Player Matchup

Scylla
Scylla
 
Scylla
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Hiplo007PL
Cernunnos
Level 54
God Stats
6W - 4L
1,533 SR
Queue Stats
38W - 40L
1,392 Elo+
Solo
Atlas
Atlas
vladof12
Atlas
Level 104
God Stats
2W - 1L
1,847 SR
Queue Stats
49W - 48L
1,513 Elo+
Solo
Team Averages
Level 92
1,627 SR
1,468 Elo+

VS

Team Averages
Level 100
1,452 SR
1,481 Elo+
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ThunderBall54
Cerberus
Level 133
God Stats
3W - 4L
1,356 SR
Queue Stats
90W - 105L
1,494 Elo+
Solo
Rama
Rama
bakaMATAFAKA
Rama
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 6 / 4
10,157
781
10,436
11,150
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Hiplo007PL
Cernunnos
13
3 / 6 / 2
8,961
689
9,074
15,273
6,165
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
vladof12
Atlas
13
2 / 4 / 6
9,599
738
7,667
20,142
25,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
4 / 5 / 9
10,053
773
12,626
11,544
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
ThunderBall54
Cerberus
16
6 / 1 / 9
11,393
876
11,675
18,094
23,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 4 / 7
10,314
793
18,532
11,064
4,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
9
Kills
16
16
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
6
4
1
W
Olorun
 
Olorun
4
5
9
1.7
L
Cernunnos
Hiplo007PL
Cernunnos
3
6
2
0.67
W
Cerberus
ThunderBall54
Cerberus
6
1
9
10.5
W
6
4
7
2.38
L
Atlas
vladof12
Atlas
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
42,833
46,565
Taken
40,702
36,079
Mitigated
32,493
5,752
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,436
1,157
0
140
11,150
4,769
0
5,853
5,297
31,766
0
W
Olorun
 
Olorun
12,626
5,528
605
3,661
11,544
4,755
2,297
6,872
4,672
37,710
4,745
L
Cernunnos
Hiplo007PL
Cernunnos
9,074
4,589
0
1,327
15,273
6,165
0
7,916
7,357
0
27,166
W
Cerberus
ThunderBall54
Cerberus
11,675
920
0
5,461
18,094
23,671
339
6,856
11,238
33,606
0
W
18,532
10,877
0
3,001
11,064
4,067
614
5,008
6,056
0
47,392
L
Atlas
vladof12
Atlas
7,667
2,666
393
3,892
20,142
25,145
0
9,435
10,707
17,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
31,760
116
Minions Killed
162
1
Camps Cleared
11
717,700
Distance Traveled
693,615
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,157
781
64
5
0
235,035
0
W
Olorun
10,053
773
58
4
7
217,282
3
L
Cernunnos
8,961
689
35
3
0
222,166
4
W
Cerberus
11,393
876
52
4
3
263,364
3
W
Rama
10,314
793
52
4
1
212,969
1
L
Atlas
9,599
738
17
1
1
260,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role