Player Matchup

Jormungandr
Jormungandr
Overtoasted
Jormungandr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 43L
1,742 Elo+
Party 1
Yemoja
Yemoja
WhatATyrificJoke
Yemoja
Level 158
God Stats
1W - 0L
1,496 SR
Queue Stats
140W - 62L
1,740 Elo+
Party 1
Sylvanus
Sylvanus
ch0z3n
Sylvanus
Level 157
God Stats
1W - 0L
1,857 SR
Queue Stats
116W - 47L
1,691 Elo+
Party 1
Team Averages
Level 158
1,618 SR
1,724 Elo+

VS

Team Averages
Level 106
1,545 SR
1,532 Elo+
Da Ji
Da Ji
 
Da Ji
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
ManiduPowa
Fafnir
Level 148
God Stats
129W - 77L
1,636 SR
Queue Stats
291W - 188L
1,721 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NoxIsHot
Morgan Le Fay
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Overtoasted
Jormungandr
15
2 / 1 / 12
10,403
743
11,884
16,672
17,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 8
10,208
729
10,459
10,666
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sylvanus
ch0z3n
Sylvanus
16
7 / 2 / 5
11,127
795
11,816
11,105
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 6 / 2
9,429
674
9,616
15,574
5,957
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
ManiduPowa
Fafnir
13
2 / 2 / 3
9,794
700
7,608
16,812
20,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
NoxIsHot
Morgan Le Fay
13
1 / 6 / 4
8,712
622
9,550
10,212
3,815
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
14
Kills
7
7
Deaths
14
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
6
2
0.83
L
Fafnir
ManiduPowa
Fafnir
2
2
3
1.75
L
Morgan Le Fay
NoxIsHot
Morgan Le Fay
1
6
4
0.5
W
Jormungandr
Overtoasted
Jormungandr
2
1
12
8
W
5
4
8
2.25
W
Sylvanus
ch0z3n
Sylvanus
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,159
Damage
26,774
38,443
Taken
42,598
27,697
Mitigated
30,386
14,290
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,616
1,602
0
1,797
15,574
5,957
0
10,977
4,417
0
31,257
L
Fafnir
ManiduPowa
Fafnir
7,608
1,036
447
5,800
16,812
20,614
0
12,393
3,850
16,832
0
L
Morgan Le Fay
NoxIsHot
Morgan Le Fay
9,550
1,736
0
1,130
10,212
3,815
0
8,720
1,151
36,295
0
W
Jormungandr
Overtoasted
Jormungandr
11,884
5,148
622
1,089
16,672
17,851
509
6,252
10,420
45,871
0
W
10,459
1,569
2,015
1,584
10,666
4,419
540
4,123
6,543
25,373
0
W
Sylvanus
ch0z3n
Sylvanus
11,816
3,820
4,435
4,545
11,105
5,427
1,684
7,155
3,950
43,522
7,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,738
Gold Earned
27,935
186
Minions Killed
129
10
Camps Cleared
3
767,448
Distance Traveled
726,167
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,429
674
44
3
1
246,414
2
L
Fafnir
9,794
700
17
1
0
266,987
4
L
Morgan Le Fay
8,712
622
68
5
2
212,766
2
W
Jormungandr
10,403
743
64
5
1
266,746
1
W
Yemoja
10,208
729
30
2
2
254,724
2
W
Sylvanus
11,127
795
92
7
7
245,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role