Player Matchup

Tiamat
Tiamat
Falcoty
Tiamat
Level 26
God Stats
1W - 2L
1,490 SR
Queue Stats
7W - 22L
1,177 Elo+
Party 2
Camazotz
Camazotz
FluffierMoney60
Camazotz
Level 58
God Stats
28W - 40L
1,286 SR
Queue Stats
282W - 351L
1,403 Elo+
Party 3
Izanami
Izanami
T hawttt
Izanami
Level 59
God Stats
12W - 12L
1,320 SR
Queue Stats
135W - 137L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
Zehpo
Sun Wukong
Level 62
God Stats
2W - 4L
1,423 SR
Queue Stats
156W - 186L
1,377 Elo+
Party 3
Cabrakan
Cabrakan
nainnain57940
Cabrakan
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 155L
1,356 Elo+
Solo
Team Averages
Level 50
1,404 SR
1,326 Elo+

VS

Team Averages
Level 64
1,406 SR
1,414 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hitech510
Bellona
Level 8
God Stats
3W - 6L
1,404 SR
Queue Stats
12W - 14L
1,321 Elo+
Party 1
Anubis
Anubis
j40_510bby
Anubis
Level 94
God Stats
3W - 4L
1,294 SR
Queue Stats
127W - 132L
1,422 Elo+
Party 1
Ymir
Ymir
mattieboyy6
Ymir
Level 29
God Stats
35W - 32L
1,523 SR
Queue Stats
44W - 58L
1,414 Elo+
Party 1
Nike
Nike
sithlordshady
Nike
Level 29
God Stats
11W - 9L
1,310 SR
Queue Stats
94W - 117L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Falcoty
Tiamat
8
3 / 5 / 2
5,293
529
3,468
6,397
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
8
2 / 4 / 3
5,120
512
4,295
9,020
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Izanami
T hawttt
Izanami
7
0 / 4 / 0
4,477
448
2,247
5,506
1,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Zehpo
Sun Wukong
9
3 / 2 / 1
5,643
564
4,185
6,983
3,102
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
nainnain57940
Cabrakan
6
1 / 5 / 1
4,883
488
3,500
8,926
6,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 0 / 5
5,092
509
1,732
3,359
800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Hitech510
Bellona
8
3 / 3 / 9
5,849
585
5,764
6,813
3,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
j40_510bby
Anubis
11
10 / 1 / 4
7,051
705
9,810
7,368
3,295
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
3 / 4 / 3
5,259
526
2,984
8,550
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
3 / 1 / 0
5,781
578
1,965
4,186
2,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
9
Kills
20
20
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
0
5
3.5
L
Tiamat
Falcoty
Tiamat
3
5
2
0.8
L
Camazotz
2
4
3
0.88
W
Bellona
Hitech510
Bellona
3
3
9
2.5
L
Izanami
T hawttt
Izanami
0
4
0
0
L
Sun Wukong
Zehpo
Sun Wukong
3
2
1
1.75
W
Anubis
j40_510bby
Anubis
10
1
4
12
W
3
4
3
1.13
L
Cabrakan
nainnain57940
Cabrakan
1
5
1
0.3
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,695
Damage
22,255
36,832
Taken
30,276
14,702
Mitigated
14,648
8,873
Healing
8,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,732
1,109
0
1,680
3,359
800
0
680
2,679
0
21,314
L
Tiamat
Falcoty
Tiamat
3,468
332
0
1,948
6,397
2,506
0
2,724
3,650
14,535
0
L
Camazotz
4,295
2,052
0
3,016
9,020
1,862
0
4,028
4,960
0
17,849
W
Bellona
Hitech510
Bellona
5,764
2,935
0
265
6,813
3,354
0
1,069
5,654
0
21,397
L
Izanami
T hawttt
Izanami
2,247
1,578
0
1,233
5,506
1,170
62
1,310
4,196
0
20,426
L
Sun Wukong
Zehpo
Sun Wukong
4,185
514
99
1,964
6,983
3,102
0
1,552
5,319
0
26,934
W
Anubis
j40_510bby
Anubis
9,810
1,800
0
3,326
7,368
3,295
45
1,647
5,555
35,337
0
W
2,984
1,028
200
1,616
8,550
4,776
92
2,867
5,557
10,220
0
L
Cabrakan
nainnain57940
Cabrakan
3,500
552
47
566
8,926
6,062
0
3,180
5,746
13,146
0
W
1,965
393
0
1,264
4,186
2,423
0
273
3,863
0
23,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
29,032
161
Minions Killed
200
0
Camps Cleared
0
928,487
Distance Traveled
890,732
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,092
509
39
4
0
131,871
1
L
Tiamat
5,293
529
24
2
0
178,300
3
L
Camazotz
5,120
512
34
3
0
193,512
0
W
Bellona
5,849
585
27
3
0
219,321
0
L
Izanami
4,477
448
36
4
0
168,136
4
L
Sun Wukong
5,643
564
50
5
0
210,074
0
W
Anubis
7,051
705
56
6
0
175,132
2
W
Ymir
5,259
526
10
1
0
175,160
1
L
Cabrakan
4,883
488
17
2
0
178,465
1
W
Nike
5,781
578
68
7
0
189,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role