Player Matchup

Poseidon
Poseidon
Diamond IV
 
Poseidon
Diamond IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Masters
Claw
Hercules
Masters
Level 160
God Stats
2W - 4L
1,336 SR
Queue Stats
350W - 348L
2,686 MMR
Party 3
Jing Wei
Jing Wei
Masters
Kisamage
Jing Wei
Masters
Level 158
God Stats
2W - 3L
1,247 SR
Queue Stats
213W - 176L
2,703 MMR
Solo
Atlas
Atlas
Masters
TrynFindMe
Atlas
Masters
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 169L
2,369 MMR
Solo
Shiva
Shiva
Diamond I
goClutch
Shiva
Diamond I
Level 160
God Stats
4W - 4L
1,738 SR
Queue Stats
126W - 90L
2,441 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,464 SR
2,340 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,575 SR
2,465 MMR
Athena
Athena
Masters
 
Athena
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Grandmaster
AutοSpeed
Artio
Grandmaster
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
1,977W - 1,889L
3,160 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
Rundas
Sun Wukong
Masters
Level 159
God Stats
9W - 4L
1,567 SR
Queue Stats
313W - 262L
2,999 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond III
Sérraph
Baron Samedi
Diamond III
Level 160
God Stats
5W - 5L
1,581 SR
Queue Stats
124W - 124L
2,324 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
ToiletUser27
Hou Yi
Diamond II
Level 67
God Stats
2W - 4L
1,727 SR
Queue Stats
104W - 87L
2,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
7 / 0 / 13
12,275
722
17,265
10,898
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Claw
Hercules
17
3 / 5 / 5
10,853
638
9,535
20,521
19,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Kisamage
Jing Wei
19
10 / 0 / 2
12,293
723
17,367
11,947
5,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
15
1 / 1 / 17
9,991
588
7,554
16,522
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
goClutch
Shiva
17
7 / 1 / 16
11,247
662
15,054
11,604
7,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuThothGilgameshCliodhna

VS

Bans
ArachneUllrBastetDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 9 / 0
7,391
435
5,165
21,704
19,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
15
2 / 3 / 3
8,629
508
8,349
15,617
11,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Rundas
Sun Wukong
15
3 / 4 / 3
9,178
540
13,056
18,097
8,043
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Sérraph
Baron Samedi
13
1 / 7 / 1
7,828
460
5,660
13,940
9,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
13
0 / 5 / 0
7,850
462
7,276
16,765
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
28
Kills
7
7
Deaths
28
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
13
13.5
L
Athena
 
Athena
1
9
0
0.11
L
Artio
2
3
3
1.17
W
Hercules
Claw
Hercules
3
5
5
1.1
W
Jing Wei
Kisamage
Jing Wei
10
0
2
11
L
Sun Wukong
Rundas
Sun Wukong
3
4
3
1.13
L
Baron Samedi
Sérraph
Baron Samedi
1
7
1
0.21
L
Hou Yi
0
5
0
0
W
Atlas
1
1
17
9.5
W
Shiva
goClutch
Shiva
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,775
Damage
39,506
71,492
Taken
86,123
51,067
Mitigated
53,670
27,217
Healing
26,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
17,265
4,854
0
2,602
10,898
4,666
3,399
5,709
5,189
109,671
0
L
Athena
 
Athena
5,165
1,240
0
1,621
21,704
19,099
0
8,652
13,008
18,058
0
L
Artio
8,349
665
1,750
7,031
15,617
11,098
0
6,031
9,486
58,589
0
W
Hercules
Claw
Hercules
9,535
2,937
0
9,612
20,521
19,365
907
4,119
16,402
0
57,147
W
Jing Wei
Kisamage
Jing Wei
17,367
15,379
0
7,843
11,947
5,128
5,163
887
11,060
0
107,012
L
Sun Wukong
Rundas
Sun Wukong
13,056
3,801
0
6,981
18,097
8,043
112
2,921
14,661
0
66,486
L
Baron Samedi
Sérraph
Baron Samedi
5,660
364
1,485
1,893
13,940
9,990
0
5,777
8,163
55,776
0
L
Hou Yi
7,276
3,948
0
5,556
16,765
5,440
0
2,063
14,658
0
53,943
W
Atlas
7,554
2,655
0
3,936
16,522
14,903
90
5,514
11,008
27,652
2,555
W
Shiva
goClutch
Shiva
15,054
3,250
715
2,509
11,604
7,005
2,125
5,192
6,412
0
81,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,659
Gold Earned
40,876
606
Minions Killed
488
0
Camps Cleared
0
1,739,905
Distance Traveled
1,598,690
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,275
722
184
11
0
371,246
7
L
Athena
7,391
435
27
2
0
311,237
1
L
Artio
8,629
508
109
6
0
372,851
2
W
Hercules
10,853
638
126
7
0
283,798
1
W
Jing Wei
12,293
723
171
10
0
332,633
4
L
Sun Wukong
9,178
540
127
7
0
360,688
2
L
Baron Samedi
7,828
460
110
6
0
285,817
2
L
Hou Yi
7,850
462
115
7
0
268,097
0
W
Atlas
9,991
588
28
2
0
361,055
4
W
Shiva
11,247
662
97
6
0
391,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role