
Morgan Le Fay
3
7
6
0.86
W
Cu Chulainn
LingeringWilI
Cu Chulainn
5
4
15
3.13
W
Discordia
LivioTheDF
Discordia
4
4
11
2.38
L
Chiron
MainFire
Chiron
2
7
11
1.07
W
Gilgamesh
TenshiVibraxus
Gilgamesh
7
5
12
2.6
L
Vulcan
atomicsoup
Vulcan
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,189
Damage
77,677
89,600
Taken
89,855
70,550
Mitigated
54,097
24,462
Healing
25,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,556
1,211
801
4,740
19,958
10,678
207
11,104
8,391
0
18,679
W
Morgan Le Fay
Esteban14
Morgan Le Fay
25,608
822
2,394
3,591
16,375
6,939
1,333
7,323
8,873
44,935
0
L
Achilles
Gatorcadabra
Achilles
8,171
1,150
25
7,176
25,581
27,091
442
9,952
14,958
0
11,165
W
11,444
400
1,876
3,948
22,842
25,103
580
10,303
12,174
19,324
0
L
Morgan Le Fay
IronbalIsofswag
Morgan Le Fay
14,309
895
341
1,604
13,109
4,605
918
8,381
4,502
26,185
0
W
Cu Chulainn
LingeringWilI
Cu Chulainn
13,318
2,215
1,296
3,181
20,033
14,136
1,545
10,873
8,962
615
34,640
W
Discordia
LivioTheDF
Discordia
12,919
724
702
825
9,969
3,766
1,629
4,645
5,259
33,305
0
L
Chiron
MainFire
Chiron
15,351
3,856
2,355
5,888
19,073
7,579
1,473
9,547
9,127
0
37,374
W
Gilgamesh
TenshiVibraxus
Gilgamesh
11,900
3,128
2,087
4,562
20,381
20,606
458
7,953
11,800
0
24,504
L
Vulcan
atomicsoup
Vulcan
27,290
6,165
1,050
1,150
12,134
4,144
339
9,080
2,697
52,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,030
Gold Earned
55,706
173
Minions Killed
159
0
Camps Cleared
0
1,402,944
Distance Traveled
1,283,085
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,799
720
17
1
0
259,754
6
W
Morgan Le Fay
11,593
773
44
3
0
270,579
0
L
Achilles
11,315
754
8
1
0
250,731
0
W
Cerberus
11,706
780
25
2
0
259,391
0
L
Morgan Le Fay
9,901
660
24
2
0
248,770
0
W
Cu Chulainn
11,541
769
41
3
0
302,913
0
W
Discordia
11,066
738
42
3
0
286,361
1
L
Chiron
10,959
731
55
4
0
209,896
0
W
Gilgamesh
12,124
808
21
1
0
283,700
0
L
Vulcan
12,732
849
55
4
0
313,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role