Player Matchup

Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BugBugBugBug
Khepri
Level 28
God Stats
3W - 3L
1,438 SR
Queue Stats
9W - 10L
1,464 Elo+
Party 2
Bastet
Bastet
Celcine
Bastet
Level 58
God Stats
1W - 0L
1,250 SR
Queue Stats
22W - 15L
1,595 Elo+
Party 2
Camazotz
Camazotz
GenericManslave
Camazotz
Level 34
God Stats
3W - 1L
1,653 SR
Queue Stats
27W - 19L
1,566 Elo+
Party 2
Mulan
Mulan
GuardianTiger
Mulan
Level 65
God Stats
2W - 0L
1,732 SR
Queue Stats
40W - 33L
1,563 Elo+
Party 2
Team Averages
Level 50
1,515 SR
1,538 Elo+

VS

Team Averages
Level 55
1,468 SR
1,539 Elo+
Ares
Ares
Basilns88
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 1
Skadi
Skadi
DynamicOak
Skadi
Level 29
God Stats
9W - 14L
1,372 SR
Queue Stats
130W - 156L
1,502 Elo+
Solo
Scylla
Scylla
KABLEAS
Scylla
Level 10
God Stats
1W - 2L
1,744 SR
Queue Stats
2W - 6L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
bushkpe
Nu Wa
Level 109
God Stats
212W - 177L
1,533 SR
Queue Stats
295W - 291L
1,464 Elo+
Solo
Nemesis
Nemesis
crxssbxy
Nemesis
Level 115
God Stats
0W - 3L
1,193 SR
Queue Stats
67W - 70L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
10 / 0 / 13
11,067
922
16,923
4,189
2,630
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
17
4 / 2 / 19
10,392
866
4,155
11,608
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Celcine
Bastet
17
8 / 2 / 16
10,219
852
12,737
12,487
6,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
17
6 / 4 / 13
10,146
846
12,917
16,055
8,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 0 / 11
10,106
842
13,478
12,569
12,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 7 / 7
7,529
627
3,907
17,242
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
16
4 / 6 / 4
9,031
753
8,989
14,710
3,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
KABLEAS
Scylla
15
3 / 9 / 4
8,529
711
10,608
12,834
3,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
bushkpe
Nu Wa
14
0 / 7 / 7
8,144
679
12,531
11,709
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
crxssbxy
Nemesis
14
1 / 3 / 7
7,827
652
3,703
11,112
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
37
32
Kills
8
8
Deaths
32
72
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
13
16.5
L
Ares
0
7
7
0.5
W
Khepri
4
2
19
6.75
W
Bastet
Celcine
Bastet
8
2
16
8
L
Skadi
4
6
4
1
W
Camazotz
6
4
13
3.13
W
4
0
11
9.5
L
Scylla
KABLEAS
Scylla
3
9
4
0.56
L
Nu Wa
bushkpe
Nu Wa
0
7
7
0.5
L
Nemesis
crxssbxy
Nemesis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,210
Damage
39,738
56,908
Taken
67,607
45,259
Mitigated
28,052
18,399
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,923
727
0
2,110
4,189
2,630
3,193
1,879
2,262
53,481
0
L
Ares
3,907
236
0
1,798
17,242
14,426
91
4,639
12,270
6,898
0
W
Khepri
4,155
263
0
1,826
11,608
15,920
705
4,834
6,581
15,204
0
W
Bastet
Celcine
Bastet
12,737
4,146
0
3,309
12,487
6,107
680
6,680
5,632
0
27,470
L
Skadi
8,989
4,184
0
2,860
14,710
3,634
0
5,899
8,582
0
32,508
W
Camazotz
12,917
3,146
121
7,635
16,055
8,440
494
6,686
9,114
0
40,669
W
13,478
1,700
595
2,803
12,569
12,162
928
6,100
6,273
3,473
40,591
L
Scylla
KABLEAS
Scylla
10,608
1,053
0
0
12,834
3,307
0
4,425
8,258
20,234
0
L
Nu Wa
bushkpe
Nu Wa
12,531
4,863
300
2,045
11,709
3,188
0
3,790
7,802
35,370
0
L
Nemesis
crxssbxy
Nemesis
3,703
539
0
1,782
11,112
3,497
0
2,546
8,429
0
14,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,930
Gold Earned
41,060
254
Minions Killed
158
0
Camps Cleared
0
1,250,837
Distance Traveled
1,089,090
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,067
922
101
8
0
218,533
1
L
Ares
7,529
627
6
1
0
212,402
2
W
Khepri
10,392
866
29
2
0
235,495
0
W
Bastet
10,219
852
32
3
0
280,607
0
L
Skadi
9,031
753
54
5
0
211,995
2
W
Camazotz
10,146
846
47
4
0
247,194
1
W
Mulan
10,106
842
45
4
0
269,008
6
L
Scylla
8,529
711
24
2
0
204,216
1
L
Nu Wa
8,144
679
55
5
0
195,363
3
L
Nemesis
7,827
652
19
2
0
265,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role