Player Matchup

Tiamat
Tiamat
Darandaan
Tiamat
Level 121
God Stats
14W - 8L
1,587 SR
Queue Stats
80W - 65L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
Jacny9028
Sylvanus
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
42W - 39L
1,443 Elo+
Party 1
Bastet
Bastet
ll A R T I O
Bastet
Level 158
God Stats
4W - 1L
1,808 SR
Queue Stats
103W - 71L
1,583 Elo+
Party 1
Team Averages
Level 135
1,632 SR
1,526 Elo+

VS

Team Averages
Level 92
1,428 SR
1,371 Elo+
Khepri
Khepri
BlackwolfR1200GS
Khepri
Level 68
God Stats
3W - 5L
1,291 SR
Queue Stats
5W - 7L
1,268 Elo+
Solo
Nu Wa
Nu Wa
JoHnNy_FO_2014
Nu Wa
Level 49
God Stats
0W - 3L
1,435 SR
Queue Stats
14W - 22L
1,409 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
freak-me-now
Ah Muzen Cab
Level 158
God Stats
23W - 24L
1,558 SR
Queue Stats
171W - 214L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Darandaan
Tiamat
12
4 / 1 / 9
7,636
764
8,365
5,473
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Jacny9028
Sylvanus
11
4 / 0 / 7
7,532
753
3,314
7,527
7,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
5 / 2 / 5
7,564
756
7,375
7,444
2,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,401
640
1,490
6,210
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 7 / 2
5,662
566
2,675
6,628
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
freak-me-now
Ah Muzen Cab
11
2 / 5 / 1
6,667
667
3,525
7,421
2,005
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
2
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Tiamat
Darandaan
Tiamat
4
1
9
8.5
W
Sylvanus
Jacny9028
Sylvanus
4
0
7
7.5
L
0
7
2
0.14
L
Ah Muzen Cab
freak-me-now
Ah Muzen Cab
2
5
1
0.5
W
Bastet
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,054
Damage
7,690
20,444
Taken
20,259
14,008
Mitigated
7,469
6,524
Healing
1,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,490
21
0
383
6,210
3,942
0
2,884
3,171
11,638
0
W
Tiamat
Darandaan
Tiamat
8,365
309
0
1,193
5,473
4,044
56
1,472
4,001
28,357
0
W
Sylvanus
Jacny9028
Sylvanus
3,314
795
471
3,737
7,527
7,262
234
1,542
5,985
10,590
2,585
L
2,675
387
0
0
6,628
1,522
0
2,971
3,439
8,640
0
L
Ah Muzen Cab
freak-me-now
Ah Muzen Cab
3,525
1,553
0
1,050
7,421
2,005
0
4,908
2,286
0
15,084
W
Bastet
7,375
1,727
0
1,123
7,444
2,702
114
1,766
5,678
0
22,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,732
Gold Earned
18,730
119
Minions Killed
59
7
Camps Cleared
1
538,685
Distance Traveled
476,264
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,401
640
12
1
0
156,327
0
W
Tiamat
7,636
764
46
5
3
178,499
1
W
Sylvanus
7,532
753
31
3
1
171,359
2
L
Nu Wa
5,662
566
11
1
0
155,150
3
L
Ah Muzen Cab
6,667
667
36
4
1
164,787
0
W
Bastet
7,564
756
42
4
3
188,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role