Player Matchup

Neith
Neith
DapperGent
Neith
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
238W - 240L
1,490 Elo+
Party 1
Janus
Janus
Rumpelstiilskin
Janus
Level 135
God Stats
2W - 0L
1,736 SR
Queue Stats
124W - 117L
1,537 Elo+
Solo
Sylvanus
Sylvanus
geschulzter
Sylvanus
Level 160
God Stats
7W - 6L
1,395 SR
Queue Stats
682W - 700L
1,492 Elo+
Solo
Cabrakan
Cabrakan
grаvetender
Cabrakan
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 46L
1,866 Elo+
Solo
Scylla
Scylla
kasperjoe14
Scylla
Level 159
God Stats
1W - 2L
1,804 SR
Queue Stats
249W - 257L
1,477 Elo+
Party 1
Team Averages
Level 114
1,587 SR
1,572 Elo+

VS

Team Averages
Level 104
1,453 SR
1,483 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Crowboy10
Terra
Level 127
God Stats
3W - 6L
1,366 SR
Queue Stats
701W - 738L
1,477 Elo+
Solo
Neith
Neith
SmartMoron123
Neith
Level 138
God Stats
7W - 5L
1,401 SR
Queue Stats
191W - 191L
1,513 Elo+
Solo
Nu Wa
Nu Wa
warklox
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
2 / 0 / 16
8,889
808
15,116
11,103
6,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 4 / 10
9,339
849
15,037
10,180
5,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
geschulzter
Sylvanus
15
2 / 2 / 12
8,984
817
5,246
16,229
17,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
grаvetender
Cabrakan
14
3 / 3 / 13
8,595
781
7,830
17,725
26,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
18
9 / 0 / 11
10,036
912
11,962
5,841
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 4 / 5
7,900
718
8,787
15,186
20,095
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
 
Danzaburou
14
0 / 6 / 4
7,072
643
9,884
11,942
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Terra
Crowboy10
Terra
14
1 / 2 / 7
8,173
743
5,933
12,336
11,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
3 / 4 / 6
7,621
693
14,263
12,268
5,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
warklox
Nu Wa
12
1 / 5 / 6
7,015
638
9,683
8,683
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
21
Kills
9
9
Deaths
21
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
4
5
1.63
L
Danzaburou
 
Danzaburou
0
6
4
0.33
L
Terra
Crowboy10
Terra
1
2
7
2.25
W
Neith
2
0
16
10
W
5
4
10
2.5
L
3
4
6
1.5
W
Sylvanus
geschulzter
Sylvanus
2
2
12
4
W
Cabrakan
grаvetender
Cabrakan
3
3
13
3.17
W
Scylla
9
0
11
14.5
L
Nu Wa
warklox
Nu Wa
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,191
Damage
48,550
61,078
Taken
60,415
58,967
Mitigated
46,219
24,707
Healing
23,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,787
947
1,799
2,322
15,186
20,095
0
8,729
6,457
259
19,085
L
Danzaburou
 
Danzaburou
9,884
1,876
1,155
1,887
11,942
5,413
0
8,814
3,128
0
21,075
L
Terra
Crowboy10
Terra
5,933
114
5,192
4,828
12,336
11,872
0
8,195
4,141
11,645
0
W
Neith
15,116
2,740
2,326
3,270
11,103
6,412
1,007
2,225
8,694
0
34,754
W
15,037
816
1,452
1,295
10,180
5,075
764
1,792
8,222
32,476
0
L
14,263
5,516
1,198
3,239
12,268
5,292
267
7,595
4,673
0
26,760
W
Sylvanus
geschulzter
Sylvanus
5,246
1,307
8,312
6,004
16,229
17,785
963
4,058
11,835
9,286
0
W
Cabrakan
grаvetender
Cabrakan
7,830
785
708
1,340
17,725
26,895
147
4,893
12,360
11,008
0
W
Scylla
11,962
984
0
0
5,841
2,800
1,136
1,632
4,092
35,228
0
L
Nu Wa
warklox
Nu Wa
9,683
2,438
638
969
8,683
3,547
44
6,742
1,941
17,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,843
Gold Earned
37,781
145
Minions Killed
129
0
Camps Cleared
0
1,011,620
Distance Traveled
956,125
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,900
718
29
3
0
199,437
0
L
Danzaburou
7,072
643
25
2
0
176,590
3
L
Terra
8,173
743
16
1
0
223,150
4
W
Neith
8,889
808
33
3
0
220,219
5
W
Janus
9,339
849
38
3
0
205,687
0
L
Neith
7,621
693
41
4
0
182,026
2
W
Sylvanus
8,984
817
7
1
0
171,956
0
W
Cabrakan
8,595
781
8
1
0
189,837
5
W
Scylla
10,036
912
59
5
0
223,921
0
L
Nu Wa
7,015
638
18
2
0
174,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role