Player Matchup

Sobek
Sobek
LemonFingas
Sobek
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,228 Elo+
Party 2
Baron Samedi
Baron Samedi
Pain Gojou
Baron Samedi
Level 107
God Stats
44W - 15L
1,922 SR
Queue Stats
573W - 378L
1,632 Elo+
Party 2
Hercules
Hercules
TossedLemons
Hercules
Level 27
God Stats
0W - 2L
1,359 SR
Queue Stats
8W - 7L
1,559 Elo+
Party 2
Team Averages
Level 49
1,594 SR
1,473 Elo+

VS

Team Averages
Level 93
1,338 SR
1,367 Elo+
Charybdis
Charybdis
BronnzDF
Charybdis
Level 97
God Stats
1W - 3L
1,146 SR
Queue Stats
13W - 17L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
DOUGHBOY0110
Kukulkan
Level 98
God Stats
46W - 64L
1,435 SR
Queue Stats
303W - 508L
1,342 Elo+
Solo
Nike
Nike
Due_Rag
Nike
Level 85
God Stats
1W - 2L
1,434 SR
Queue Stats
18W - 20L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 24
16,592
691
20,326
37,172
52,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Pain Gojou
Baron Samedi
20
20 / 1 / 12
18,372
766
42,092
26,688
18,960
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
TossedLemons
Hercules
19
6 / 3 / 18
15,994
666
15,286
35,322
45,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BronnzDF
Charybdis
20
2 / 16 / 5
15,321
638
22,038
25,369
8,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
DOUGHBOY0110
Kukulkan
20
5 / 8 / 1
15,762
657
36,677
18,583
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
Due_Rag
Nike
18
0 / 10 / 6
14,027
584
12,046
40,440
29,339
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
34
Kills
7
7
Deaths
34
54
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BronnzDF
Charybdis
2
16
5
0.28
W
Kukulkan
DOUGHBOY0110
Kukulkan
5
8
1
0.69
W
Nike
Due_Rag
Nike
0
10
6
0.3
L
8
3
24
6.67
L
Baron Samedi
Pain Gojou
Baron Samedi
20
1
12
26
L
Hercules
TossedLemons
Hercules
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,704
Damage
70,761
99,182
Taken
84,392
116,982
Mitigated
43,394
60,347
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BronnzDF
Charybdis
22,038
10,859
0
816
25,369
8,386
2,179
17,923
6,984
0
76,412
W
Kukulkan
DOUGHBOY0110
Kukulkan
36,677
1,217
281
1,731
18,583
5,669
707
15,083
3,111
102,937
0
W
Nike
Due_Rag
Nike
12,046
1,010
0
0
40,440
29,339
0
30,873
8,555
444
29,727
L
20,326
1,156
0
17,915
37,172
52,569
20
14,637
21,230
60,323
0
L
Baron Samedi
Pain Gojou
Baron Samedi
42,092
2,146
9,709
18,632
26,688
18,960
1,973
10,903
15,785
115,172
0
L
Hercules
TossedLemons
Hercules
15,286
3,165
0
14,091
35,322
45,453
0
13,289
22,033
13,671
36,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,958
Gold Earned
45,110
239
Minions Killed
226
16
Camps Cleared
2
1,237,535
Distance Traveled
1,036,894
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,321
638
84
4
1
303,684
0
W
Kukulkan
15,762
657
111
5
1
359,844
4
W
Nike
14,027
584
31
1
0
373,366
10
L
Sobek
16,592
691
29
1
2
415,925
4
L
Baron Samedi
18,372
766
153
6
8
400,568
2
L
Hercules
15,994
666
57
2
6
421,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role